Mercurial > mplayer.hg
comparison DOCS/codecs.html @ 6393:f9b3d010b35e
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author | gabucino |
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date | Wed, 12 Jun 2002 09:31:33 +0000 |
parents | 4e5c236ade69 |
children | d0b1f3d75900 |
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4 <LINK REL="stylesheet" TYPE="text/css" HREF="default.css"> | 4 <LINK REL="stylesheet" TYPE="text/css" HREF="default.css"> |
5 </HEAD> | 5 </HEAD> |
6 | 6 |
7 <BODY BGCOLOR=WHITE> | 7 <BODY BGCOLOR=WHITE> |
8 | 8 |
9 <FONT CLASS="text"> | |
10 | 9 |
11 <P><B><A NAME=2.2>2.2. Supported codecs</A></B></P> | 10 <P><B><A NAME=2.2>2.2. Supported codecs</A></B></P> |
12 | 11 |
13 | 12 |
14 <P><B><A NAME=2.2.1>2.2.1. Video codecs</A></B></P> | 13 <P><B><A NAME=2.2.1>2.2.1. Video codecs</A></B></P> |
69 <P>DivX4Linux offers an OpenDivX compatibility mode such that you may choose from | 68 <P>DivX4Linux offers an OpenDivX compatibility mode such that you may choose from |
70 the following options when using this codec:</P> | 69 the following options when using this codec:</P> |
71 | 70 |
72 <TABLE BORDER=0> | 71 <TABLE BORDER=0> |
73 <TR><TD> </TD><TD VALIGN=top><CODE>-vc odivx</CODE></TD><TD> </TD> | 72 <TR><TD> </TD><TD VALIGN=top><CODE>-vc odivx</CODE></TD><TD> </TD> |
74 <TD><FONT CLASS="text">Uses the codec in OpenDivX fashion. In this case it | 73 <TD>Uses the codec in OpenDivX fashion. In this case it |
75 produces YV12 images in its own buffer, and <B>MPlayer</B> does colorspace | 74 produces YV12 images in its own buffer, and <B>MPlayer</B> does colorspace |
76 conversion via libvo. (<B>RECOMMENDED!</B>)</FONT></TD></TR> | 75 conversion via libvo. (<B>RECOMMENDED!</B>)</FONT></TD></TR> |
77 <TR><TD></TD><TD VALIGN=top><CODE>-vc divx4</CODE></TD><TD></TD> | 76 <TR><TD></TD><TD VALIGN=top><CODE>-vc divx4</CODE></TD><TD></TD> |
78 <TD><FONT CLASS="text">Uses the colorspace conversion of the codec. | 77 <TD>Uses the colorspace conversion of the codec. |
79 In this mode you can use YUY2/UYVY, too.</FONT></TD></TR> | 78 In this mode you can use YUY2/UYVY, too.</FONT></TD></TR> |
80 </TABLE> | 79 </TABLE> |
81 | 80 |
82 <P>The <CODE>-vc odivx</CODE> method is usually faster, due to the fact that it transfers | 81 <P>The <CODE>-vc odivx</CODE> method is usually faster, due to the fact that it transfers |
83 image data in YV12 (planar YUV 4:2:0) format, thus requiring much less | 82 image data in YV12 (planar YUV 4:2:0) format, thus requiring much less |
90 | 89 |
91 <P>Note: <B>OLD</B> OpenDivX supports postprocessing via the | 90 <P>Note: <B>OLD</B> OpenDivX supports postprocessing via the |
92 <CODE>-oldpp</CODE> option, but the range of values is strange:</P> | 91 <CODE>-oldpp</CODE> option, but the range of values is strange:</P> |
93 | 92 |
94 <TABLE BORDER=0> | 93 <TABLE BORDER=0> |
95 <TR><TD> </TD><TD><FONT CLASS="text">0</FONT></TD><TD> </TD> | 94 <TR><TD> </TD><TD>0</FONT></TD><TD> </TD> |
96 <TD><FONT CLASS="text">no postprocessing</FONT></TD></TR> | 95 <TD>no postprocessing</FONT></TD></TR> |
97 <TR><TD></TD><TD><FONT CLASS="text">10 .. 20</FONT></TD> | 96 <TR><TD></TD><TD>10 .. 20</FONT></TD> |
98 <TD></TD><TD><FONT CLASS="text">normal postprocessing (like level 2 with divxds)</FONT></TD></TR> | 97 <TD></TD><TD>normal postprocessing (like level 2 with divxds)</FONT></TD></TR> |
99 <TR><TD></TD><TD><FONT CLASS="text">30 .. 60</FONT></TD> | 98 <TR><TD></TD><TD>30 .. 60</FONT></TD> |
100 <TD></TD><TD><FONT CLASS="text">hard postprocessing, CPU intensive (like level 4 with divxds)</FONT></TD></TR> | 99 <TD></TD><TD>hard postprocessing, CPU intensive (like level 4 with divxds)</FONT></TD></TR> |
101 </TABLE> | 100 </TABLE> |
102 | 101 |
103 | 102 |
104 <P><B><A NAME=2.2.1.2>2.2.1.2. FFmpeg DivX/libavcodec</A></B></P> | 103 <P><B><A NAME=2.2.1.2>2.2.1.2. FFmpeg DivX/libavcodec</A></B></P> |
105 | 104 |