comparison playtree.h @ 25075:c18499a044ce

Change to a 64 bit accumulation variable instead of shifting. Changing the way the loop is done is necessary to reduce register pressure. About 20% speedup even on 32 bit x86.
author reimar
date Sun, 18 Nov 2007 18:52:51 +0000
parents 4d936284a5ec
children 3baf6a2283da
comparison
equal deleted inserted replaced
25074:bbdd0202c238 25075:c18499a044ce