Mercurial > mplayer.hg
diff gui/win32/interface.c @ 36393:06cf8a9249f7
ARM NEON optimization for float->int conversion.
Not optimal, but since lrintf is incredibly slow on
ARM it is > 10x faster than the old code.
A fallback solution that (incorrectly) defines lrintf(x)
as (int)(x) might make sense to avoid these kind of issues
for the pure C code, however we would still need to know whether
lrintf is slow or not.
Though maybe the better solution was if all architectures provided
a non-braindead implementation of lrintf.
author | reimar |
---|---|
date | Sat, 26 Oct 2013 09:17:28 +0000 |
parents | a73127c786e8 |
children | 08f21a09a545 |