diff vidix/glint_regs.h @ 22974:30341a2c2179

added vidix driver for Permedia2 cards from upstream vidix
author ben
date Sat, 14 Apr 2007 10:52:40 +0000
parents
children 88bed2131f19
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/vidix/glint_regs.h	Sat Apr 14 10:52:40 2007 +0000
@@ -0,0 +1,1304 @@
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/glint/glint_regs.h,v 1.31 2001/12/08 16:01:52 alanh Exp $ */
+
+/*
+ * glint register file 
+ *
+ * Copyright by Stefan Dirsch, Dirk Hohndel, Alan Hourihane
+ * Authors: Alan Hourihane, <alanh@fairlite.demon.co.uk>
+ *          Dirk Hohndel, <hohndel@suse.de>
+ *          Stefan Dirsch, <sndirsch@suse.de>
+ *          Simon P., <sim@suse.de>
+ *
+ * this work is sponsored by S.u.S.E. GmbH, Fuerth, Elsa GmbH, Aachen and
+ * Siemens Nixdorf Informationssysteme
+ *
+ */ 
+
+#ifndef _GLINTREG_H_
+#define _GLINTREG_H_
+
+/**********************************************
+*  GLINT 500TX Configuration Region Registers *
+***********************************************/
+
+/* Device Identification */
+#define CFGVendorId						0x0000
+#define PCI_VENDOR_3DLABS					0x3D3D
+#define PCI_VENDOR_TI						0x104C
+#define CFGDeviceId						0x0002
+
+#define CFGRevisionId						0x08
+#define CFGClassCode						0x09
+#define CFGHeaderType						0x0E
+
+/* Device Control/Status */
+#define CFGCommand							0x04
+#define CFGStatus							0x06
+
+/* Miscellaneous Functions */
+#define CFGBist								0x0f
+#define CFGLatTimer							0x0d
+#define CFGCacheLine							0x0c
+#define CFGMaxLat							0x3f
+#define CFGMinGrant							0x3e
+#define CFGIntPin							0x3d
+#define CFGIntLine							0x3c
+
+/* Base Adresses */
+#define CFGBaseAddr0							0x10 
+#define CFGBaseAddr1							0x14
+#define CFGBaseAddr2							0x18
+#define CFGBaseAddr3							0x1C
+#define CFGBaseAddr4							0x20
+#define CFGRomAddr							0x30
+
+
+
+/**********************************
+ * GLINT 500TX Region 0 Registers *
+ **********************************/
+
+/* Control Status Registers */
+#define ResetStatus							0x0000
+#define IntEnable							0x0008
+#define IntFlags							0x0010
+#define InFIFOSpace							0x0018
+#define OutFIFOWords							0x0020
+#define DMAAddress							0x0028
+#define DMACount							0x0030
+#define ErrorFlags							0x0038
+#define VClkCtl								0x0040
+#define TestRegister							0x0048
+#define Aperture0							0x0050
+#define Aperture1							0x0058
+#define DMAControl							0x0060
+#define FIFODis								0x0068
+
+/* GLINT PerMedia Region 0 additional Registers */
+#define ChipConfig							0x0070
+#define   SCLK_SEL_MASK		(3 << 10)
+#define   SCLK_SEL_MCLK_HALF	(3 << 10)
+#define ByDMAControl							0x00D8
+
+/* GLINT 500TX LocalBuffer Registers */
+#define LBMemoryCtl							0x1000
+#define   LBNumBanksMask	0x00000001
+#define    LBNumBanks1		(0)
+#define    LBNumBanks2		(1)
+#define   LBPageSizeMask        0x00000006
+#define    LBPageSize256	(0<<1)
+#define    LBPageSize512	(1<<1)
+#define    LBPageSize1024	(2<<1)
+#define    LBPageSize2048	(3<<1)
+#define   LBRASCASLowMask	0x00000018
+#define    LBRASCASLow2		(0<<3)
+#define    LBRASCASLow3		(1<<3)
+#define    LBRASCASLow4		(2<<3)
+#define    LBRASCASLow5		(3<<3)
+#define   LBRASPrechargeMask	0x00000060
+#define    LBRASPrecharge2	(0<<5)
+#define    LBRASPrecharge3	(1<<5)
+#define    LBRASPrecharge4	(2<<5)
+#define    LBRASPrecharge5	(3<<5)
+#define   LBCASLowMask		0x00000180
+#define    LBCASLow1		(0<<7)
+#define    LBCASLow2		(1<<7)
+#define    LBCASLow3		(2<<7)
+#define    LBCASLow4		(3<<7)
+#define   LBPageModeMask	0x00000200
+#define    LBPageModeEnabled	(0<<9)
+#define    LBPageModeDisabled	(1<<9)
+#define   LBRefreshCountMask    0x0003fc00
+#define   LBRefreshCountShift   10
+
+#define LBMemoryEDO							0x1008
+#define   LBEDOMask		0x00000001
+#define    LBEDODisabled	(0)
+#define    LBEDOEnabled		(1)
+#define   LBEDOBankSizeMask	0x0000000e
+#define    LBEDOBankSizeDiabled	(0<<1)
+#define    LBEDOBankSize256K	(1<<1)
+#define    LBEDOBankSize512K	(2<<1)
+#define    LBEDOBankSize1M	(3<<1)
+#define    LBEDOBankSize2M	(4<<1)
+#define    LBEDOBankSize4M	(5<<1)
+#define    LBEDOBankSize8M	(6<<1)
+#define    LBEDOBankSize16M	(7<<1)
+#define   LBTwoPageDetectorMask	0x00000010
+#define    LBSinglePageDetector	(0<<4)
+#define    LBTwoPageDetector	(1<<4)
+
+/* GLINT PerMedia Memory Control Registers */
+#define PMReboot							0x1000
+#define PMRomControl							0x1040
+#define PMBootAddress							0x1080
+#define PMMemConfig							0x10C0
+    #define RowCharge8    1 << 10
+    #define TimeRCD8      1 <<  7
+    #define TimeRC8       0x6 << 3
+    #define TimeRP8       1
+    #define CAS3Latency8  0 << 16
+    #define BootAdress8   0x10
+    #define NumberBanks8  0x3 << 29
+    #define RefreshCount8 0x41 << 21
+    #define TimeRASMin8   1 << 13
+    #define DeadCycle8    1 << 17
+    #define BankDelay8    0 << 18
+    #define Burst1Cycle8  1 << 31
+    #define SDRAM8        0 << 4
+
+    #define RowCharge6    1 << 10
+    #define TimeRCD6      1 <<  7
+    #define TimeRC6       0x6 << 3
+    #define TimeRP6       0x2
+    #define CAS3Latency6  1 << 16
+    #define BootAdress6   0x60
+    #define NumberBanks6  0x2 << 29
+    #define RefreshCount6 0x41 << 21
+    #define TimeRASMin6   1 << 13
+    #define DeadCycle6    1 << 17
+    #define BankDelay6    0 << 18
+    #define Burst1Cycle6  1 << 31
+    #define SDRAM6        0 << 4
+
+    #define RowCharge4    0 << 10
+    #define TimeRCD4      0 <<  7
+    #define TimeRC4       0x4 << 3
+    #define TimeRP4       1 
+    #define CAS3Latency4  0 << 16
+    #define BootAdress4   0x10
+    #define NumberBanks4  1 << 29
+    #define RefreshCount4 0x30 << 21
+    #define TimeRASMin4   1 << 13
+    #define DeadCycle4    0 << 17
+    #define BankDelay4    0 << 18
+    #define Burst1Cycle4  1 << 31
+    #define SDRAM4        0 << 4
+
+/* Permedia 2 Control */
+#define MemControl							0x1040
+
+#define PMBypassWriteMask						0x1100
+#define PMFramebufferWriteMask					        0x1140
+#define PMCount								0x1180
+
+/* Framebuffer Registers */
+#define FBMemoryCtl							0x1800
+#define FBModeSel							0x1808
+#define FBGCWrMask							0x1810
+#define FBGCColorLower							0x1818
+#define FBTXMemCtl							0x1820
+#define FBWrMaskk							0x1830
+#define FBGCColorUpper							0x1838
+
+/* Core FIFO */
+#define OutputFIFO							0x2000
+
+/* 500TX Internal Video Registers */
+#define VTGHLimit							0x3000
+#define VTGHSyncStart							0x3008
+#define VTGHSyncEnd							0x3010
+#define VTGHBlankEnd							0x3018
+#define VTGVLimit							0x3020
+#define VTGVSyncStart							0x3028
+#define VTGVSyncEnd							0x3030
+#define VTGVBlankEnd							0x3038
+#define VTGHGateStart							0x3040
+#define VTGHGateEnd							0x3048
+#define VTGVGateStart							0x3050
+#define VTGVGateEnd							0x3058
+#define VTGPolarity							0x3060
+#define VTGFrameRowAddr							0x3068
+#define VTGVLineNumber							0x3070
+#define VTGSerialClk							0x3078
+#define VTGModeCtl							0x3080
+
+/* Permedia Video Control Registers */
+#define PMScreenBase							0x3000
+#define PMScreenStride							0x3008
+#define PMHTotal							0x3010
+#define PMHgEnd								0x3018
+#define PMHbEnd								0x3020
+#define PMHsStart							0x3028
+#define PMHsEnd								0x3030
+#define PMVTotal							0x3038
+#define PMVbEnd								0x3040
+#define PMVsStart							0x3048
+#define PMVsEnd								0x3050
+#define PMVideoControl							0x3058
+#define PMInterruptLine							0x3060
+#define PMDDCData							0x3068
+#define   DataIn             						(1<<0)
+#define   ClkIn              						(1<<1)
+#define   DataOut            						(1<<2)
+#define   ClkOut             						(1<<3)
+#define PMLineCount							0x3070
+#define PMFifoControl							0x3078
+
+/* Permedia 2 RAMDAC Registers */
+#define PM2DACWriteAddress						0x4000
+#define PM2DACIndexReg							0x4000
+#define PM2DACData							0x4008
+#define PM2DACReadMask							0x4010
+#define PM2DACReadAddress						0x4018
+#define PM2DACCursorColorAddress				        0x4020
+#define PM2DACCursorColorData					        0x4028
+#define PM2DACIndexData							0x4050
+#define PM2DACCursorData						0x4058
+#define PM2DACCursorXLsb						0x4060
+#define PM2DACCursorXMsb						0x4068
+#define PM2DACCursorYLsb						0x4070
+#define PM2DACCursorYMsb						0x4078
+#define PM2DACCursorControl						0x06
+#define PM2DACIndexCMR							0x18
+#define   PM2DAC_TRUECOLOR				0x80
+#define   PM2DAC_RGB					0x20
+#define   PM2DAC_GRAPHICS				0x10
+#define   PM2DAC_PACKED					0x09
+#define   PM2DAC_8888					0x08
+#define   PM2DAC_565					0x06
+#define   PM2DAC_4444					0x05
+#define   PM2DAC_5551					0x04
+#define   PM2DAC_2321					0x03
+#define   PM2DAC_2320					0x02
+#define   PM2DAC_332					0x01
+#define   PM2DAC_CI8					0x00
+#define PM2DACIndexMDCR							0x19
+#define PM2DACIndexPalettePage					        0x1c
+#define PM2DACIndexMCR							0x1e
+#define PM2DACIndexClockAM						0x20
+#define PM2DACIndexClockAN						0x21
+#define PM2DACIndexClockAP						0x22
+#define PM2DACIndexClockBM						0x23
+#define PM2DACIndexClockBN						0x24
+#define PM2DACIndexClockBP						0x25
+#define PM2DACIndexClockCM						0x26
+#define PM2DACIndexClockCN						0x27
+#define PM2DACIndexClockCP						0x28
+#define PM2DACIndexClockStatus						0x29
+#define PM2DACIndexMemClockM						0x30
+#define PM2DACIndexMemClockN						0x31
+#define PM2DACIndexMemClockP						0x32
+#define PM2DACIndexMemClockStatus					0x33
+#define PM2DACIndexColorKeyControl					0x40
+#define PM2DACIndexColorKeyOverlay					0x41
+#define PM2DACIndexColorKeyRed						0x42
+#define PM2DACIndexColorKeyGreen					0x43
+#define PM2DACIndexColorKeyBlue						0x44
+
+/* Permedia 2V extensions */
+#define PM2VDACRDMiscControl						0x000
+#define PM2VDACRDSyncControl						0x001
+#define PM2VDACRDDACControl						0x002
+#define PM2VDACRDPixelSize						0x003
+#define PM2VDACRDColorFormat						0x004
+#define PM2VDACRDCursorMode						0x005
+#define PM2VDACRDCursorXLow						0x007
+#define PM2VDACRDCursorXHigh						0x008
+#define PM2VDACRDCursorYLow						0x009
+#define PM2VDACRDCursorYHigh						0x00A
+#define PM2VDACRDCursorHotSpotX						0x00B
+#define PM2VDACRDCursorHotSpotY						0x00C
+#define PM2VDACRDOverlayKey						0x00D
+#define PM2VDACRDPan							0x00E
+#define PM2VDACRDSense							0x00F
+#define PM2VDACRDCheckControl						0x018
+#define PM2VDACIndexClockControl					0x200
+#define PM2VDACRDDClk0PreScale						0x201
+#define PM2VDACRDDClk0FeedbackScale					0x202
+#define PM2VDACRDDClk0PostScale						0x203
+#define PM2VDACRDDClk1PreScale						0x204
+#define PM2VDACRDDClk1FeedbackScale					0x205
+#define PM2VDACRDDClk1PostScale						0x206
+#define PM2VDACRDMClkControl						0x20D
+#define PM2VDACRDMClkPreScale						0x20E
+#define PM2VDACRDMClkFeedbackScale					0x20F
+#define PM2VDACRDMClkPostScale						0x210
+#define PM2VDACRDCursorPalette						0x303
+#define PM2VDACRDCursorPattern						0x400
+#define PM2VDACIndexRegLow						0x4020
+#define PM2VDACIndexRegHigh						0x4028
+#define PM2VDACIndexData						0x4030
+#define PM2VDACRDIndexControl						0x4038
+
+/* Permedia 2 Video Streams Unit Registers */
+#define   VSBIntFlag            					(1<<8)
+#define   VSAIntFlag            					(1<<9)
+
+#define VSConfiguration							0x5800
+#define   VS_UnitMode_ROM						0
+#define   VS_UnitMode_AB8						3
+#define   VS_UnitMode_Mask						7
+#define   VS_GPBusMode_A        					(1<<3)
+#define   VS_HRefPolarityA      					(1<<9)
+#define   VS_VRefPolarityA      					(1<<10)
+#define   VS_VActivePolarityA   					(1<<11)
+#define   VS_UseFieldA          					(1<<12)
+#define   VS_FieldPolarityA						(1<<13)
+#define   VS_FieldEdgeA         					(1<<14)
+#define   VS_VActiveVBIA						(1<<15)
+#define   VS_InterlaceA         					(1<<16)
+#define   VS_ReverseDataA       					(1<<17)
+#define   VS_HRefPolarityB      					(1<<18)
+#define   VS_VRefPolarityB      					(1<<19)
+#define   VS_VActivePolarityB   					(1<<20)
+#define   VS_UseFieldB							(1<<21)
+#define   VS_FieldPolarityB						(1<<22)
+#define   VS_FieldEdgeB							(1<<23)
+#define   VS_VActiveVBIB						(1<<24)
+#define   VS_InterlaceB							(1<<25)
+#define   VS_ColorSpaceB_RGB						(1<<26)
+#define   VS_ReverseDataB						(1<<27)
+#define   VS_DoubleEdgeB						(1<<28)
+
+#define VSStatus							0x5808
+#define   VS_FieldOne0A							(1<<9)
+#define   VS_FieldOne1A							(1<<10)
+#define   VS_FieldOne2A							(1<<11)
+#define   VS_InvalidInterlaceA						(1<<12)
+#define   VS_FieldOne0B							(1<<17)
+#define   VS_FieldOne1B							(1<<18)
+#define   VS_FieldOne2B							(1<<19)
+#define   VS_InvalidInterlaceB						(1<<20)
+
+#define VSSerialBusControl						0x5810
+
+#define VSABase          						0x5900
+#define   VSA_Video             					(1<<0)
+#define   VSA_VBI               					(1<<1)
+#define   VSA_BufferCtl         					(1<<2)
+#define   VSA_MirrorX           					(1<<7)
+#define   VSA_MirrorY           					(1<<8)
+#define   VSA_Discard_None      					(0<<9)
+#define   VSA_Discard_FieldOne  					(1<<9)
+#define   VSA_Discard_FieldTwo  					(2<<9)
+#define   VSA_CombineFields     					(1<<11)
+#define   VSA_LockToStreamB     					(1<<12)
+#define VSBBase								0x5A00
+#define   VSB_Video             					(1<<0)
+#define   VSB_VBI               					(1<<1)
+#define   VSB_BufferCtl         					(1<<2)
+#define   VSB_CombineFields     					(1<<3)
+#define   VSB_RGBOrder          					(1<<11)
+#define   VSB_GammaCorrect      					(1<<12)
+#define   VSB_LockToStreamA     					(1<<13)
+
+#define VSControl							0x0000
+#define VSInterrupt            						0x0008
+#define VSCurrentLine          						0x0010
+#define VSVideoAddressHost     						0x0018
+#define VSVideoAddressIndex    						0x0020
+#define VSVideoAddress0        						0x0028
+#define VSVideoAddress1        						0x0030
+#define VSVideoAddress2        						0x0038
+#define VSVideoStride          						0x0040
+#define VSVideoStartLine       						0x0048
+#define VSVideoEndLine     						0x0050
+#define VSVideoStartData       						0x0058
+#define VSVideoEndData         						0x0060
+#define VSVBIAddressHost       						0x0068
+#define VSVBIAddressIndex      						0x0070
+#define VSVBIAddress0          						0x0078
+#define VSVBIAddress1          						0x0080
+#define VSVBIAddress2          						0x0088
+#define VSVBIStride            						0x0090
+#define VSVBIStartLine         						0x0098
+#define VSVBIEndLine           						0x00A0
+#define VSVBIStartData         						0x00A8
+#define VSVBIEndData           						0x00B0
+#define VSFifoControl          						0x00B8
+
+/**********************************
+ * GLINT Delta Region 0 Registers *
+ **********************************/
+
+/* Control Status Registers */
+#define DResetStatus							0x0800
+#define DIntEnable							0x0808
+#define DIntFlags							0x0810
+#define DErrorFlags							0x0838
+#define DTestRegister							0x0848
+#define DFIFODis							0x0868
+
+
+
+/**********************************
+ * GLINT Gamma Region 0 Registers *
+ **********************************/
+
+/* Control Status Registers */
+#define GInFIFOSpace							0x0018
+#define GDMAAddress							0x0028
+#define GDMACount							0x0030
+#define GDMAControl							0x0060
+#define GOutDMA								0x0080
+#define GOutDMACount							0x0088
+#define GResetStatus							0x0800
+#define GIntEnable							0x0808
+#define GIntFlags							0x0810
+#define GErrorFlags							0x0838
+#define GTestRegister							0x0848
+#define GFIFODis							0x0868
+
+#define GChipConfig							0x0870
+#define   GChipAGPCapable		1 << 0
+#define   GChipAGPSideband		1 << 1
+#define   GChipMultiGLINTApMask		3 << 19
+#define   GChipMultiGLINTAp_0M		0 << 19
+#define   GChipMultiGLINTAp_16M		1 << 19
+#define   GChipMultiGLINTAp_32M		2 << 19
+#define   GChipMultiGLINTAp_64M		3 << 19
+
+#define GCSRAperture							0x0878
+#define   GCSRSecondaryGLINTMapEn	1 << 0
+
+#define GPageTableAddr							0x0c00
+#define GPageTableLength						0x0c08
+#define GDelayTimer							0x0c38
+#define GCommandMode							0x0c40
+#define GCommandIntEnable						0x0c48
+#define GCommandIntFlags						0x0c50
+#define GCommandErrorFlags						0x0c58
+#define GCommandStatus							0x0c60
+#define GCommandFaultingAddr						0x0c68
+#define GVertexFaultingAddr						0x0c70
+#define GWriteFaultingAddr						0x0c88
+#define GFeedbackSelectCount						0x0c98
+#define GGammaProcessorMode						0x0cb8
+#define GVGAShadow							0x0d00
+#define GMultGLINTAperture						0x0d08
+#define GMultGLINT1							0x0d10
+#define GMultGLINT2							0x0d18
+
+/************************
+ * GLINT Core Registers *
+ ************************/
+
+#define GLINT_TAG(major,offset)		(((major) << 7) | ((offset) << 3)) 
+#define GLINT_TAG_ADDR(major,offset)	(0x8000 | GLINT_TAG((major),(offset)))
+
+#define UNIT_DISABLE							0
+#define UNIT_ENABLE							1
+
+#define StartXDom				GLINT_TAG_ADDR(0x00,0x00)
+#define dXDom					GLINT_TAG_ADDR(0x00,0x01)
+#define StartXSub				GLINT_TAG_ADDR(0x00,0x02)
+#define dXSub					GLINT_TAG_ADDR(0x00,0x03)
+#define StartY					GLINT_TAG_ADDR(0x00,0x04)
+#define dY					GLINT_TAG_ADDR(0x00,0x05)
+#define GLINTCount				GLINT_TAG_ADDR(0x00,0x06)
+#define Render					GLINT_TAG_ADDR(0x00,0x07)
+	#define AreaStippleEnable		0x00001
+	#define LineStippleEnable		0x00002
+	#define ResetLineStipple		0x00004
+	#define FastFillEnable			0x00008
+	#define PrimitiveLine			0
+	#define PrimitiveTrapezoid		0x00040
+	#define PrimitivePoint			0x00080
+	#define PrimitiveRectangle		0x000C0
+	#define AntialiasEnable         	0x00100
+	#define AntialiasingQuality     	0x00200
+	#define UsePointTable			0x00400
+	#define SyncOnBitMask			0x00800
+	#define SyncOnHostData			0x01000
+	#define TextureEnable           	0x02000
+	#define FogEnable               	0x04000
+	#define CoverageEnable			0x08000
+	#define SubPixelCorrectionEnable	0x10000
+	#define SpanOperation			0x40000
+	#define XPositive			1<<21
+	#define YPositive			1<<22
+
+
+#define ContinueNewLine				GLINT_TAG_ADDR(0x00,0x08)
+#define ContinueNewDom				GLINT_TAG_ADDR(0x00,0x09)
+#define ContinueNewSub				GLINT_TAG_ADDR(0x00,0x0a)
+#define Continue				GLINT_TAG_ADDR(0x00,0x0b)
+#define FlushSpan				GLINT_TAG_ADDR(0x00,0x0c)
+#define BitMaskPattern				GLINT_TAG_ADDR(0x00,0x0d)
+
+#define PointTable0				GLINT_TAG_ADDR(0x01,0x00)
+#define PointTable1				GLINT_TAG_ADDR(0x01,0x01)
+#define PointTable2				GLINT_TAG_ADDR(0x01,0x02)
+#define PointTable3				GLINT_TAG_ADDR(0x01,0x03)
+#define RasterizerMode				GLINT_TAG_ADDR(0x01,0x04)
+#define		RMMultiGLINT			1<<17
+#define		BitMaskPackingEachScanline	1<<9
+#define		ForceBackgroundColor		1<<6
+#define		InvertBitMask			1<<1
+#define YLimits					GLINT_TAG_ADDR(0x01,0x05)
+#define ScanLineOwnership			GLINT_TAG_ADDR(0x01,0x06)
+#define WaitForCompletion			GLINT_TAG_ADDR(0x01,0x07)
+#define PixelSize				GLINT_TAG_ADDR(0x01,0x08)
+#define XLimits					GLINT_TAG_ADDR(0x01,0x09) /* PM only */
+
+#define RectangleOrigin				GLINT_TAG_ADDR(0x01,0x0A) /* PM2 only */
+#define RectangleSize				GLINT_TAG_ADDR(0x01,0x0B) /* PM2 only */
+
+#define PackedDataLimits			GLINT_TAG_ADDR(0x02,0x0a) /* PM only */
+
+#define ScissorMode				GLINT_TAG_ADDR(0x03,0x00)
+        #define                                 SCI_USER          0x01
+        #define                                 SCI_SCREEN        0x02
+        #define                                 SCI_USERANDSCREEN 0x03
+
+#define ScissorMinXY				GLINT_TAG_ADDR(0x03,0x01)
+#define ScissorMaxXY				GLINT_TAG_ADDR(0x03,0x02)
+#define ScreenSize				GLINT_TAG_ADDR(0x03,0x03)
+#define AreaStippleMode				GLINT_TAG_ADDR(0x03,0x04)
+	/* 0:				*/
+	/* NoMirrorY			*/
+	/* NoMirrorX			*/
+	/* NoInvertPattern		*/
+	/* YAddress_1bit		*/
+	/* XAddress_1bit		*/
+	/* UNIT_DISABLE			*/
+
+	#define ASM_XAddress_2bit					1 << 1
+	#define ASM_XAddress_3bit					2 << 1
+	#define ASM_XAddress_4bit					3 << 1
+	#define ASM_XAddress_5bit					4 << 1
+	#define ASM_YAddress_2bit					1 << 4
+	#define ASM_YAddress_3bit					2 << 4
+	#define ASM_YAddress_4bit					3 << 4
+	#define ASM_YAddress_5bit					4 << 4
+	#define ASM_InvertPattern					1 << 17
+	#define ASM_MirrorX						1 << 18
+	#define ASM_MirrorY						1 << 19
+
+#define LineStippleMode				GLINT_TAG_ADDR(0x03,0x05)
+#define LoadLineStippleCounters			GLINT_TAG_ADDR(0x03,0x06)
+#define UpdateLineStippleCounters		GLINT_TAG_ADDR(0x03,0x07)
+#define SaveLineStippleState			GLINT_TAG_ADDR(0x03,0x08)
+#define WindowOrigin				GLINT_TAG_ADDR(0x03,0x09)
+
+#define AreaStipplePattern0			GLINT_TAG_ADDR(0x04,0x00)
+#define AreaStipplePattern1			GLINT_TAG_ADDR(0x04,0x01)
+#define AreaStipplePattern2			GLINT_TAG_ADDR(0x04,0x02)
+#define AreaStipplePattern3			GLINT_TAG_ADDR(0x04,0x03)
+#define AreaStipplePattern4			GLINT_TAG_ADDR(0x04,0x04)
+#define AreaStipplePattern5			GLINT_TAG_ADDR(0x04,0x05)
+#define AreaStipplePattern6			GLINT_TAG_ADDR(0x04,0x06)
+#define AreaStipplePattern7			GLINT_TAG_ADDR(0x04,0x07)
+
+#define TextureAddressMode			GLINT_TAG_ADDR(0x07,0x00)
+#define SStart					GLINT_TAG_ADDR(0x07,0x01)
+#define dSdx					GLINT_TAG_ADDR(0x07,0x02)
+#define dSdyDom					GLINT_TAG_ADDR(0x07,0x03)
+#define TStart					GLINT_TAG_ADDR(0x07,0x04)
+#define dTdx					GLINT_TAG_ADDR(0x07,0x05)
+#define dTdyDom					GLINT_TAG_ADDR(0x07,0x06)
+#define QStart					GLINT_TAG_ADDR(0x07,0x07)
+#define dQdx					GLINT_TAG_ADDR(0x07,0x08)
+#define dQdyDom					GLINT_TAG_ADDR(0x07,0x09)
+#define LOD					GLINT_TAG_ADDR(0x07,0x0A)
+#define dSdy					GLINT_TAG_ADDR(0x07,0x0B)
+#define dTdy					GLINT_TAG_ADDR(0x07,0x0C)
+#define dQdy					GLINT_TAG_ADDR(0x07,0x0D)
+
+#define TextureReadMode				GLINT_TAG_ADDR(0x09,0x00)
+#define TextureFormat				GLINT_TAG_ADDR(0x09,0x01)
+  #define Texture_4_Components 3 << 3
+  #define Texture_Texel        0
+
+#define TextureCacheControl			GLINT_TAG_ADDR(0x09,0x02)
+  #define TextureCacheControlEnable     2
+  #define TextureCacheControlInvalidate 1
+
+#define GLINTBorderColor			GLINT_TAG_ADDR(0x09,0x05)
+
+#define TexelLUTIndex				GLINT_TAG_ADDR(0x09,0x08)
+#define TexelLUTData				GLINT_TAG_ADDR(0x09,0x09)
+#define TexelLUTAddress				GLINT_TAG_ADDR(0x09,0x0A)
+#define TexelLUTTransfer			GLINT_TAG_ADDR(0x09,0x0B)
+#define TextureFilterMode			GLINT_TAG_ADDR(0x09,0x0C)
+#define TextureChromaUpper			GLINT_TAG_ADDR(0x09,0x0D)
+#define TextureChromaLower			GLINT_TAG_ADDR(0x09,0x0E)
+
+#define TxBaseAddr0				GLINT_TAG_ADDR(0x0A,0x00)
+#define TxBaseAddr1				GLINT_TAG_ADDR(0x0A,0x01)
+#define TxBaseAddr2				GLINT_TAG_ADDR(0x0A,0x02)
+#define TxBaseAddr3				GLINT_TAG_ADDR(0x0A,0x03)
+#define TxBaseAddr4				GLINT_TAG_ADDR(0x0A,0x04)
+#define TxBaseAddr5				GLINT_TAG_ADDR(0x0A,0x05)
+#define TxBaseAddr6				GLINT_TAG_ADDR(0x0A,0x06)
+#define TxBaseAddr7				GLINT_TAG_ADDR(0x0A,0x07)
+#define TxBaseAddr8				GLINT_TAG_ADDR(0x0A,0x08)
+#define TxBaseAddr9				GLINT_TAG_ADDR(0x0A,0x09)
+#define TxBaseAddr10				GLINT_TAG_ADDR(0x0A,0x0A)
+#define TxBaseAddr11				GLINT_TAG_ADDR(0x0A,0x0B)
+
+#define PMTextureBaseAddress			GLINT_TAG_ADDR(0x0b,0x00)
+#define PMTextureMapFormat			GLINT_TAG_ADDR(0x0b,0x01)
+#define PMTextureDataFormat			GLINT_TAG_ADDR(0x0b,0x02)
+
+#define Texel0					GLINT_TAG_ADDR(0x0c,0x00)
+#define Texel1					GLINT_TAG_ADDR(0x0c,0x01)
+#define Texel2					GLINT_TAG_ADDR(0x0c,0x02)
+#define Texel3					GLINT_TAG_ADDR(0x0c,0x03)
+#define Texel4					GLINT_TAG_ADDR(0x0c,0x04)
+#define Texel5					GLINT_TAG_ADDR(0x0c,0x05)
+#define Texel6					GLINT_TAG_ADDR(0x0c,0x06)
+#define Texel7					GLINT_TAG_ADDR(0x0c,0x07)
+#define Interp0					GLINT_TAG_ADDR(0x0c,0x08)
+#define Interp1					GLINT_TAG_ADDR(0x0c,0x09)
+#define Interp2					GLINT_TAG_ADDR(0x0c,0x0a)
+#define Interp3					GLINT_TAG_ADDR(0x0c,0x0b)
+#define Interp4					GLINT_TAG_ADDR(0x0c,0x0c)
+#define TextureFilter				GLINT_TAG_ADDR(0x0c,0x0d)
+#define PMTextureReadMode			GLINT_TAG_ADDR(0x0c,0x0e)
+#define TexelLUTMode				GLINT_TAG_ADDR(0x0c,0x0f)
+
+#define TextureColorMode			GLINT_TAG_ADDR(0x0d,0x00)
+  #define TextureTypeOpenGL 0
+  #define TextureTypeApple  1 << 4
+  #define TextureKsDDA      1 << 5 /* only Apple-Mode */
+  #define TextureKdDDA      1 << 6 /* only Apple-Mode */
+
+#define TextureEnvColor				GLINT_TAG_ADDR(0x0d,0x01)
+#define FogMode					GLINT_TAG_ADDR(0x0d,0x02)
+	/* 0:				*/
+	/* FOG RGBA			*/
+	/* UNIT_DISABLE			*/
+
+	#define FOG_CI				0x0002
+
+#define FogColor				GLINT_TAG_ADDR(0x0d,0x03)
+#define FStart					GLINT_TAG_ADDR(0x0d,0x04)
+#define dFdx					GLINT_TAG_ADDR(0x0d,0x05)
+#define dFdyDom					GLINT_TAG_ADDR(0x0d,0x06)
+#define KsStart					GLINT_TAG_ADDR(0x0d,0x09)
+#define dKsdx					GLINT_TAG_ADDR(0x0d,0x0a)
+#define dKsdyDom				GLINT_TAG_ADDR(0x0d,0x0b)
+#define KdStart					GLINT_TAG_ADDR(0x0d,0x0c)
+#define dKdStart				GLINT_TAG_ADDR(0x0d,0x0d)
+#define dKddyDom				GLINT_TAG_ADDR(0x0d,0x0e)
+
+#define RStart					GLINT_TAG_ADDR(0x0f,0x00)
+#define dRdx					GLINT_TAG_ADDR(0x0f,0x01)
+#define dRdyDom					GLINT_TAG_ADDR(0x0f,0x02)
+#define GStart					GLINT_TAG_ADDR(0x0f,0x03)
+#define dGdx					GLINT_TAG_ADDR(0x0f,0x04)
+#define dGdyDom					GLINT_TAG_ADDR(0x0f,0x05)
+#define BStart					GLINT_TAG_ADDR(0x0f,0x06)
+#define dBdx					GLINT_TAG_ADDR(0x0f,0x07)
+#define dBdyDom					GLINT_TAG_ADDR(0x0f,0x08)
+#define AStart					GLINT_TAG_ADDR(0x0f,0x09)
+#define dAdx					GLINT_TAG_ADDR(0x0f,0x0a)
+#define dAdyDom					GLINT_TAG_ADDR(0x0f,0x0b)
+#define ColorDDAMode				GLINT_TAG_ADDR(0x0f,0x0c)
+	/* 0:					*/
+	#define CDDA_FlatShading			                0
+	/* UNIT_DISABLE			*/
+	#define CDDA_GouraudShading					0x0002
+        
+
+#define ConstantColor				GLINT_TAG_ADDR(0x0f,0x0d)
+#define GLINTColor				GLINT_TAG_ADDR(0x0f,0x0e)
+#define AlphaTestMode				GLINT_TAG_ADDR(0x10,0x00)
+#define AntialiasMode				GLINT_TAG_ADDR(0x10,0x01)
+#define AlphaBlendMode				GLINT_TAG_ADDR(0x10,0x02)
+	/* 0:					*/
+	/* SrcZERO				*/
+	/* DstZERO				*/
+	/* ColorFormat8888			*/
+	/* AlphaBuffer present			*/
+	/* ColorOrderBGR			*/
+	/* TypeOpenGL				*/
+	/* DstFBData				*/
+	/* UNIT_DISABLE				*/
+
+	#define ABM_SrcONE					1 << 1
+	#define ABM_SrcDST_COLOR				2 << 1
+	#define ABM_SrcONE_MINUS_DST_COLOR			3 << 1
+	#define ABM_SrcSRC_ALPHA				4 << 1
+	#define ABM_SrcONE_MINUS_SRC_ALPHA			5 << 1
+	#define ABM_SrcDST_ALPHA				6 << 1
+	#define ABM_SrcONE_MINUS_DST_ALPHA			7 << 1
+	#define ABM_SrcSRC_ALPHA_SATURATE			8 << 1
+	#define ABM_DstONE					1 << 5
+	#define ABM_DstSRC_COLOR				2 << 5
+	#define ABM_DstONE_MINUS_SRC_COLOR			3 << 5
+	#define ABM_DstSRC_ALPHA				4 << 5
+	#define ABM_DstONE_MINUS_SRC_ALPHA			5 << 5
+	#define ABM_DstDST_ALPHA				6 << 5
+	#define ABM_DstONE_MINUS_DST_ALPHA			7 << 5
+	#define ABM_ColorFormat5555				1 << 8
+	#define ABM_ColorFormat4444				2 << 8
+	#define ABM_ColorFormat4444_Front			3 << 8
+	#define ABM_ColorFormat4444_Back			4 << 8
+	#define ABM_ColorFormat332_Front			5 << 8
+	#define ABM_ColorFormat332_Back				6 << 8
+	#define ABM_ColorFormat121_Front			7 << 8
+	#define ABM_ColorFormat121_Back				8 << 8
+	#define ABM_ColorFormat555_Back				13 << 8
+	#define ABM_ColorFormat_CI8				14 << 8
+	#define ABM_ColorFormat_CI4				15 << 8
+	#define ABM_NoAlphaBuffer				0x1000
+	#define ABM_ColorOrderRGB				0x2000
+	#define ABM_TypeQuickDraw3D				0x4000
+	#define ABM_DstFBSourceData				0x8000
+
+#define DitherMode				GLINT_TAG_ADDR(0x10,0x03)
+	/* 0:					*/
+	/* ColorOrder BGR		*/
+	/* AlphaDitherDefault	*/
+	/* ColorFormat8888		*/
+	/* TruncateMode 		*/
+	/* DitherDisable		*/
+	/* UNIT_DISABLE			*/
+
+	#define DTM_DitherEnable				1 << 1
+	#define DTM_ColorFormat5555				1 << 2
+	#define DTM_ColorFormat4444				2 << 2
+	#define DTM_ColorFormat4444_Front			3 << 2
+	#define DTM_ColorFormat4444_Back			4 << 2
+	#define DTM_ColorFormat332_Front			5 << 2
+	#define DTM_ColorFormat332_Back				6 << 2
+	#define DTM_ColorFormat121_Front			7 << 2
+	#define DTM_ColorFormat121_Back				8 << 2
+	#define DTM_ColorFormat555_Back				13 << 2
+	#define DTM_ColorFormat_CI8				14 << 2
+	#define DTM_ColorFormat_CI4				15 << 2
+	#define DTM_ColorOrderRGB				1 << 10
+	#define DTM_NoAlphaDither				1 << 14
+	#define DTM_RoundMode					1 << 15
+
+#define FBSoftwareWriteMask			GLINT_TAG_ADDR(0x10,0x04)
+#define LogicalOpMode				GLINT_TAG_ADDR(0x10,0x05)
+        #define Use_ConstantFBWriteData 0x40
+
+
+#define FBWriteData				GLINT_TAG_ADDR(0x10,0x06)
+#define RouterMode				GLINT_TAG_ADDR(0x10,0x08)
+        #define ROUTER_Depth_Texture 1
+        #define ROUTER_Texture_Depth 0
+
+
+#define LBReadMode				GLINT_TAG_ADDR(0x11,0x00)
+	/* 0:				*/
+	/* SrcNoRead			*/
+	/* DstNoRead			*/
+	/* DataLBDefault		*/
+	/* WinTopLeft			*/
+	/* NoPatch			*/
+	/* ScanlineInterval1 		*/
+
+	#define LBRM_SrcEnable				1 << 9
+	#define LBRM_DstEnable				1 << 10
+	#define LBRM_DataLBStencil			1 << 16
+	#define LBRM_DataLBDepth			2 << 16
+	#define LBRM_WinBottomLeft			1 << 18
+	#define LBRM_DoPatch				1 << 19
+
+	#define LBRM_ScanlineInt2			1 << 20
+	#define LBRM_ScanlineInt4			2 << 20
+	#define LBRM_ScanlineInt8			3 << 20
+
+
+#define LBReadFormat				GLINT_TAG_ADDR(0x11,0x01)
+        #define LBRF_DepthWidth15   0x03  /* only permedia */
+        #define LBRF_DepthWidth16   0x00
+        #define LBRF_DepthWidth24   0x01
+        #define LBRF_DepthWidth32   0x02
+
+        #define LBRF_StencilWidth0  (0 << 2)
+        #define LBRF_StencilWidth4  (1 << 2)
+        #define LBRF_StencilWidth8  (2 << 2)
+
+        #define LBRF_StencilPos16   (0 << 4)
+        #define LBRF_StencilPos20   (1 << 4)
+        #define LBRF_StencilPos24   (2 << 4)
+        #define LBRF_StencilPos28   (3 << 4)
+        #define LBRF_StencilPos32   (4 << 4)
+
+        #define LBRF_FrameCount0    (0 << 7)
+        #define LBRF_FrameCount4    (1 << 7)
+        #define LBRF_FrameCount8    (2 << 7)
+
+        #define LBRF_FrameCountPos16  (0 << 9)
+        #define LBRF_FrameCountPos20  (1 << 9)
+        #define LBRF_FrameCountPos24  (2 << 9)
+        #define LBRF_FrameCountPos28  (3 << 9)
+        #define LBRF_FrameCountPos32  (4 << 9)
+        #define LBRF_FrameCountPos36  (5 << 9)
+        #define LBRF_FrameCountPos40  (6 << 9)
+
+        #define LBRF_GIDWidth0 (0 << 12)
+        #define LBRF_GIDWidth4 (1 << 12)
+
+        #define LBRF_GIDPos16  (0 << 13)
+        #define LBRF_GIDPos20  (1 << 13)
+        #define LBRF_GIDPos24  (2 << 13)
+        #define LBRF_GIDPos28  (3 << 13)
+        #define LBRF_GIDPos32  (4 << 13)
+        #define LBRF_GIDPos36  (5 << 13)
+        #define LBRF_GIDPos40  (6 << 13)
+        #define LBRF_GIDPos44  (7 << 13)
+        #define LBRF_GIDPos48  (8 << 13)
+
+        #define LBRF_Compact32  (1 << 17)
+
+
+
+#define LBSourceOffset				GLINT_TAG_ADDR(0x11,0x02)
+#define LBStencil				GLINT_TAG_ADDR(0x11,0x05)
+#define LBDepth					GLINT_TAG_ADDR(0x11,0x06)
+#define LBWindowBase				GLINT_TAG_ADDR(0x11,0x07)
+#define LBWriteMode				GLINT_TAG_ADDR(0x11,0x08)
+	#define LBWM_WriteEnable		0x1
+	#define LBWM_UpLoad_LBDepth		0x2
+	#define LBWM_UpLoad_LBStencil		0x4
+
+#define LBWriteFormat				GLINT_TAG_ADDR(0x11,0x09)
+
+
+#define TextureData				GLINT_TAG_ADDR(0x11,0x0d)
+#define TextureDownloadOffset			GLINT_TAG_ADDR(0x11,0x0e)
+#define LBWindowOffset				GLINT_TAG_ADDR(0x11,0x0f)
+
+#define GLINTWindow				GLINT_TAG_ADDR(0x13,0x00)
+        #define GWIN_UnitEnable          (1 << 0)
+        #define GWIN_ForceLBUpdate       (1 << 3)
+        #define GWIN_LBUpdateSourceREG   (1 << 4)
+        #define GWIN_LBUpdateSourceLB    (0 << 4)
+        #define GWIN_StencilFCP          (1 << 17)
+        #define GWIN_DepthFCP            (1 << 18)
+        #define GWIN_OverrideWriteFilter (1 << 19)
+
+	/* ??? is this needed, set by permedia (2) modules */
+        #define GWIN_DisableLBUpdate    0x40000 
+
+#define StencilMode				GLINT_TAG_ADDR(0x13,0x01)
+#define StencilData				GLINT_TAG_ADDR(0x13,0x02)
+#define GLINTStencil				GLINT_TAG_ADDR(0x13,0x03)
+#define DepthMode				GLINT_TAG_ADDR(0x13,0x04)
+	/* 0:				*/
+	/* WriteDisable			*/
+	/* SrcCompFragment		*/
+	/* CompFuncNEVER		*/
+	/* UNIT_DISABLE			*/
+
+	#define DPM_WriteEnable			1 << 1
+	#define DPM_SrcCompLBData		1 << 2
+	#define DPM_SrcCompDregister		2 << 2
+	#define DPM_SrcCompLBSourceData		3 << 2
+	#define DPM_CompFuncLESS		1 << 4
+	#define DPM_CompFuncEQUAL		2 << 4
+	#define DPM_CompFuncLESS_OR_EQ		3 << 4
+	#define DPM_CompFuncGREATER		4 << 4
+	#define DPM_CompFuncNOT_EQ		5 << 4
+	#define DPM_CompFuncGREATER_OR_EQ	6 << 4
+	#define DPM_CompFuncALWAYS		7 << 4
+
+#define GLINTDepth				GLINT_TAG_ADDR(0x13,0x05)
+#define ZStartU					GLINT_TAG_ADDR(0x13,0x06)
+#define ZStartL					GLINT_TAG_ADDR(0x13,0x07)
+#define dZdxU					GLINT_TAG_ADDR(0x13,0x08)
+#define dZdxL					GLINT_TAG_ADDR(0x13,0x09)
+#define dZdyDomU				GLINT_TAG_ADDR(0x13,0x0a)
+#define dZdyDomL				GLINT_TAG_ADDR(0x13,0x0b)
+#define FastClearDepth				GLINT_TAG_ADDR(0x13,0x0c)
+
+#define FBReadMode				GLINT_TAG_ADDR(0x15,0x00)
+	/* 0:				*/
+	/* SrcNoRead			*/
+	/* DstNoRead			*/
+	/* DataFBDefault		*/
+	/* WinTopLeft			*/
+	/* ScanlineInterval1 		*/
+
+	#define FBRM_SrcEnable			1 << 9
+	#define FBRM_DstEnable			1 << 10
+	#define FBRM_DataFBColor		1 << 15
+	#define FBRM_WinBottomLeft		1 << 16
+	#define FBRM_Packed			1 << 19
+	#define FBRM_ScanlineInt2		1 << 23
+	#define FBRM_ScanlineInt4		2 << 23
+	#define FBRM_ScanlineInt8		3 << 23
+
+
+#define FBSourceOffset				GLINT_TAG_ADDR(0x15,0x01)
+#define FBPixelOffset				GLINT_TAG_ADDR(0x15,0x02)
+#define FBColor					GLINT_TAG_ADDR(0x15,0x03)
+#define FBData					GLINT_TAG_ADDR(0x15,0x04)
+#define FBSourceData				GLINT_TAG_ADDR(0x15,0x05)
+
+#define FBWindowBase				GLINT_TAG_ADDR(0x15,0x06)
+#define FBWriteMode				GLINT_TAG_ADDR(0x15,0x07)
+	/* 0:			*/
+	/* FBWM_NoColorUpload	*/
+	/* FBWM_WriteDisable	*/
+	#define FBWM_WriteEnable		1
+	#define FBWM_UploadColor		1 << 3
+/* Permedia3 extensions */
+	#define FBWM_Enable0			1 << 12
+
+#define FBHardwareWriteMask			GLINT_TAG_ADDR(0x15,0x08)
+#define FBBlockColor				GLINT_TAG_ADDR(0x15,0x09)
+#define FBReadPixel				GLINT_TAG_ADDR(0x15,0x0a) /* PM */
+#define PatternRamMode				GLINT_TAG_ADDR(0x15,0x0f)
+
+#define PatternRamData0				GLINT_TAG_ADDR(0x16,0x00)
+#define PatternRamData1				GLINT_TAG_ADDR(0x16,0x01)
+#define PatternRamData2				GLINT_TAG_ADDR(0x16,0x02)
+#define PatternRamData3				GLINT_TAG_ADDR(0x16,0x03)
+#define PatternRamData4				GLINT_TAG_ADDR(0x16,0x04)
+#define PatternRamData5				GLINT_TAG_ADDR(0x16,0x05)
+#define PatternRamData6				GLINT_TAG_ADDR(0x16,0x06)
+#define PatternRamData7				GLINT_TAG_ADDR(0x16,0x07)
+
+#define FilterMode				GLINT_TAG_ADDR(0x18,0x00)
+	/* 0:				*/
+	/* CullDepthTags		*/
+	/* CullDepthData		*/
+	/* CullStencilTags		*/
+	/* CullStencilData		*/
+	/* CullColorTag			*/
+	/* CullColorData		*/
+	/* CullSyncTag			*/
+	/* CullSyncData			*/
+	/* CullStatisticTag		*/
+	/* CullStatisticData		*/
+
+	#define FM_PassDepthTags					0x0010
+	#define FM_PassDepthData					0x0020
+	#define FM_PassStencilTags					0x0040
+	#define FM_PassStencilData					0x0080
+	#define FM_PassColorTag						0x0100
+	#define FM_PassColorData					0x0200
+	#define FM_PassSyncTag						0x0400
+	#define FM_PassSyncData						0x0800
+	#define FM_PassStatisticTag					0x1000
+	#define FM_PassStatisticData					0x2000
+
+#define	Sync_tag							0x0188
+
+#define StatisticMode				GLINT_TAG_ADDR(0x18,0x01)
+#define MinRegion				GLINT_TAG_ADDR(0x18,0x02)
+#define MaxRegion				GLINT_TAG_ADDR(0x18,0x03)
+#define ResetPickResult				GLINT_TAG_ADDR(0x18,0x04)
+#define MitHitRegion				GLINT_TAG_ADDR(0x18,0x05)
+#define MaxHitRegion				GLINT_TAG_ADDR(0x18,0x06)
+#define PickResult				GLINT_TAG_ADDR(0x18,0x07)
+#define GlintSync				GLINT_TAG_ADDR(0x18,0x08)
+
+#define FBBlockColorU				GLINT_TAG_ADDR(0x18,0x0d)
+#define FBBlockColorL				GLINT_TAG_ADDR(0x18,0x0e)
+#define SuspendUntilFrameBlank			GLINT_TAG_ADDR(0x18,0x0f)
+
+#define KsRStart				GLINT_TAG_ADDR(0x19,0x00)
+#define dKsRdx					GLINT_TAG_ADDR(0x19,0x01)
+#define dKsRdyDom				GLINT_TAG_ADDR(0x19,0x02)
+#define KsGStart				GLINT_TAG_ADDR(0x19,0x03)
+#define dKsGdx					GLINT_TAG_ADDR(0x19,0x04)
+#define dKsGdyDom				GLINT_TAG_ADDR(0x19,0x05)
+#define KsBStart				GLINT_TAG_ADDR(0x19,0x06)
+#define dKsBdx					GLINT_TAG_ADDR(0x19,0x07)
+#define dKsBdyDom				GLINT_TAG_ADDR(0x19,0x08)
+
+#define KdRStart				GLINT_TAG_ADDR(0x1A,0x00)
+#define dKdRdx					GLINT_TAG_ADDR(0x1A,0x01)
+#define dKdRdyDom				GLINT_TAG_ADDR(0x1A,0x02)
+#define KdGStart				GLINT_TAG_ADDR(0x1A,0x03)
+#define dKdGdx					GLINT_TAG_ADDR(0x1A,0x04)
+#define dKdGdyDom				GLINT_TAG_ADDR(0x1A,0x05)
+#define KdBStart				GLINT_TAG_ADDR(0x1A,0x06)
+#define dKdBdx					GLINT_TAG_ADDR(0x1A,0x07)
+#define dKdBdyDom				GLINT_TAG_ADDR(0x1A,0x08)
+
+#define FBSourceBase				GLINT_TAG_ADDR(0x1B,0x00)
+#define FBSourceDelta				GLINT_TAG_ADDR(0x1B,0x01)
+#define Config					GLINT_TAG_ADDR(0x1B,0x02)
+#define		CFBRM_SrcEnable		1<<0
+#define		CFBRM_DstEnable		1<<1
+#define		CFBRM_Packed		1<<2
+#define		CWM_Enable		1<<3
+#define		CCDDA_Enable		1<<4
+#define		CLogOp_Enable		1<<5
+#define ContextDump                             GLINT_TAG_ADDR(0x1B,0x08)
+#define ContextRestore                          GLINT_TAG_ADDR(0x1B,0x09)
+#define ContextData                             GLINT_TAG_ADDR(0x1B,0x0a)
+
+#define TexelLUT0				GLINT_TAG_ADDR(0x1D,0x00)
+#define TexelLUT1				GLINT_TAG_ADDR(0x1D,0x01)
+#define TexelLUT2				GLINT_TAG_ADDR(0x1D,0x02)
+#define TexelLUT3				GLINT_TAG_ADDR(0x1D,0x03)
+#define TexelLUT4				GLINT_TAG_ADDR(0x1D,0x04)
+#define TexelLUT5				GLINT_TAG_ADDR(0x1D,0x05)
+#define TexelLUT6				GLINT_TAG_ADDR(0x1D,0x06)
+#define TexelLUT7				GLINT_TAG_ADDR(0x1D,0x07)
+#define TexelLUT8				GLINT_TAG_ADDR(0x1D,0x08)
+#define TexelLUT9				GLINT_TAG_ADDR(0x1D,0x09)
+#define TexelLUT10				GLINT_TAG_ADDR(0x1D,0x0A)
+#define TexelLUT11				GLINT_TAG_ADDR(0x1D,0x0B)
+#define TexelLUT12				GLINT_TAG_ADDR(0x1D,0x0C)
+#define TexelLUT13				GLINT_TAG_ADDR(0x1D,0x0D)
+#define TexelLUT14				GLINT_TAG_ADDR(0x1D,0x0E)
+#define TexelLUT15				GLINT_TAG_ADDR(0x1D,0x0F)
+
+#define YUVMode                                 GLINT_TAG_ADDR(0x1E,0x00)
+#define ChromaUpper                             GLINT_TAG_ADDR(0x1E,0x01)
+#define ChromaLower                             GLINT_TAG_ADDR(0x1E,0x02)
+#define ChromaTestMode                          GLINT_TAG_ADDR(0x1E,0x03)
+#define AlphaMapUpperBound                      GLINT_TAG_ADDR(0x1E,0x03) /* PM2 */
+#define AlphaMapLowerBound                      GLINT_TAG_ADDR(0x1E,0x04) /* PM2 */
+
+
+/******************************
+ * GLINT Delta Core Registers *
+ ******************************/
+
+#define V0FixedTag	GLINT_TAG_ADDR(0x20,0x00)
+#define V1FixedTag	GLINT_TAG_ADDR(0x21,0x00)
+#define V2FixedTag	GLINT_TAG_ADDR(0x22,0x00)
+#define V0FloatTag	GLINT_TAG_ADDR(0x23,0x00)
+#define V1FloatTag	GLINT_TAG_ADDR(0x24,0x00)
+#define V2FloatTag	GLINT_TAG_ADDR(0x25,0x00)
+
+#define VPAR_s		0x00
+#define VPAR_t		0x08
+#define VPAR_q		0x10
+#define VPAR_Ks		0x18
+#define VPAR_Kd		0x20
+
+/* have changed colors in ramdac !
+#define VPAR_R		0x28
+#define VPAR_G		0x30
+#define VPAR_B		0x38
+#define VPAR_A		0x40
+*/
+#define VPAR_B		0x28
+#define VPAR_G		0x30
+#define VPAR_R		0x38
+#define VPAR_A		0x40
+
+#define VPAR_f		0x48
+
+#define VPAR_x		0x50
+#define VPAR_y		0x58
+#define VPAR_z		0x60
+
+#define DeltaModeTag				GLINT_TAG_ADDR(0x26,0x00)
+	/* 0:				*/
+	/* GLINT_300SX			*/
+
+	/* DeltaMode Register Bit Field Assignments */
+	#define DM_GLINT_300SX					0x0000
+	#define DM_GLINT_500TX					0x0001
+	#define DM_PERMEDIA					0x0002
+	#define DM_Depth_16BPP					(1 << 2)
+	#define DM_Depth_24BPP					(2 << 2)
+	#define DM_Depth_32BPP					(3 << 2)
+	#define DM_FogEnable					0x0010
+	#define DM_TextureEnable				0x0020
+	#define DM_SmoothShadingEnable				0x0040
+	#define DM_DepthEnable					0x0080
+	#define DM_SpecularTextureEnable			0x0100
+	#define DM_DiffuseTextureEnable				0x0200
+	#define DM_SubPixelCorrectionEnable			0x0400
+	#define DM_DiamondExit					0x0800
+	#define DM_NoDraw					0x1000
+	#define DM_ClampEnable					0x2000
+	#define DM_ClampedTexParMode				0x4000 
+	#define DM_NormalizedTexParMode				0xC000 
+
+
+        #define DDCMD_AreaStrippleEnable                        0x0001
+	#define DDCMD_LineStrippleEnable                        0x0002
+	#define DDCMD_ResetLineStripple                         1 << 2
+        #define DDCMD_FastFillEnable                            1 << 3
+        /*  2 Bits reserved */
+	#define DDCMD_PrimitiveType_Point                       2 << 6
+	#define DDCMD_PrimitiveType_Line                        0 << 6
+	#define DDCMD_PrimitiveType_Trapezoid                   1 << 6
+	#define DDCMD_AntialiasEnable				1 << 8
+     	#define DDCMD_AntialiasingQuality			1 << 9
+        #define DDCMD_UsePointTable                             1 << 10
+	#define DDCMD_SyncOnBitMask                             1 << 11
+	#define DDCMD_SyncOnHostDate                            1 << 12
+     	#define DDCMD_TextureEnable			        1 << 13
+	#define DDCMD_FogEnable                                 1 << 14
+	#define DDCMD_CoverageEnable                            1 << 15
+	#define DDCMD_SubPixelCorrectionEnable                  1 << 16
+
+
+
+#define DrawTriangle				GLINT_TAG_ADDR(0x26,0x01)
+#define RepeatTriangle				GLINT_TAG_ADDR(0x26,0x02)
+#define DrawLine01				GLINT_TAG_ADDR(0x26,0x03)
+#define DrawLine10				GLINT_TAG_ADDR(0x26,0x04)
+#define RepeatLine				GLINT_TAG_ADDR(0x26,0x05)
+#define BroadcastMask				GLINT_TAG_ADDR(0x26,0x0F)
+
+/* Permedia 3 - Accelerator Extensions */
+#define FillRectanglePosition					0x8348
+#define FillRender2D						0x8350
+#define FBDstReadBufAddr0					0xAE80
+#define FBDstReadBufOffset0					0xAEA0
+#define FBDstReadBufWidth0					0xAEC0
+#define FBDstReadMode						0xAEE0
+#define		FBDRM_Enable0		1<<8
+#define		FBDRM_Blocking		1<<24
+#define FBDstReadEnables					0xAEE8
+#define FBSrcReadMode						0xAF00
+#define		FBSRM_Blocking		1<<11
+#define FBSrcReadBufAddr					0xAF08
+#define FBSrcReadBufOffset0					0xAF10
+#define FBSrcReadBufWidth					0xAF18
+#define FBWriteBufAddr0						0xB000
+#define FBWriteBufOffset0					0xB020
+#define FBWriteBufWidth0					0xB040
+#define FBBlockColorBack					0xB0A0
+#define ForegroundColor						0xB0C0
+#define BackgroundColor						0xB0C8
+#define RectanglePosition					0xB600
+#define Render2D						0xB640
+
+/*  Colorformats */
+#define BGR555  1
+#define BGR565  16
+#define CI8     14
+#define CI4     15
+
+#ifdef DEBUG
+#define GLINT_WRITE_REG(v,r)					\
+	GLINT_VERB_WRITE_REG(pGlint,v,r,__FILE__,__LINE__)
+#define GLINT_READ_REG(r)					\
+	GLINT_VERB_READ_REG(pGlint,r,__FILE__,__LINE__)
+#else
+
+#define GLINT_WRITE_REG(v,r) \
+	MMIO_OUT32(pGlint->IOBase + pGlint->IOOffset,(unsigned long)(r), (v))
+#define GLINT_READ_REG(r) \
+	MMIO_IN32(pGlint->IOBase + pGlint->IOOffset,(unsigned long)(r))
+
+#endif /* DEBUG */
+
+#define GLINT_WAIT(n)						\
+do{								\
+	if (pGlint->InFifoSpace>=(n))				\
+	    pGlint->InFifoSpace -= (n);				\
+	else {							\
+	    int tmp;						\
+	    while((tmp=GLINT_READ_REG(InFIFOSpace))<(n));	\
+	    /* Clamp value due to bugs in PM3 */		\
+	    if (tmp > pGlint->FIFOSize)				\
+		tmp = pGlint->FIFOSize;				\
+	    pGlint->InFifoSpace = tmp - (n);			\
+	}							\
+}while(0)
+
+#define GLINTDACDelay(x) do {                                   \
+        int delay = x;                                          \
+        unsigned char tmp;                                      \
+	while(delay--){tmp = GLINT_READ_REG(InFIFOSpace);};     \
+	} while(0)
+        
+#define GLINT_MASK_WRITE_REG(v,m,r)				\
+	GLINT_WRITE_REG((GLINT_READ_REG(r)&(m))|(v),r)
+
+#define GLINT_SLOW_WRITE_REG(v,r)				\
+do{								\
+	mem_barrier();						\
+	GLINT_WAIT(pGlint->FIFOSize);	     			\
+	mem_barrier();						\
+        GLINT_WRITE_REG(v,r);					\
+}while(0)
+
+#define GLINT_SET_INDEX(index)					\
+do{								\
+	GLINT_SLOW_WRITE_REG(((index)>>8)&0xff,PM2VDACIndexRegHigh);	\
+	GLINT_SLOW_WRITE_REG((index)&0xff,PM2VDACIndexRegLow);	\
+} while(0)
+
+#define REPLICATE(r)						\
+{								\
+	if (pScrn->bitsPerPixel == 16) {			\
+		r &= 0xFFFF;					\
+		r |= (r<<16);					\
+	} else							\
+	if (pScrn->bitsPerPixel == 8) { 			\
+		r &= 0xFF;					\
+		r |= (r<<8);					\
+		r |= (r<<16);					\
+	}							\
+}
+
+#ifndef XF86DRI
+#define LOADROP(rop)						\
+{								\
+	if (pGlint->ROP != rop)	{				\
+		GLINT_WRITE_REG(rop<<1|UNIT_ENABLE, LogicalOpMode);	\
+		pGlint->ROP = rop;				\
+	}							\
+}
+#else
+#define LOADROP(rop) \
+	{				\
+		GLINT_WRITE_REG(rop<<1|UNIT_ENABLE, LogicalOpMode);	\
+		pGlint->ROP = rop;				\
+	}
+#endif
+	
+#define CHECKCLIPPING						\
+{								\
+	if (pGlint->ClippingOn) {				\
+		pGlint->ClippingOn = FALSE;			\
+		GLINT_WAIT(1);					\
+		GLINT_WRITE_REG(0, ScissorMode);		\
+	}							\
+}
+
+#ifndef XF86DRI
+#define DO_PLANEMASK(planemask)					\
+{ 								\
+	if (planemask != pGlint->planemask) {			\
+		pGlint->planemask = planemask;			\
+		REPLICATE(planemask); 				\
+		GLINT_WRITE_REG(planemask, FBHardwareWriteMask);\
+	}							\
+} 
+#else
+#define DO_PLANEMASK(planemask)					\
+	{							\
+		pGlint->planemask = planemask;			\
+		REPLICATE(planemask); 				\
+		GLINT_WRITE_REG(planemask, FBHardwareWriteMask);\
+	}
+#endif
+
+/* Permedia Save/Restore functions */
+
+#define STOREREG(address,value) 				\
+    	pReg->glintRegs[address >> 3] = value;
+
+#define SAVEREG(address) 					\
+    	pReg->glintRegs[address >> 3] = GLINT_READ_REG(address);
+
+#define RESTOREREG(address) 					\
+    	GLINT_SLOW_WRITE_REG(pReg->glintRegs[address >> 3], address);
+
+#define STOREDAC(address,value)					\
+    	pReg->DacRegs[address] = value;
+
+#define P2VOUT(address)						\
+    Permedia2vOutIndReg(pScrn, address, 0x00, pReg->DacRegs[address]);
+
+#define P2VIN(address)						\
+    pReg->DacRegs[address] = Permedia2vInIndReg(pScrn, address);
+
+/* RamDac Save/Restore functions, used by external DAC's */
+
+#define STORERAMDAC(address,value)				\
+    	ramdacReg->DacRegs[address] = value;
+
+/* Multi Chip access */
+
+#define ACCESSCHIP1()						\
+    pGlint->IOOffset = 0;
+
+#define ACCESSCHIP2()						\
+    pGlint->IOOffset = 0x10000;
+
+#endif