comparison libass/ass_mp.c @ 30953:d3f31670562d

Share more code between the two ATI fragment shader YUV to RGB conversion methods and extend them to support more accurate conversion (though at the cost of some speed).
author reimar
date Sun, 04 Apr 2010 11:45:05 +0000
parents 76a13038105e
children 2b6a652aefbe
comparison
equal deleted inserted replaced
30952:994f301a13f6 30953:d3f31670562d