diff dec_audio.c @ 1517:0e9c29538a86

Use USE_WIN32DLL define instead of ARCH_X86 to decide whether or not to compile Win32 DLL code into mplayer. Default for USE_WIN32DLL is enabled on x86 machines, disabled otherwise. Use of Win32 DLLs can be disabled on x86 using the --disable-win32 configure option.
author jkeil
date Tue, 14 Aug 2001 18:28:56 +0000
parents b895f95e7657
children a444bd456fcc
line wrap: on
line diff
--- a/dec_audio.c	Tue Aug 14 17:10:22 2001 +0000
+++ b/dec_audio.c	Tue Aug 14 18:28:56 2001 +0000
@@ -78,8 +78,8 @@
 
 switch(driver){
 case AFM_ACM:
-#ifndef	ARCH_X86
-  printf("Win32/ACM audio codec unavailable on non-x86 CPU -> force nosound :(\n");
+#ifndef	USE_WIN32DLL
+  printf("Win32/ACM audio codec disabled, or unavailable on non-x86 CPU -> force nosound :(\n");
   driver=0;
 #else
   // Win32 ACM audio codec:
@@ -157,7 +157,7 @@
 sh_audio->a_buffer_len=0;
 
 switch(driver){
-#ifdef ARCH_X86
+#ifdef USE_WIN32DLL
 case AFM_ACM: {
     int ret=acm_decode_audio(sh_audio,sh_audio->a_buffer,4096,sh_audio->a_buffer_size);
     if(ret<0){
@@ -332,7 +332,7 @@
         }
         //printf("{3:%d}",avi_header.idx_pos);fflush(stdout);
         break;
-#ifdef ARCH_X86
+#ifdef USE_WIN32DLL
       case AFM_ACM:
 //        len=sh_audio->audio_out_minsize; // optimal decoded fragment size
 //        if(len<minlen) len=minlen; else