diff playtree.h @ 4043:25590564842f

tree-based playlist parser code by Alban Bedel <albeu@free.fr>
author arpi
date Tue, 08 Jan 2002 01:24:25 +0000
parents
children 22fadd4022b5
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line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/playtree.h	Tue Jan 08 01:24:25 2002 +0000
@@ -0,0 +1,144 @@
+
+#include "libmpdemux/stream.h"
+
+#define PLAY_TREE_ITER_ERROR 0
+#define PLAY_TREE_ITER_ENTRY 1
+#define PLAY_TREE_ITER_NODE  2
+#define PLAY_TREE_ITER_END 3
+
+typedef struct play_tree play_tree_t;
+typedef struct play_tree_iter play_tree_iter_t;
+
+#if 0
+typedef struct play_tree_info play_tree_info_t;
+typedef struct play_tree_param play_tree_param_t;
+
+// TODO : a attrib,val pair system and not something hardcoded
+struct play_tree_info {
+  char* title;
+  char* author;
+  char* copyright;
+  char* abstract;
+  // Some more ??
+}
+
+struct play_tree_param {
+  char* name;
+  char* value;
+}
+#endif
+
+struct play_tree {
+  play_tree_t* parent;
+  play_tree_t* child;
+  play_tree_t* next;
+  play_tree_t* prev;
+
+  //play_tree_info_t info;
+  //int n_param;
+  //play_tree_param_t* params;
+  int loop;
+  char** files;
+};
+  
+struct play_tree_iter {
+  play_tree_t* root; // Iter root tree
+  play_tree_t* tree; // Current tree
+  // struct m_config* config; 
+  int loop;  // Looping status
+  int file;
+  int num_files;
+ 
+  int* status_stack; //  loop/valid stack to save/revert status when we go up/down
+  int stack_size;  // status stack size
+};
+
+play_tree_t* 
+play_tree_new(void);
+
+// If childs is true free also the childs
+void
+play_tree_free(play_tree_t* pt, int childs);
+
+
+void
+play_tree_free_list(play_tree_t* pt, int childs);
+
+
+// Childs
+void
+play_tree_set_child(play_tree_t* pt, play_tree_t* child);
+// Or parent
+void
+play_tree_set_parent(play_tree_t* pt, play_tree_t* parent);
+
+
+// Add at end
+void
+play_tree_append_entry(play_tree_t* pt, play_tree_t* entry);
+
+// And on begining
+void
+play_tree_prepend_entry(play_tree_t* pt, play_tree_t* entry);
+
+// Insert after
+void
+play_tree_insert_entry(play_tree_t* pt, play_tree_t* entry);
+
+// Detach from the tree 
+void
+play_tree_remove(play_tree_t* pt, int free_it,int with_childs);
+
+
+void
+play_tree_add_file(play_tree_t* pt,char* file);
+
+int
+play_tree_remove_file(play_tree_t* pt,char* file);
+
+
+#if 0
+// Val can be NULL
+void
+play_tree_set_param(play_tree_t* pt, char* name, char* val);
+
+int
+play_tree_unset_param(play_tree_t* pt, char* name);
+
+#endif
+
+
+/// Iterator
+
+play_tree_iter_t*
+play_tree_iter_new(play_tree_t* pt);
+
+play_tree_iter_t*
+play_tree_iter_new_copy(play_tree_iter_t* old);
+
+void
+play_tree_iter_free(play_tree_iter_t* iter);
+
+// d is the direction : d > 0 == next , d < 0 == prev
+// with_node : TRUE == stop on nodes with childs, FALSE == go directly to the next child
+
+int 
+play_tree_iter_step(play_tree_iter_t* iter, int d,int with_nodes);
+
+int // Break a loop, etc
+play_tree_iter_up_step(play_tree_iter_t* iter, int d,int with_nodes);
+
+int // Enter a node child list
+play_tree_iter_down_step(play_tree_iter_t* iter, int d,int with_nodes);
+
+char*
+play_tree_iter_get_file(play_tree_iter_t* iter, int d);
+
+play_tree_t*
+parse_playtree(stream_t *stream);
+
+play_tree_t*
+play_tree_cleanup(play_tree_t* pt);
+
+play_tree_t*
+parse_playlist_file(char* file);