diff libvo/gtf.h @ 9131:67d28a3f918a

The code for converting RGB to YUV in bmovl is slow because it uses floating point arithmetic. The attached patch changes it to use integers instead, giving about a 2x performance boost on animations. Jonas Jensen <jbj@knef.dk>
author arpi
date Tue, 28 Jan 2003 00:27:59 +0000
parents 21e1ab99cb21
children edfe34c5405d
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