diff libvo/osd.c @ 28335:31287e75b5d8

HAVE_3DNOW --> HAVE_AMD3DNOW
author diego
date Mon, 26 Jan 2009 09:29:53 +0000
parents 25337a2147e7
children 7681eab10aea
line wrap: on
line diff
--- a/libvo/osd.c	Mon Jan 26 09:11:23 2009 +0000
+++ b/libvo/osd.c	Mon Jan 26 09:29:53 2009 +0000
@@ -29,7 +29,7 @@
 
 #ifdef CAN_COMPILE_X86_ASM
 
-#if (HAVE_MMX && !HAVE_3DNOW && !HAVE_MMX2) || defined (RUNTIME_CPUDETECT)
+#if (HAVE_MMX && !HAVE_AMD3DNOW && !HAVE_MMX2) || defined (RUNTIME_CPUDETECT)
 #define COMPILE_MMX
 #endif
 
@@ -37,27 +37,27 @@
 #define COMPILE_MMX2
 #endif
 
-#if (HAVE_3DNOW && !HAVE_MMX2) || defined (RUNTIME_CPUDETECT)
+#if (HAVE_AMD3DNOW && !HAVE_MMX2) || defined (RUNTIME_CPUDETECT)
 #define COMPILE_3DNOW
 #endif
 #endif //CAN_COMPILE_X86_ASM
 
 #undef HAVE_MMX
 #undef HAVE_MMX2
-#undef HAVE_3DNOW
+#undef HAVE_AMD3DNOW
 #define HAVE_MMX 0
 #define HAVE_MMX2 0
-#define HAVE_3DNOW 0
+#define HAVE_AMD3DNOW 0
 
 #ifndef CAN_COMPILE_X86_ASM
 
 #ifdef COMPILE_C
 #undef HAVE_MMX
 #undef HAVE_MMX2
-#undef HAVE_3DNOW
+#undef HAVE_AMD3DNOW
 #define HAVE_MMX 0
 #define HAVE_MMX2 0
-#define HAVE_3DNOW 0
+#define HAVE_AMD3DNOW 0
 #define RENAME(a) a ## _C
 #include "osd_template.c"
 #endif
@@ -69,10 +69,10 @@
 #undef RENAME
 #undef HAVE_MMX
 #undef HAVE_MMX2
-#undef HAVE_3DNOW
+#undef HAVE_AMD3DNOW
 #define HAVE_MMX 0
 #define HAVE_MMX2 0
-#define HAVE_3DNOW 0
+#define HAVE_AMD3DNOW 0
 #define RENAME(a) a ## _X86
 #include "osd_template.c"
 #endif
@@ -82,10 +82,10 @@
 #undef RENAME
 #undef HAVE_MMX
 #undef HAVE_MMX2
-#undef HAVE_3DNOW
+#undef HAVE_AMD3DNOW
 #define HAVE_MMX 1
 #define HAVE_MMX2 0
-#define HAVE_3DNOW 0
+#define HAVE_AMD3DNOW 0
 #define RENAME(a) a ## _MMX
 #include "osd_template.c"
 #endif
@@ -95,10 +95,10 @@
 #undef RENAME
 #undef HAVE_MMX
 #undef HAVE_MMX2
-#undef HAVE_3DNOW
+#undef HAVE_AMD3DNOW
 #define HAVE_MMX 1
 #define HAVE_MMX2 1
-#define HAVE_3DNOW 0
+#define HAVE_AMD3DNOW 0
 #define RENAME(a) a ## _MMX2
 #include "osd_template.c"
 #endif
@@ -108,10 +108,10 @@
 #undef RENAME
 #undef HAVE_MMX
 #undef HAVE_MMX2
-#undef HAVE_3DNOW
+#undef HAVE_AMD3DNOW
 #define HAVE_MMX 1
 #define HAVE_MMX2 0
-#define HAVE_3DNOW 1
+#define HAVE_AMD3DNOW 1
 #define RENAME(a) a ## _3DNow
 #include "osd_template.c"
 #endif
@@ -136,7 +136,7 @@
 #else //RUNTIME_CPUDETECT
 #if HAVE_MMX2
 		vo_draw_alpha_yv12_MMX2(w, h, src, srca, srcstride, dstbase, dststride);
-#elif HAVE_3DNOW
+#elif HAVE_AMD3DNOW
 		vo_draw_alpha_yv12_3DNow(w, h, src, srca, srcstride, dstbase, dststride);
 #elif HAVE_MMX
 		vo_draw_alpha_yv12_MMX(w, h, src, srca, srcstride, dstbase, dststride);
@@ -166,7 +166,7 @@
 #else //RUNTIME_CPUDETECT
 #if HAVE_MMX2
 		vo_draw_alpha_yuy2_MMX2(w, h, src, srca, srcstride, dstbase, dststride);
-#elif HAVE_3DNOW
+#elif HAVE_AMD3DNOW
 		vo_draw_alpha_yuy2_3DNow(w, h, src, srca, srcstride, dstbase, dststride);
 #elif HAVE_MMX
 		vo_draw_alpha_yuy2_MMX(w, h, src, srca, srcstride, dstbase, dststride);
@@ -196,7 +196,7 @@
 #else //RUNTIME_CPUDETECT
 #if HAVE_MMX2
 		vo_draw_alpha_uyvy_MMX2(w, h, src, srca, srcstride, dstbase, dststride);
-#elif HAVE_3DNOW
+#elif HAVE_AMD3DNOW
 		vo_draw_alpha_uyvy_3DNow(w, h, src, srca, srcstride, dstbase, dststride);
 #elif HAVE_MMX
 		vo_draw_alpha_uyvy_MMX(w, h, src, srca, srcstride, dstbase, dststride);
@@ -226,7 +226,7 @@
 #else //RUNTIME_CPUDETECT
 #if HAVE_MMX2
 		vo_draw_alpha_rgb24_MMX2(w, h, src, srca, srcstride, dstbase, dststride);
-#elif HAVE_3DNOW
+#elif HAVE_AMD3DNOW
 		vo_draw_alpha_rgb24_3DNow(w, h, src, srca, srcstride, dstbase, dststride);
 #elif HAVE_MMX
 		vo_draw_alpha_rgb24_MMX(w, h, src, srca, srcstride, dstbase, dststride);
@@ -256,7 +256,7 @@
 #else //RUNTIME_CPUDETECT
 #if HAVE_MMX2
 		vo_draw_alpha_rgb32_MMX2(w, h, src, srca, srcstride, dstbase, dststride);
-#elif HAVE_3DNOW
+#elif HAVE_AMD3DNOW
 		vo_draw_alpha_rgb32_3DNow(w, h, src, srca, srcstride, dstbase, dststride);
 #elif HAVE_MMX
 		vo_draw_alpha_rgb32_MMX(w, h, src, srca, srcstride, dstbase, dststride);
@@ -301,7 +301,7 @@
 #else //RUNTIME_CPUDETECT
 #if HAVE_MMX2
 			mp_msg(MSGT_OSD,MSGL_INFO,"Using MMX (with tiny bit MMX2) Optimized OnScreenDisplay\n");
-#elif HAVE_3DNOW
+#elif HAVE_AMD3DNOW
 			mp_msg(MSGT_OSD,MSGL_INFO,"Using MMX (with tiny bit 3DNow) Optimized OnScreenDisplay\n");
 #elif HAVE_MMX
 			mp_msg(MSGT_OSD,MSGL_INFO,"Using MMX Optimized OnScreenDisplay\n");