Mercurial > mplayer.hg
diff libvo/osd.c @ 28335:31287e75b5d8
HAVE_3DNOW --> HAVE_AMD3DNOW
author | diego |
---|---|
date | Mon, 26 Jan 2009 09:29:53 +0000 |
parents | 25337a2147e7 |
children | 7681eab10aea |
line wrap: on
line diff
--- a/libvo/osd.c Mon Jan 26 09:11:23 2009 +0000 +++ b/libvo/osd.c Mon Jan 26 09:29:53 2009 +0000 @@ -29,7 +29,7 @@ #ifdef CAN_COMPILE_X86_ASM -#if (HAVE_MMX && !HAVE_3DNOW && !HAVE_MMX2) || defined (RUNTIME_CPUDETECT) +#if (HAVE_MMX && !HAVE_AMD3DNOW && !HAVE_MMX2) || defined (RUNTIME_CPUDETECT) #define COMPILE_MMX #endif @@ -37,27 +37,27 @@ #define COMPILE_MMX2 #endif -#if (HAVE_3DNOW && !HAVE_MMX2) || defined (RUNTIME_CPUDETECT) +#if (HAVE_AMD3DNOW && !HAVE_MMX2) || defined (RUNTIME_CPUDETECT) #define COMPILE_3DNOW #endif #endif //CAN_COMPILE_X86_ASM #undef HAVE_MMX #undef HAVE_MMX2 -#undef HAVE_3DNOW +#undef HAVE_AMD3DNOW #define HAVE_MMX 0 #define HAVE_MMX2 0 -#define HAVE_3DNOW 0 +#define HAVE_AMD3DNOW 0 #ifndef CAN_COMPILE_X86_ASM #ifdef COMPILE_C #undef HAVE_MMX #undef HAVE_MMX2 -#undef HAVE_3DNOW +#undef HAVE_AMD3DNOW #define HAVE_MMX 0 #define HAVE_MMX2 0 -#define HAVE_3DNOW 0 +#define HAVE_AMD3DNOW 0 #define RENAME(a) a ## _C #include "osd_template.c" #endif @@ -69,10 +69,10 @@ #undef RENAME #undef HAVE_MMX #undef HAVE_MMX2 -#undef HAVE_3DNOW +#undef HAVE_AMD3DNOW #define HAVE_MMX 0 #define HAVE_MMX2 0 -#define HAVE_3DNOW 0 +#define HAVE_AMD3DNOW 0 #define RENAME(a) a ## _X86 #include "osd_template.c" #endif @@ -82,10 +82,10 @@ #undef RENAME #undef HAVE_MMX #undef HAVE_MMX2 -#undef HAVE_3DNOW +#undef HAVE_AMD3DNOW #define HAVE_MMX 1 #define HAVE_MMX2 0 -#define HAVE_3DNOW 0 +#define HAVE_AMD3DNOW 0 #define RENAME(a) a ## _MMX #include "osd_template.c" #endif @@ -95,10 +95,10 @@ #undef RENAME #undef HAVE_MMX #undef HAVE_MMX2 -#undef HAVE_3DNOW +#undef HAVE_AMD3DNOW #define HAVE_MMX 1 #define HAVE_MMX2 1 -#define HAVE_3DNOW 0 +#define HAVE_AMD3DNOW 0 #define RENAME(a) a ## _MMX2 #include "osd_template.c" #endif @@ -108,10 +108,10 @@ #undef RENAME #undef HAVE_MMX #undef HAVE_MMX2 -#undef HAVE_3DNOW +#undef HAVE_AMD3DNOW #define HAVE_MMX 1 #define HAVE_MMX2 0 -#define HAVE_3DNOW 1 +#define HAVE_AMD3DNOW 1 #define RENAME(a) a ## _3DNow #include "osd_template.c" #endif @@ -136,7 +136,7 @@ #else //RUNTIME_CPUDETECT #if HAVE_MMX2 vo_draw_alpha_yv12_MMX2(w, h, src, srca, srcstride, dstbase, dststride); -#elif HAVE_3DNOW +#elif HAVE_AMD3DNOW vo_draw_alpha_yv12_3DNow(w, h, src, srca, srcstride, dstbase, dststride); #elif HAVE_MMX vo_draw_alpha_yv12_MMX(w, h, src, srca, srcstride, dstbase, dststride); @@ -166,7 +166,7 @@ #else //RUNTIME_CPUDETECT #if HAVE_MMX2 vo_draw_alpha_yuy2_MMX2(w, h, src, srca, srcstride, dstbase, dststride); -#elif HAVE_3DNOW +#elif HAVE_AMD3DNOW vo_draw_alpha_yuy2_3DNow(w, h, src, srca, srcstride, dstbase, dststride); #elif HAVE_MMX vo_draw_alpha_yuy2_MMX(w, h, src, srca, srcstride, dstbase, dststride); @@ -196,7 +196,7 @@ #else //RUNTIME_CPUDETECT #if HAVE_MMX2 vo_draw_alpha_uyvy_MMX2(w, h, src, srca, srcstride, dstbase, dststride); -#elif HAVE_3DNOW +#elif HAVE_AMD3DNOW vo_draw_alpha_uyvy_3DNow(w, h, src, srca, srcstride, dstbase, dststride); #elif HAVE_MMX vo_draw_alpha_uyvy_MMX(w, h, src, srca, srcstride, dstbase, dststride); @@ -226,7 +226,7 @@ #else //RUNTIME_CPUDETECT #if HAVE_MMX2 vo_draw_alpha_rgb24_MMX2(w, h, src, srca, srcstride, dstbase, dststride); -#elif HAVE_3DNOW +#elif HAVE_AMD3DNOW vo_draw_alpha_rgb24_3DNow(w, h, src, srca, srcstride, dstbase, dststride); #elif HAVE_MMX vo_draw_alpha_rgb24_MMX(w, h, src, srca, srcstride, dstbase, dststride); @@ -256,7 +256,7 @@ #else //RUNTIME_CPUDETECT #if HAVE_MMX2 vo_draw_alpha_rgb32_MMX2(w, h, src, srca, srcstride, dstbase, dststride); -#elif HAVE_3DNOW +#elif HAVE_AMD3DNOW vo_draw_alpha_rgb32_3DNow(w, h, src, srca, srcstride, dstbase, dststride); #elif HAVE_MMX vo_draw_alpha_rgb32_MMX(w, h, src, srca, srcstride, dstbase, dststride); @@ -301,7 +301,7 @@ #else //RUNTIME_CPUDETECT #if HAVE_MMX2 mp_msg(MSGT_OSD,MSGL_INFO,"Using MMX (with tiny bit MMX2) Optimized OnScreenDisplay\n"); -#elif HAVE_3DNOW +#elif HAVE_AMD3DNOW mp_msg(MSGT_OSD,MSGL_INFO,"Using MMX (with tiny bit 3DNow) Optimized OnScreenDisplay\n"); #elif HAVE_MMX mp_msg(MSGT_OSD,MSGL_INFO,"Using MMX Optimized OnScreenDisplay\n");