Mercurial > mplayer.hg
comparison libvo/vo_gl2.c @ 34061:fe03e0d5c7d0
Remove usage of glColor3f, there is not really a point in it.
author | reimar |
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date | Wed, 28 Sep 2011 18:52:11 +0000 |
parents | b7b169f5abda |
children | f8c523d09e5e |
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34060:fab4513840cb | 34061:fe03e0d5c7d0 |
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380 static void drawTextureDisplay (void) | 380 static void drawTextureDisplay (void) |
381 { | 381 { |
382 struct TexSquare *square = texgrid; | 382 struct TexSquare *square = texgrid; |
383 int x, y; | 383 int x, y; |
384 | 384 |
385 glColor3f(1.0,1.0,1.0); | 385 glColor4f(1.0,1.0,1.0,1.0); |
386 | 386 |
387 if (is_yuv) | 387 if (is_yuv) |
388 glEnableYUVConversion(GL_TEXTURE_2D, use_yuv); | 388 glEnableYUVConversion(GL_TEXTURE_2D, use_yuv); |
389 for (y = 0; y < texnumy; y++) { | 389 for (y = 0; y < texnumy; y++) { |
390 int thish = texture_height; | 390 int thish = texture_height; |