diff libmpcodecs/native/qtsmc.c @ 5602:628c85c15c7b

moved to libmpcodecs/native/
author arpi
date Sat, 13 Apr 2002 18:03:02 +0000
parents qtsmc.c@b3d18d070ec1
children
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/libmpcodecs/native/qtsmc.c	Sat Apr 13 18:03:02 2002 +0000
@@ -0,0 +1,513 @@
+/*
+    Apple Graphics (SMC) Decoder for MPlayer
+    by Mike Melanson
+    Special thanks for Roberto Togni <rtogni@bresciaonline.it> for
+    tracking down the final, nagging bugs.
+
+    The description of the decoding algorithm can be found here:
+      http://www.pcisys.net/~melanson/codecs/
+*/
+
+#include <stdlib.h>
+#include "config.h"
+#include "bswap.h"
+#include "mp_msg.h"
+
+#define BE_16(x) (be2me_16(*(unsigned short *)(x)))
+#define BE_32(x) (be2me_32(*(unsigned int *)(x)))
+
+#define COLORS_PER_TABLE 256
+#define BYTES_PER_COLOR 4
+
+#define CPAIR 2
+#define CQUAD 4
+#define COCTET 8
+
+static unsigned char *color_pairs;
+static unsigned char *color_quads;
+static unsigned char *color_octets;
+
+static int color_pair_index;
+static int color_quad_index;
+static int color_octet_index;
+
+static int smc_initialized;
+
+// returns 0 if successfully initialized (enough memory was available),
+//  non-zero on failure
+int qt_init_decode_smc(void)
+{
+  // be pessimistic to start
+  smc_initialized = 0;
+
+  // allocate memory for the 3 palette tables
+  if ((color_pairs = (unsigned char *)malloc(
+    COLORS_PER_TABLE * BYTES_PER_COLOR * 2)) == 0)
+    return 1;  
+  if ((color_quads = (unsigned char *)malloc(
+    COLORS_PER_TABLE * BYTES_PER_COLOR * 4)) == 0)
+    return 1;  
+  if ((color_octets = (unsigned char *)malloc(
+    COLORS_PER_TABLE * BYTES_PER_COLOR * 8)) == 0)
+    return 1;
+
+  // if execution got this far, initialization succeeded
+  smc_initialized = 1;
+  return 0;
+}
+
+#define GET_BLOCK_COUNT \
+  (opcode & 0x10) ? (1 + encoded[stream_ptr++]) : 1 + (opcode & 0x0F);
+#define ADVANCE_BLOCK() \
+{ \
+  pixel_ptr += block_x_inc; \
+  if (pixel_ptr >= byte_width) \
+  { \
+    pixel_ptr = 0; \
+    row_ptr += block_y_inc * 4; \
+  } \
+  total_blocks--; \
+  if (total_blocks < 0) \
+  { \
+    mp_msg(MSGT_DECVIDEO, MSGL_WARN, "block counter just went negative (this should not happen)\n"); \
+    return; \
+  } \
+}
+
+void qt_decode_smc(
+  unsigned char *encoded,
+  int encoded_size,
+  unsigned char *decoded,
+  int pixel_width,
+  int pixel_height,
+  unsigned char *palette_map,
+  int bytes_per_pixel)
+{
+  int i;
+  int stream_ptr = 0;
+  int chunk_size;
+  unsigned char opcode;
+  int n_blocks;
+  unsigned int color_flags;
+  unsigned int color_flags_a;
+  unsigned int color_flags_b;
+  unsigned int flag_mask;
+
+  int byte_width = pixel_width * bytes_per_pixel;  // width of a row in bytes
+  int byte_height = pixel_height * byte_width;  // max image size, basically
+  int row_ptr = 0;
+  int pixel_ptr = 0;
+  int pixel_x, pixel_y;
+  int row_inc = bytes_per_pixel * (pixel_width - 4);
+  int block_x_inc = bytes_per_pixel * 4;
+  int block_y_inc = bytes_per_pixel * pixel_width;
+  int block_ptr;
+  int prev_block_ptr;
+  int prev_block_ptr1, prev_block_ptr2;
+  int prev_block_flag;
+  int total_blocks;
+  int color_table_index;  // indexes to color pair, quad, or octet tables
+  int color_index;  // indexes into palette map
+
+  if (!smc_initialized)
+    return;
+
+  // reset color tables
+  color_pair_index = 0;
+  color_quad_index = 0;
+  color_octet_index = 0;
+
+  chunk_size = BE_32(&encoded[stream_ptr]) & 0x00FFFFFF;
+  stream_ptr += 4;
+  if (chunk_size != encoded_size)
+    mp_msg(MSGT_DECVIDEO, MSGL_WARN, "MOV chunk size != encoded chunk size; using MOV chunk size\n");
+
+  chunk_size = encoded_size;
+  total_blocks = (pixel_width * pixel_height) / (4 * 4);
+
+  // traverse through the blocks
+  while (total_blocks)
+  {
+    // sanity checks
+    // make sure stream ptr hasn't gone out of bounds
+    if (stream_ptr > chunk_size)
+    {
+      mp_msg(MSGT_DECVIDEO, MSGL_ERR, 
+        "SMC decoder just went out of bounds (stream ptr = %d, chunk size = %d)\n",
+        stream_ptr, chunk_size);
+      return;
+    }
+    // make sure the row pointer hasn't gone wild
+    if (row_ptr >= byte_height)
+    {
+      mp_msg(MSGT_DECVIDEO, MSGL_ERR, 
+        "SMC decoder just went out of bounds (row ptr = %d, height = %d)\n",
+        row_ptr, byte_height);
+      return;
+    }
+
+    opcode = encoded[stream_ptr++];
+    switch (opcode & 0xF0)
+    {
+    // skip n blocks
+    case 0x00:
+    case 0x10:
+      n_blocks = GET_BLOCK_COUNT;
+      while (n_blocks--)
+        ADVANCE_BLOCK();
+      break;
+
+    // repeat last block n times
+    case 0x20:
+    case 0x30:
+      n_blocks = GET_BLOCK_COUNT;
+
+      // sanity check
+      if ((row_ptr == 0) && (pixel_ptr == 0))
+      {
+        mp_msg(MSGT_DECVIDEO, MSGL_WARN,
+          "encountered repeat block opcode (%02X) but no blocks rendered yet\n",
+          opcode & 0xF0);
+        break;
+      }
+
+      // figure out where the previous block started
+      if (pixel_ptr == 0)
+        prev_block_ptr1 = (row_ptr - block_y_inc * 4) + 
+          byte_width - block_x_inc;
+      else
+        prev_block_ptr1 = row_ptr + pixel_ptr - block_x_inc;
+
+      while (n_blocks--)
+      {
+        block_ptr = row_ptr + pixel_ptr;
+        prev_block_ptr = prev_block_ptr1;
+        for (pixel_y = 0; pixel_y < 4; pixel_y++)
+        {
+          for (pixel_x = 0; pixel_x < 4; pixel_x++)
+          {
+            decoded[block_ptr++] = decoded[prev_block_ptr++];
+            decoded[block_ptr++] = decoded[prev_block_ptr++];
+            decoded[block_ptr++] = decoded[prev_block_ptr++];
+            if (bytes_per_pixel == 4) /* 32bpp */
+            {
+              block_ptr++;
+              prev_block_ptr++;
+            }
+          }
+          block_ptr += row_inc;
+          prev_block_ptr += row_inc;
+        }
+        ADVANCE_BLOCK();
+      }
+      break;
+
+    // repeat previous pair of blocks n times
+    case 0x40:
+    case 0x50:
+      n_blocks = GET_BLOCK_COUNT;
+      n_blocks *= 2;
+
+      // sanity check
+      if ((row_ptr == 0) && (pixel_ptr < 2 * block_x_inc))
+      {
+        mp_msg(MSGT_DECVIDEO, MSGL_WARN,
+          "encountered repeat block opcode (%02X) but not enough blocks rendered yet\n",
+          opcode & 0xF0);
+        break;
+      }
+
+      // figure out where the previous 2 blocks started
+      if (pixel_ptr == 0)
+        prev_block_ptr1 = (row_ptr - block_y_inc * 4) + 
+          byte_width - block_x_inc * 2;
+      else if (pixel_ptr == block_x_inc)
+        prev_block_ptr1 = (row_ptr - block_y_inc * 4) + 
+          byte_width - block_x_inc;
+      else
+        prev_block_ptr1 = row_ptr + pixel_ptr - block_x_inc * 2;
+
+      if (pixel_ptr == 0)
+        prev_block_ptr2 = (row_ptr - block_y_inc * 4) + 
+          (byte_width - block_x_inc);
+      else
+        prev_block_ptr2 = row_ptr + pixel_ptr - block_x_inc;
+
+      prev_block_flag = 0;
+      while (n_blocks--)
+      {
+        block_ptr = row_ptr + pixel_ptr;
+        if (prev_block_flag)
+          prev_block_ptr = prev_block_ptr2;
+        else
+          prev_block_ptr = prev_block_ptr1;
+        prev_block_flag = !prev_block_flag;
+
+        for (pixel_y = 0; pixel_y < 4; pixel_y++)
+        {
+          for (pixel_x = 0; pixel_x < 4; pixel_x++)
+          {
+            decoded[block_ptr++] = decoded[prev_block_ptr++];
+            decoded[block_ptr++] = decoded[prev_block_ptr++];
+            decoded[block_ptr++] = decoded[prev_block_ptr++];
+            if (bytes_per_pixel == 4) /* 32bpp */
+            {
+              block_ptr++;
+              prev_block_ptr++;
+            }
+          }
+          block_ptr += row_inc;
+          prev_block_ptr += row_inc;
+        }
+        ADVANCE_BLOCK();
+      }
+      break;
+
+    // 1-color block encoding
+    case 0x60:
+    case 0x70:
+      n_blocks = GET_BLOCK_COUNT;
+      color_index = encoded[stream_ptr++] * 4;
+
+      while (n_blocks--)
+      {
+        block_ptr = row_ptr + pixel_ptr;
+        for (pixel_y = 0; pixel_y < 4; pixel_y++)
+        {
+          for (pixel_x = 0; pixel_x < 4; pixel_x++)
+          {
+            decoded[block_ptr++] = palette_map[color_index + 0];
+            decoded[block_ptr++] = palette_map[color_index + 1];
+            decoded[block_ptr++] = palette_map[color_index + 2];
+            if (bytes_per_pixel == 4) /* 32bpp */
+              block_ptr++;
+          }
+          block_ptr += row_inc;
+        }
+        ADVANCE_BLOCK();
+      }
+      break;
+
+    // 2-color block encoding
+    case 0x80:
+    case 0x90:
+      n_blocks = (opcode & 0x0F) + 1;
+
+      // figure out which color pair to use to paint the 2-color block
+      if ((opcode & 0xF0) == 0x80)
+      {
+        // fetch the next 2 colors from bytestream and store in next
+        // available entry in the color pair table
+        for (i = 0; i < CPAIR; i++)
+        {
+          color_index = encoded[stream_ptr++] * BYTES_PER_COLOR;
+          color_table_index = CPAIR * BYTES_PER_COLOR * color_pair_index + 
+            (i * BYTES_PER_COLOR);
+          color_pairs[color_table_index + 0] = palette_map[color_index + 0];
+          color_pairs[color_table_index + 1] = palette_map[color_index + 1];
+          color_pairs[color_table_index + 2] = palette_map[color_index + 2];
+        }
+        // this is the base index to use for this block
+        color_table_index = CPAIR * BYTES_PER_COLOR * color_pair_index;
+        color_pair_index++;
+        if (color_pair_index == COLORS_PER_TABLE)
+          color_pair_index = 0;
+      }
+      else
+        color_table_index = CPAIR * BYTES_PER_COLOR * encoded[stream_ptr++];
+
+      while (n_blocks--)
+      {
+        color_flags = BE_16(&encoded[stream_ptr]);
+        stream_ptr += 2;
+        flag_mask = 0x8000;
+        block_ptr = row_ptr + pixel_ptr;
+        for (pixel_y = 0; pixel_y < 4; pixel_y++)
+        {
+          for (pixel_x = 0; pixel_x < 4; pixel_x++)
+          {
+            if (color_flags & flag_mask)
+              color_index = color_table_index + BYTES_PER_COLOR;
+            else
+              color_index = color_table_index;
+            flag_mask >>= 1;
+
+            decoded[block_ptr++] = color_pairs[color_index + 0];
+            decoded[block_ptr++] = color_pairs[color_index + 1];
+            decoded[block_ptr++] = color_pairs[color_index + 2];
+            if (bytes_per_pixel == 4) /* 32bpp */
+              block_ptr++;
+          }
+          block_ptr += row_inc;
+        }
+        ADVANCE_BLOCK();
+      }
+      break;
+
+    // 4-color block encoding
+    case 0xA0:
+    case 0xB0:
+      n_blocks = (opcode & 0x0F) + 1;
+
+      // figure out which color quad to use to paint the 4-color block
+      if ((opcode & 0xF0) == 0xA0)
+      {
+        // fetch the next 4 colors from bytestream and store in next
+        // available entry in the color quad table
+        for (i = 0; i < CQUAD; i++)
+        {
+          color_index = encoded[stream_ptr++] * BYTES_PER_COLOR;
+          color_table_index = CQUAD * BYTES_PER_COLOR * color_quad_index + 
+            (i * BYTES_PER_COLOR);
+          color_quads[color_table_index + 0] = palette_map[color_index + 0];
+          color_quads[color_table_index + 1] = palette_map[color_index + 1];
+          color_quads[color_table_index + 2] = palette_map[color_index + 2];
+        }
+        // this is the base index to use for this block
+        color_table_index = CQUAD * BYTES_PER_COLOR * color_quad_index;
+        color_quad_index++;
+        if (color_quad_index == COLORS_PER_TABLE)
+          color_quad_index = 0;
+      }
+      else
+        color_table_index = CQUAD * BYTES_PER_COLOR * encoded[stream_ptr++];
+
+      while (n_blocks--)
+      {
+        color_flags = BE_32(&encoded[stream_ptr]);
+        stream_ptr += 4;
+        // flag mask actually acts as a bit shift count here
+        flag_mask = 30;
+        block_ptr = row_ptr + pixel_ptr;
+        for (pixel_y = 0; pixel_y < 4; pixel_y++)
+        {
+          for (pixel_x = 0; pixel_x < 4; pixel_x++)
+          {
+            color_index = color_table_index + (BYTES_PER_COLOR * 
+              ((color_flags >> flag_mask) & 0x03));
+            flag_mask -= 2;
+
+            decoded[block_ptr++] = color_quads[color_index + 0];
+            decoded[block_ptr++] = color_quads[color_index + 1];
+            decoded[block_ptr++] = color_quads[color_index + 2];
+            if (bytes_per_pixel == 4) /* 32bpp */
+              block_ptr++;
+          }
+          block_ptr += row_inc;
+        }
+        ADVANCE_BLOCK();
+      }
+      break;
+
+    // 8-color block encoding
+    case 0xC0:
+    case 0xD0:
+      n_blocks = (opcode & 0x0F) + 1;
+
+      // figure out which color octet to use to paint the 8-color block
+      if ((opcode & 0xF0) == 0xC0)
+      {
+        // fetch the next 8 colors from bytestream and store in next
+        // available entry in the color octet table
+        for (i = 0; i < COCTET; i++)
+        {
+          color_index = encoded[stream_ptr++] * BYTES_PER_COLOR;
+          color_table_index = COCTET * BYTES_PER_COLOR * color_octet_index + 
+            (i * BYTES_PER_COLOR);
+          color_octets[color_table_index + 0] = palette_map[color_index + 0];
+          color_octets[color_table_index + 1] = palette_map[color_index + 1];
+          color_octets[color_table_index + 2] = palette_map[color_index + 2];
+        }
+        // this is the base index to use for this block
+        color_table_index = COCTET * BYTES_PER_COLOR * color_octet_index;
+        color_octet_index++;
+        if (color_octet_index == COLORS_PER_TABLE)
+          color_octet_index = 0;
+      }
+      else
+        color_table_index = COCTET * BYTES_PER_COLOR * encoded[stream_ptr++];
+
+      while (n_blocks--)
+      {
+        /*
+          For this input:
+            01 23 45 67 89 AB
+          This is the output:
+            flags_a = xx012456, flags_b = xx89A37B
+        */
+        // build the color flags
+        color_flags_a = color_flags_b = 0;
+        color_flags_a =
+          (encoded[stream_ptr + 0] << 16) |
+          ((encoded[stream_ptr + 1] & 0xF0) << 8) |
+          ((encoded[stream_ptr + 2] & 0xF0) << 4) |
+          ((encoded[stream_ptr + 2] & 0x0F) << 4) |
+          ((encoded[stream_ptr + 3] & 0xF0) >> 4);
+        color_flags_b =
+          (encoded[stream_ptr + 4] << 16) |
+          ((encoded[stream_ptr + 5] & 0xF0) << 8) |
+          ((encoded[stream_ptr + 1] & 0x0F) << 8) |
+          ((encoded[stream_ptr + 3] & 0x0F) << 4) |
+          (encoded[stream_ptr + 5] & 0x0F);
+        stream_ptr += 6;
+
+        color_flags = color_flags_a;
+        // flag mask actually acts as a bit shift count here
+        flag_mask = 21;
+        block_ptr = row_ptr + pixel_ptr;
+        for (pixel_y = 0; pixel_y < 4; pixel_y++)
+        {
+          // reload flags at third row (iteration pixel_y == 2)
+          if (pixel_y == 2)
+          {
+            color_flags = color_flags_b;
+            flag_mask = 21;
+          }
+          for (pixel_x = 0; pixel_x < 4; pixel_x++)
+          {
+            color_index = color_table_index + (BYTES_PER_COLOR * 
+              ((color_flags >> flag_mask) & 0x07));
+            flag_mask -= 3;
+
+            decoded[block_ptr++] = color_octets[color_index + 0];
+            decoded[block_ptr++] = color_octets[color_index + 1];
+            decoded[block_ptr++] = color_octets[color_index + 2];
+            if (bytes_per_pixel == 4) /* 32bpp */
+              block_ptr++;
+          }
+          block_ptr += row_inc;
+        }
+        ADVANCE_BLOCK();
+      }
+      break;
+
+    // 16-color block encoding (every pixel is a different color)
+    case 0xE0:
+      n_blocks = (opcode & 0x0F) + 1;
+
+      while (n_blocks--)
+      {
+        block_ptr = row_ptr + pixel_ptr;
+        for (pixel_y = 0; pixel_y < 4; pixel_y++)
+        {
+          for (pixel_x = 0; pixel_x < 4; pixel_x++)
+          {
+            color_index = encoded[stream_ptr++] * BYTES_PER_COLOR;
+            decoded[block_ptr++] = palette_map[color_index + 0];
+            decoded[block_ptr++] = palette_map[color_index + 1];
+            decoded[block_ptr++] = palette_map[color_index + 2];
+            if (bytes_per_pixel == 4) /* 32bpp */
+              block_ptr++;
+          }
+          block_ptr += row_inc;
+        }
+        ADVANCE_BLOCK();
+      }
+      break;
+
+    case 0xF0:
+      mp_msg(MSGT_DECVIDEO, MSGL_HINT, "0xF0 opcode seen in SMC chunk (MPlayer developers would like to know)\n");
+      break;
+    }
+  }
+}