diff DOCS/man/en/mplayer.1 @ 18655:6aa0b26d584b

Add yuv to rgb conversion using a 3D lookup texture
author reimar
date Thu, 08 Jun 2006 19:02:56 +0000
parents e3de7d08ae51
children 705ee62e574b
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--- a/DOCS/man/en/mplayer.1	Thu Jun 08 18:56:33 2006 +0000
+++ b/DOCS/man/en/mplayer.1	Thu Jun 08 19:02:56 2006 +0000
@@ -3076,6 +3076,12 @@
 At least three texture units are needed.
 Provides saturation and hue control.
 This method is fast but inexact.
+.br
+6: Use a 3D texture to do conversion via lookup.
+Needs the GL_ARB_fragment_program extension and at least four texture units.
+Provides brightness, contrast, saturation, hue and gamma control.
+Gamma can also be set independently for red, green and blue.
+Speed depends more on GPU memory bandwidth than other methods.
 .RE
 .IPs [l|c]scaler=<n>
 Select the scaling function to use (seperately for luma and chroma).