Mercurial > mplayer.hg
diff libmpdemux/frequencies.h @ 9131:67d28a3f918a
The code for converting RGB to YUV in bmovl is slow because it uses
floating point arithmetic. The attached patch changes it to use integers
instead, giving about a 2x performance boost on animations.
Jonas Jensen <jbj@knef.dk>
author | arpi |
---|---|
date | Tue, 28 Jan 2003 00:27:59 +0000 |
parents | 17651509aced |
children | b40d7c9a6ace |