Mercurial > mplayer.hg
comparison libao2/ao_sdl.c @ 1070:e45a029db4c3
Better format info.
author | atmosfear |
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date | Sat, 09 Jun 2001 08:56:15 +0000 |
parents | aecab161d8d6 |
children | 06fd776f6b59 |
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1069:844e266c4ea9 | 1070:e45a029db4c3 |
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148 | 148 |
149 int i; | 149 int i; |
150 /* Allocate ring-buffer memory */ | 150 /* Allocate ring-buffer memory */ |
151 for(i=0;i<NUM_BUFS;i++) buffer[i]=(unsigned char *) malloc(BUFFSIZE); | 151 for(i=0;i<NUM_BUFS;i++) buffer[i]=(unsigned char *) malloc(BUFFSIZE); |
152 | 152 |
153 printf("SDL: Samplerate: %iHz Channels: %s Format %iBit\n", rate, (channels > 1) ? "Stereo" : "Mono", format); | 153 printf("SDL: Samplerate: %iHz Channels: %s Format %s\n", rate, (channels > 1) ? "Stereo" : "Mono", audio_out_format_name(format)); |
154 | 154 |
155 if(sdl_adriver) { | 155 if(sdl_adriver) { |
156 setenv("SDL_AUDIODRIVER", sdl_adriver, 1); | 156 setenv("SDL_AUDIODRIVER", sdl_adriver, 1); |
157 printf("SDL: using %s audio driver\n", sdl_adriver); | 157 printf("SDL: using %s audio driver\n", sdl_adriver); |
158 } | 158 } |
228 } | 228 } |
229 | 229 |
230 // stop playing and empty buffers (for seeking/pause) | 230 // stop playing and empty buffers (for seeking/pause) |
231 static void reset(){ | 231 static void reset(){ |
232 | 232 |
233 //printf("SDL: reset called!\n"); | 233 printf("SDL: reset called!\n"); |
234 | 234 |
235 /* Reset ring-buffer state */ | 235 /* Reset ring-buffer state */ |
236 buf_read=0; | 236 buf_read=0; |
237 buf_write=0; | 237 buf_write=0; |
238 buf_read_pos=0; | 238 buf_read_pos=0; |
244 } | 244 } |
245 | 245 |
246 // stop playing, keep buffers (for pause) | 246 // stop playing, keep buffers (for pause) |
247 static void audio_pause() | 247 static void audio_pause() |
248 { | 248 { |
249 // for now, just call reset(); | 249 |
250 reset(); | 250 printf("SDL: audio_pause called!\n"); |
251 | |
252 // for now, just call reset(); | |
253 //reset(); | |
254 | |
251 } | 255 } |
252 | 256 |
253 // resume playing, after audio_pause() | 257 // resume playing, after audio_pause() |
254 static void audio_resume() | 258 static void audio_resume() |
255 { | 259 { |