diff DOCS/codecs.html @ 7047:4f87cd0f642f

Converted the docs to use proper headings tags. Headings start at <H1> for sections and decrease one size for each level in the section hierarchy, thus 2.3.4 is <H3>. Headings without numbering are <H4> unless they are in a <H5> section, then <H5> also.
author diego
date Tue, 20 Aug 2002 00:33:04 +0000
parents 83a386e88f9e
children 3275af5787e0
line wrap: on
line diff
--- a/DOCS/codecs.html	Mon Aug 19 11:17:24 2002 +0000
+++ b/DOCS/codecs.html	Tue Aug 20 00:33:04 2002 +0000
@@ -10,10 +10,10 @@
 <BODY>
 
 
-<P><B><A NAME="codecs">2.2  Supported codecs</A></B></P>
+<H2><A NAME="codecs">2.2  Supported codecs</A></H2>
 
 
-<P><B><A NAME="video_codecs">2.2.1 Video codecs</A></B></P>
+<H3><A NAME="video_codecs">2.2.1 Video codecs</A></H3>
 
 <P>See the <A HREF="http://www.mplayerhq.hu/DOCS/codecs-status.html">codec status table</A>
   for the complete, daily generated list.</P>
@@ -42,7 +42,7 @@
   for it.</P>
 
 
-<P><B><A NAME="divx">2.2.1.1 DivX4/DivX5</A></B></P>
+<H4><A NAME="divx">2.2.1.1 DivX4/DivX5</A></H4>
 
 <P>This section contains information about the DivX4 and DivX5 codecs of
   <A HREF="http://www.projectmayo.com">Project Mayo</A>. Their first available
@@ -93,7 +93,7 @@
   <CODE>-vc divx4</CODE> may be faster or even the fastest solution.</P>
 
 
-<P><B><A NAME="libavcodec">2.2.1.2 FFmpeg DivX/libavcodec</A></B></P>
+<H4><A NAME="libavcodec">2.2.1.2 FFmpeg DivX/libavcodec</A></H4>
 
 <P><A HREF="http://ffmpeg.sourceforge.net">FFmpeg</A> contains an
   <B>open source</B> codec package, which is capable of decoding video streams
@@ -129,7 +129,7 @@
   movies without dropped frames on my K6/2 500.</P>
 
 
-<P><B><A NAME="xanim">2.2.1.3  XAnim codecs</A></B></P>
+<H4><A NAME="xanim">2.2.1.3  XAnim codecs</A></H4>
 
 <P>Foreword:<BR>
   Be advised that the XAnim binary codecs are packaged with a piece of text
@@ -162,7 +162,7 @@
   <B>3ivX</B>, <B>h263</B>.</P>
 
 
-<P><B><A NAME="vivo_video">2.2.1.4  VIVO video</A></B></P>
+<H4><A NAME="vivo_video">2.2.1.4  VIVO video</A></H4>
 
 <P><B>MPlayer</B> can play Vivo (1.0 and 2.0) videos. The most suitable codec
   for 1.0 files is FFmpeg's H263 decoder, you can use it with the <CODE>-vc
@@ -175,7 +175,7 @@
   support VIVO 2.0 files in the future.</P>
 
 
-<P><B><A NAME="mpeg">2.2.1.5  MPEG 1/2 video</A></B></P>
+<H4><A NAME="mpeg">2.2.1.5  MPEG 1/2 video</A></H4>
 
 <P>MPEG1 and MPEG2 are decoded by the multiplatform native <B>libmpeg2</B>
   library, whose source code is included in <B>MPlayer</B>. We handle buggy
@@ -184,7 +184,7 @@
   This recovery technique has no measurable speed penalty.</P>
 
 
-<P><B><A NAME="ms_video1">2.2.1.6  MS Video1</A></B></P>
+<H4><A NAME="ms_video1">2.2.1.6  MS Video1</A></H4>
 
 <P>This is a very old and very bad codec from Microsoft. In the past it was
   decoded with the <CODE>msvidc32.dll</CODE> Win32 codec, now we have our own
@@ -192,14 +192,14 @@
   Melanson</A>).</P>
 
 
-<P><B><A NAME="cinepak">2.2.1.7  Cinepak CVID</A></B></P>
+<H4><A NAME="cinepak">2.2.1.7  Cinepak CVID</A></H4>
 
 <P><B>MPlayer</B> uses its own open source, multiplatform Cinepak decoder by
   default. It supports YUV outputs, so that hardware scaling is possible if the
   video output driver permits it.</P>
 
 
-<P><B><A NAME="realvideo">2.2.1.8  RealVideo</A></B></P>
+<H4><A NAME="realvideo">2.2.1.8  RealVideo</A></H4>
 
 <B>MPlayer</B> supports decoding all versions of RealVideo:
 
@@ -223,14 +223,14 @@
   not allow this. You have to get them yourself.</P>
 
 
-<P><B><A NAME="xvid">2.2.1.9  XViD</A></B></P>
+<H4><A NAME="xvid">2.2.1.9  XViD</A></H4>
 
 <P><B>XViD</B> is a forked development of the OpenDivX codec. It happened when
   ProjectMayo changed OpenDivX to closed-source DivX4, and the non-ProjectMayo
   people working on OpenDivX got angry, then started XViD. So both projects
   have the same origin.</P>
 
-<P><B>Advantages:</B></P>
+<H4>Advantages:</H4>
 
 <UL>
   <LI>open source</LI>
@@ -241,7 +241,7 @@
     your box while compiling)</LI>
 </UL>
 
-<P><B>Disadvantages:</B></P>
+<H4>Disadvantages:</H4>
 
 <UL>
   <LI>currently it does not properly <B>decode</B> all DivX/DivX4 files (no problem as libavcodec can play them)</LI>
@@ -250,7 +250,9 @@
   <LI>under development</LI>
 </UL>
 
-<P><B>Installation:</B> It is currently available only from CVS. Here are the
+<H4>Installation:</H4>
+
+<P>It is currently available only from CVS. Here are the
   download and installation instructions:</P>
 
 <OL>
@@ -265,27 +267,29 @@
 </OL>
 
 
-<P><B><A NAME="sorenson">2.2.1.10  Sorenson</A></B></P>
+<H4><A NAME="sorenson">2.2.1.10  Sorenson</A></H4>
 
 <P><B>Sorenson</B> is a video codec developed by Apple. We are currently
   able to decode the first version (SVQ1) with a native decoder.</P>
 
-<P><B>Advantages:</B></P>
+<H4>Advantages:</H4>
 
 <UL>
   <LI>Fast, even old Macintosh machines were able to decode it.</LI>
 </UL>
 
-<P><B>Disadvantages:</B></P>
+<H4>Disadvantages:</H4>
 
 <UL>
   <LI>SVQ3 is still not reverse engineered.</LI>
 </UL>
 
-<P><B>Installation:</B> it's compiled and usable per default.</P>
+<H4>Installation:</H4>
+
+<P>It's compiled and usable per default.</P>
 
 
-<P><B><A NAME="audio_codecs">2.2.2  Audio codecs</A></B></P>
+<H3><A NAME="audio_codecs">2.2.2  Audio codecs</A></H3>
 
 <P>The most important audio codecs above all:<BR></P>
 
@@ -303,7 +307,7 @@
 </UL>
 
 
-<P><B><A NAME="software_ac3">2.2.2.1  Software AC3 decoding</A></B></P>
+<H4><A NAME="software_ac3">2.2.2.1  Software AC3 decoding</A></H4>
 
 <P>This is the default decoder used for files with AC3 audio.</P>
 
@@ -330,7 +334,7 @@
   supposed to work).</P>
 
 
-<P><B><A NAME="hardware_ac3">2.2.2.2  Hardware AC3 decoding</A></B></P>
+<H4><A NAME="hardware_ac3">2.2.2.2  Hardware AC3 decoding</A></H4>
 
 <P>You need an AC3 capable sound card, with digital out (SP/DIF). The card's
   driver must properly support the AFMT_AC3 format (C-Media does). Connect
@@ -339,7 +343,7 @@
   Soundblaster Live! using ALSA (but not OSS) drivers.</P>
 
 
-<P><B><A NAME="libmad">2.2.2.3  libmad support</A></B></P>
+<H4><A NAME="libmad">2.2.2.3  libmad support</A></H4>
 
 <P><A HREF="http://mad.sourceforge.net">libmad</A> is a multiplatform MPEG
   audio decoding library. It does not handle broken files well, and it
@@ -349,7 +353,7 @@
   option.</P>
 
 
-<P><B><A NAME="vivo_audio">2.2.2.4  VIVO audio</A></B></P>
+<H4><A NAME="vivo_audio">2.2.2.4  VIVO audio</A></H4>
 
 <P>The audio codec used in VIVO files depends on whether it is a VIVO/1.0 or
   VIVO/2.0 file. VIVO/1.0 files have <B>g.723</B> audio, and VIVO/2.0 files
@@ -359,7 +363,7 @@
   then copy it into the <CODE>/usr/lib/win32</CODE> directory.</P>
 
 
-<P><B><A NAME="realaudio">2.2.2.5  RealAudio</A></B></P>
+<H4><A NAME="realaudio">2.2.2.5  RealAudio</A></H4>
 
 <B>MPlayer</B> supports decoding nearly all versions of RealAudio:
 
@@ -373,10 +377,10 @@
   <A HREF="formats.html#real">RealMedia file format</A> section.</P>
 
 
-<P><B><A NAME="importing">2.2.3 Win32 codec importing HOWTO</A></B></P>
+<H3><A NAME="importing">2.2.3 Win32 codec importing HOWTO</A></H3>
 
 
-<P><B><A NAME="importing_vfw">2.2.3.1 VFW codecs</A></B></P>
+<H4><A NAME="importing_vfw">2.2.3.1 VFW codecs</A></H4>
 
 <P>VFW (Video for Windows) is the old Video API for Windows. Its codecs have
   the .DLL or (rarely) .DRV extension.
@@ -405,7 +409,7 @@
 <P>&nbsp;&nbsp;&nbsp;&nbsp;<CODE>ftp://ftp.mplayerhq.hu/MPlayer/incoming/[codecname]/</CODE></P>
 
 
-<P><B><A NAME="importing_directshow">2.2.3.2 DirectShow codecs</A></B></P>
+<H4><A NAME="importing_directshow">2.2.3.2 DirectShow codecs</A></H4>
 
 <P>DirectShow is the newer Video API, which is even worse than its predecessor.
   Things are harder with DirectShow, since</P>