comparison libao2/ao_macosx.c @ 10147:f2725d6717bd

Native MacOSX audio output by Dan Christiansen <danchr@daimi.au.dk>
author alex
date Wed, 21 May 2003 21:15:46 +0000
parents
children b252d1b6829e
comparison
equal deleted inserted replaced
10146:d72aabc36ca1 10147:f2725d6717bd
1 /*
2 *
3 * ao_macosx.c
4 *
5 * Original Copyright (C) Timothy J. Wood - Aug 2000
6 *
7 * This file is part of libao, a cross-platform library. See
8 * README for a history of this source code.
9 *
10 * libao is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2, or (at your option)
13 * any later version.
14 *
15 * libao is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
19 *
20 * You should have received a copy of the GNU General Public License
21 * along with GNU Make; see the file COPYING. If not, write to
22 * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
23 *
24 * $Id$
25 */
26
27 /*
28 * The MacOS X CoreAudio framework doesn't mesh as simply as some
29 * simpler frameworks do. This is due to the fact that CoreAudio pulls
30 * audio samples rather than having them pushed at it (which is nice
31 * when you are wanting to do good buffering of audio).
32 */
33
34 /* Change log:
35 *
36 * 14/5-2003: Ported to MPlayer libao2 by Dan Christiansen
37 *
38 * AC-3 and MPEG audio passthrough is possible, but I don't have
39 * access to a sound card that supports it.
40 */
41
42
43 */
44
45 #include <CoreAudio/AudioHardware.h>
46 #include <stdio.h>
47 #include <string.h>
48 #include <inttypes.h>
49 #include <pthread.h>
50
51 #include "../mp_msg.h"
52
53 #include "audio_out.h"
54 #include "audio_out_internal.h"
55 #include "afmt.h"
56
57 static ao_info_t info =
58 {
59 "Darwin/Mac OS X native audio output",
60 "macosx",
61 "Timothy J. Wood & Dan Christiansen",
62 ""
63 };
64
65 LIBAO_EXTERN(macosx)
66
67 /* This is large, but best (maybe it should be even larger).
68 * CoreAudio supposedly has an internal latency in the order of 2ms */
69 #define NUM_BUFS 128
70
71 typedef struct ao_macosx_s
72 {
73 /* CoreAudio */
74 AudioDeviceID outputDeviceID;
75 AudioStreamBasicDescription outputStreamBasicDescription;
76
77 /* Ring-buffer */
78 pthread_mutex_t buffer_mutex; /* mutex covering buffer variables */
79
80 unsigned char *buffer[NUM_BUFS];
81 unsigned int buffer_len;
82
83 unsigned int buf_read;
84 unsigned int buf_write;
85 unsigned int buf_read_pos;
86 unsigned int buf_write_pos;
87 int full_buffers;
88 int buffered_bytes;
89 } ao_macosx_t;
90
91 static ao_macosx_t *ao;
92
93 /* General purpose Ring-buffering routines */
94 static int write_buffer(unsigned char* data,int len){
95 int len2=0;
96 int x;
97
98 while(len>0){
99 if(ao->full_buffers==NUM_BUFS) {
100 mp_msg(MSGT_AO,MSGL_V, "ao_macosx: Buffer overrun\n");
101 break;
102 }
103
104 x=ao->buffer_len-ao->buf_write_pos;
105 if(x>len) x=len;
106 memcpy(ao->buffer[ao->buf_write]+ao->buf_write_pos,data+len2,x);
107
108 /* accessing common variables, locking mutex */
109 pthread_mutex_lock(&ao->buffer_mutex);
110 len2+=x; len-=x;
111 ao->buffered_bytes+=x; ao->buf_write_pos+=x;
112 if(ao->buf_write_pos>=ao->buffer_len) {
113 /* block is full, find next! */
114 ao->buf_write=(ao->buf_write+1)%NUM_BUFS;
115 ++ao->full_buffers;
116 ao->buf_write_pos=0;
117 }
118 pthread_mutex_unlock(&ao->buffer_mutex);
119 }
120
121 return len2;
122 }
123
124 static int read_buffer(unsigned char* data,int len){
125 int len2=0;
126 int x;
127
128 while(len>0){
129 if(ao->full_buffers==0) {
130 mp_msg(MSGT_AO,MSGL_V, "ao_macosx: Buffer underrun\n");
131 break;
132 }
133
134 x=ao->buffer_len-ao->buf_read_pos;
135 if(x>len) x=len;
136 memcpy(data+len2,ao->buffer[ao->buf_read]+ao->buf_read_pos,x);
137 len2+=x; len-=x;
138
139 /* accessing common variables, locking mutex */
140 pthread_mutex_lock(&ao->buffer_mutex);
141 ao->buffered_bytes-=x; ao->buf_read_pos+=x;
142 if(ao->buf_read_pos>=ao->buffer_len){
143 /* block is empty, find next! */
144 ao->buf_read=(ao->buf_read+1)%NUM_BUFS;
145 --ao->full_buffers;
146 ao->buf_read_pos=0;
147 }
148 pthread_mutex_unlock(&ao->buffer_mutex);
149 }
150
151
152 return len2;
153 }
154
155 /* end ring buffer stuff */
156
157 /* The function that the CoreAudio thread calls when it wants more data */
158 static OSStatus audioDeviceIOProc(AudioDeviceID inDevice, const AudioTimeStamp *inNow, const AudioBufferList *inInputData, const AudioTimeStamp *inInputTime, AudioBufferList *outOutputData, const AudioTimeStamp *inOutputTime, void *inClientData)
159 {
160 outOutputData->mBuffers[0].mDataByteSize =
161 read_buffer((char *)outOutputData->mBuffers[0].mData, ao->buffer_len);
162
163 return 0;
164 }
165
166
167 static int control(int cmd,void *arg){
168 switch (cmd) {
169 case AOCONTROL_SET_DEVICE:
170 case AOCONTROL_GET_DEVICE:
171 case AOCONTROL_GET_VOLUME:
172 case AOCONTROL_SET_VOLUME:
173 /* unimplemented/meaningless */
174 return CONTROL_NA;
175 case AOCONTROL_QUERY_FORMAT:
176 /* stick with what CoreAudio requests */
177 return CONTROL_NA;
178 default:
179 return CONTROL_UNKNOWN;
180 }
181
182 }
183
184
185 static int init(int rate,int channels,int format,int flags)
186 {
187 OSStatus status;
188 UInt32 propertySize;
189 int rc;
190 int i;
191
192 ao = (ao_macosx_t *)malloc(sizeof(ao_macosx_t));
193
194 /* initialise mutex */
195 pthread_mutex_init(&ao->buffer_mutex, NULL);
196 pthread_mutex_unlock(&ao->buffer_mutex);
197
198 /* get default output device */
199 propertySize = sizeof(ao->outputDeviceID);
200 status = AudioHardwareGetProperty(kAudioHardwarePropertyDefaultOutputDevice, &propertySize, &(ao->outputDeviceID));
201 if (status) {
202 mp_msg(MSGT_AO,MSGL_WARN,
203 "ao_coreaudio: AudioHardwareGetProperty returned %d\n",
204 (int)status);
205 return CONTROL_ERROR;
206 }
207
208 if (ao->outputDeviceID == kAudioDeviceUnknown) {
209 mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: AudioHardwareGetProperty: ao->outputDeviceID is kAudioDeviceUnknown\n");
210 return CONTROL_ERROR;
211 }
212
213 /* get default output format
214 * TODO: get all support formats and iterate through them
215 */
216 propertySize = sizeof(ao->outputStreamBasicDescription);
217 status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyStreamFormat, &propertySize, &ao->outputStreamBasicDescription);
218 if (status) {
219 mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: AudioDeviceGetProperty returned %d when getting kAudioDevicePropertyStreamFormat\n", (int)status);
220 return CONTROL_ERROR;
221 }
222
223 mp_msg(MSGT_AO,MSGL_V, "hardware format...\n");
224 mp_msg(MSGT_AO,MSGL_V, "%f mSampleRate\n", ao->outputStreamBasicDescription.mSampleRate);
225 mp_msg(MSGT_AO,MSGL_V, " %c%c%c%c mFormatID\n",
226 (int)(ao->outputStreamBasicDescription.mFormatID & 0xff000000) >> 24,
227 (int)(ao->outputStreamBasicDescription.mFormatID & 0x00ff0000) >> 16,
228 (int)(ao->outputStreamBasicDescription.mFormatID & 0x0000ff00) >> 8,
229 (int)(ao->outputStreamBasicDescription.mFormatID & 0x000000ff) >> 0);
230 mp_msg(MSGT_AO,MSGL_V, "%5d mBytesPerPacket\n",
231 (int)ao->outputStreamBasicDescription.mBytesPerPacket);
232 mp_msg(MSGT_AO,MSGL_V, "%5d mFramesPerPacket\n",
233 (int)ao->outputStreamBasicDescription.mFramesPerPacket);
234 mp_msg(MSGT_AO,MSGL_V, "%5d mBytesPerFrame\n",
235 (int)ao->outputStreamBasicDescription.mBytesPerFrame);
236 mp_msg(MSGT_AO,MSGL_V, "%5d mChannelsPerFrame\n",
237 (int)ao->outputStreamBasicDescription.mChannelsPerFrame);
238
239 /* get requested buffer length */
240 propertySize = sizeof(ao->buffer_len);
241 status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyBufferSize, &propertySize, &ao->buffer_len);
242 if (status) {
243 mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: AudioDeviceGetProperty returned %d when getting kAudioDevicePropertyBufferSize\n", (int)status);
244 return CONTROL_ERROR;
245 }
246 mp_msg(MSGT_AO,MSGL_V, "%5d ao->buffer_len\n", (int)ao->buffer_len);
247
248 ao_data.samplerate = (int)ao->outputStreamBasicDescription.mSampleRate;
249 ao_data.channels = ao->outputStreamBasicDescription.mChannelsPerFrame;
250 ao_data.outburst = ao_data.buffersize = ao->buffer_len;
251 ao_data.bps =
252 ao_data.samplerate * ao->outputStreamBasicDescription.mBytesPerFrame;
253
254 if (ao->outputStreamBasicDescription.mFormatID == kAudioFormatLinearPCM) {
255 uint32_t flags = ao->outputStreamBasicDescription.mFormatFlags;
256 if (flags & kAudioFormatFlagIsFloat) {
257 ao_data.format = AFMT_FLOAT;
258 } else {
259 mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: Unsupported audio output "
260 "format. Please report this to the developers\n",
261 (int)status);
262 }
263
264 } else {
265 /* TODO: handle AFMT_AC3, AFMT_MPEG & friends */
266 mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: Default Audio Device doesn't "
267 "support Linear PCM!\n");
268 return CONTROL_ERROR;
269 }
270
271 /* Allocate ring-buffer memory */
272 for(i=0;i<NUM_BUFS;i++)
273 ao->buffer[i]=(unsigned char *) malloc(ao->buffer_len);
274
275
276 /* Prepare for playback */
277
278 reset();
279
280 /* Set the IO proc that CoreAudio will call when it needs data */
281 status = AudioDeviceAddIOProc(ao->outputDeviceID, audioDeviceIOProc, NULL);
282 if (status) {
283 mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: AudioDeviceAddIOProc returned %d\n", (int)status);
284 return CONTROL_ERROR;
285 }
286
287 /* Start callback */
288 status = AudioDeviceStart(ao->outputDeviceID, audioDeviceIOProc);
289 if (status) {
290 mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: AudioDeviceStart returned %d\n",
291 (int)status);
292 return CONTROL_ERROR;
293 }
294
295 return CONTROL_OK;
296 }
297
298
299 static int play(void* output_samples,int num_bytes,int flags)
300 {
301 return write_buffer(output_samples, num_bytes);
302 }
303
304 /* set variables and buffer to initial state */
305 static void reset()
306 {
307 int i;
308
309 pthread_mutex_lock(&ao->buffer_mutex);
310
311 /* reset ring-buffer state */
312 ao->buf_read=0;
313 ao->buf_write=0;
314 ao->buf_read_pos=0;
315 ao->buf_write_pos=0;
316
317 ao->full_buffers=0;
318 ao->buffered_bytes=0;
319
320 for (i = 0; i < NUM_BUFS; i++)
321 bzero(ao->buffer[i], ao->buffer_len);
322
323 pthread_mutex_unlock(&ao->buffer_mutex);
324
325 return;
326 }
327
328
329 /* return available space */
330 static int get_space()
331 {
332 return (NUM_BUFS-ao->full_buffers)*ao_data.buffersize - ao->buf_write_pos;
333 }
334
335
336 /* return delay until audio is played
337 * FIXME */
338 static float get_delay()
339 {
340 return (float)(ao->buffered_bytes)/(float)ao_data.bps;
341 }
342
343
344 /* unload plugin and deregister from coreaudio */
345 static void uninit()
346 {
347 int i;
348 OSErr status;
349
350 reset();
351
352 status = AudioDeviceRemoveIOProc(ao->outputDeviceID, audioDeviceIOProc);
353 if (status)
354 mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: AudioDeviceRemoveIOProc "
355 "returned %d\n", (int)status);
356
357 for(i=0;i<NUM_BUFS;i++) free(ao->buffer[i]);
358 free(ao);
359 }
360
361
362 /* stop playing, keep buffers (for pause) */
363 static void audio_pause()
364 {
365 OSErr status;
366
367 /* stop callback */
368 status = AudioDeviceStop(ao->outputDeviceID, audioDeviceIOProc);
369 if (status)
370 mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: AudioDeviceStop returned %d\n",
371 (int)status);
372 }
373
374
375 /* resume playing, after audio_pause() */
376 static void audio_resume()
377 {
378 OSErr status = AudioDeviceStart(ao->outputDeviceID, audioDeviceIOProc);
379 if (status)
380 mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: AudioDeviceStart returned %d\n",
381 (int)status);
382 }
383
384