Mercurial > mplayer.hg
diff DOCS/formats.html @ 7047:4f87cd0f642f
Converted the docs to use proper headings tags.
Headings start at <H1> for sections and decrease one size for each level in
the section hierarchy, thus 2.3.4 is <H3>. Headings without numbering are
<H4> unless they are in a <H5> section, then <H5> also.
author | diego |
---|---|
date | Tue, 20 Aug 2002 00:33:04 +0000 |
parents | 916f62dd0910 |
children | c214aa9110d0 |
line wrap: on
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--- a/DOCS/formats.html Mon Aug 19 11:17:24 2002 +0000 +++ b/DOCS/formats.html Tue Aug 20 00:33:04 2002 +0000 @@ -10,7 +10,7 @@ <BODY> -<P><B><A NAME="formats">2.1 Supported formats</A></B></P> +<H2><A NAME="formats">2.1 Supported formats</A></H2> <P>It is important to clarify a common mistake. When people see a file with a <B>.AVI</B> extension, they immediately conclude that it is not an MPEG file. @@ -31,10 +31,10 @@ -<P><B><A NAME="video_formats">2.1.1 Video formats</A></B></P> +<H3><A NAME="video_formats">2.1.1 Video formats</A></H3> -<P><B><A NAME="mpeg">2.1.1.1 MPEG files</A></B></P> +<H4><A NAME="mpeg">2.1.1.1 MPEG files</A></H4> <P>MPEG files come in different guises:</P> @@ -63,7 +63,7 @@ rescaled during encoding or played with the <CODE>-aspect</CODE> option.</P> -<P><B><A NAME="avi">2.1.1.2 AVI files</A></B></P> +<H4><A NAME="avi">2.1.1.2 AVI files</A></H4> <P>Designed by Microsoft, <B>AVI (Audio Video Interleaved)</B> is a widespread multipurpose format currently used mostly for DivX and DivX4 video. It has @@ -118,7 +118,7 @@ two known exceptions: NanDub and <A HREF="encoding.html">MEncoder</A>.</P> -<P><B><A NAME="asf">2.1.1.3 ASF/WMV files</A></B></P> +<H4><A NAME="asf">2.1.1.3 ASF/WMV files</A></H4> <P>ASF (active streaming format) comes from Microsoft. They developed two variants of ASF, v1.0 and v2.0. v1.0 is used by their media tools (Windows @@ -129,7 +129,7 @@ .WMA or .WMV.</P> -<P><B><A NAME="mov">2.1.1.4 QuickTime/MOV files</A></B></P> +<H4><A NAME="mov">2.1.1.4 QuickTime/MOV files</A></H4> <P>These formats were designed by Apple and can contain any codec, CBR or VBR. They usually have a .QT or .MOV extension. Ever since the MPEG4 group chose @@ -144,7 +144,7 @@ section. QDesign Music audio currently cannot be played.</P> -<P><B><A NAME="vivo">2.1.1.5 VIVO files</A></B></P> +<H4><A NAME="vivo">2.1.1.5 VIVO files</A></H4> <P><B>MPlayer</B> happily demuxes VIVO file formats. The biggest disadvantage of the format is that it has no index block, nor a fixed packet size or sync @@ -159,7 +159,7 @@ instructions.</P> -<P><B><A NAME="fli">2.1.1.6 FLI files</A></B></P> +<H4><A NAME="fli">2.1.1.6 FLI files</A></H4> <P><B>FLI</B> is a very old file format used by Autodesk Animator, but it is a common file format for short animations on the net. <B>MPlayer</B> demuxes @@ -168,7 +168,7 @@ so the picture will be messy for a short time after seeking.</P> -<P><B><A NAME="real">2.1.1.7 RealMedia (RM) files</A></B></P> +<H4><A NAME="real">2.1.1.7 RealMedia (RM) files</A></H4> <P>Yes, <B>MPlayer</B> can read (demux) RealMedia (.rm) files. Seeking works, but you have to explicitly specify the <CODE>-forceidx</CODE> option @@ -177,7 +177,7 @@ and <A HREF="codecs.html#realaudio">RealAudio</A> codecs.</P> -<P><B><A NAME="nuppelvideo">2.1.1.8 NuppelVideo files</A></B></P> +<H4><A NAME="nuppelvideo">2.1.1.8 NuppelVideo files</A></H4> <P><A HREF="http://mars.tuwien.ac.at/~roman/nuppelvideo">NuppelVideo</A> is a TV grabber tool (AFAIK:). <B>MPlayer</B> can read its .NUV files (only @@ -187,7 +187,7 @@ <B>MEncoder</B> to DivX/etc!). Seeking works.</P> -<P><B><A NAME="yuv4mpeg">2.1.1.9 yuv4mpeg files</A></B></P> +<H4><A NAME="yuv4mpeg">2.1.1.9 yuv4mpeg files</A></H4> <P><A HREF="http://mjpeg.sourceforge.net">yuv4mpeg / yuv4mpeg2</A> is a file format used by the <A HREF="http://mjpeg.sf.net">mjpegtools programs</A>. @@ -196,18 +196,18 @@ images.</P> -<P><B><A NAME="film">2.1.1.10 FILM files</A></B></P> +<H4><A NAME="film">2.1.1.10 FILM files</A></H4> <P>This format is used on old Sega Saturn CD-Rom games.</P> -<P><B><A NAME="roq">2.1.1.11 RoQ files</A></B></P> +<H4><A NAME="roq">2.1.1.11 RoQ files</A></H4> <P>RoQ files are multimedia files used in some ID games such as Quake III and Return to Castle Wolfenstein.</P> -<P><B><A NAME="ogg">2.1.1.12 OGG files</A></B></P> +<H4><A NAME="ogg">2.1.1.12 OGG files</A></H4> <P>This is a new file format from <A HREF="http://www.xiph.org">Xiphophorus</A>. It can contain any video or audio codec, CBR or VBR. You will need to @@ -215,7 +215,7 @@ before compiling <B>MPlayer</B> to be able to play it.</P> -<P><B><A NAME="audio_formats">2.1.2 Audio formats</A></B></P> +<H3><A NAME="audio_formats">2.1.2 Audio formats</A></H3> <P><B>MPlayer</B> is a <B>Movie</B> and not a <B>Media</B> player, although it can play some audio file formats (they are listed in the sections below). @@ -223,7 +223,7 @@ <A HREF="http://www.xmms.org">xmms</A>.</P> -<P><B><A NAME="mp3">2.1.2.1 MP3 files</A></B></P> +<H4><A NAME="mp3">2.1.2.1 MP3 files</A></H4> <P>You may have problems playing certain MP3 files that <B>MPlayer</B> will misdetect as MPEGs and play incorrectly or not at all. This cannot be fixed @@ -232,19 +232,19 @@ described in the manpage may help you in these cases.</P> -<P><B><A NAME="wav">2.1.2.2 WAV files</A></B></P> +<H4><A NAME="wav">2.1.2.2 WAV files</A></H4> -<P><B><A NAME="ogg_vorbis">2.1.2.3 OGG files (Vorbis)</A></B></P> +<H4><A NAME="ogg_vorbis">2.1.2.3 OGG files (Vorbis)</A></H4> <P>Requires properly installed <CODE>libogg</CODE> and <CODE>libvorbis</CODE>.</P> -<P><B><A NAME="wma">2.1.2.4 WMA/ASF files</A></B></P> +<H4><A NAME="wma">2.1.2.4 WMA/ASF files</A></H4> -<P><B><A NAME="mp4">2.1.2.5 MP4 files</A></B></P> +<H4><A NAME="mp4">2.1.2.5 MP4 files</A></H4> </BODY> </HTML>