Mercurial > mplayer.hg
diff DOCS/man/en/mplayer.1 @ 18655:6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
author | reimar |
---|---|
date | Thu, 08 Jun 2006 19:02:56 +0000 |
parents | e3de7d08ae51 |
children | 705ee62e574b |
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--- a/DOCS/man/en/mplayer.1 Thu Jun 08 18:56:33 2006 +0000 +++ b/DOCS/man/en/mplayer.1 Thu Jun 08 19:02:56 2006 +0000 @@ -3076,6 +3076,12 @@ At least three texture units are needed. Provides saturation and hue control. This method is fast but inexact. +.br +6: Use a 3D texture to do conversion via lookup. +Needs the GL_ARB_fragment_program extension and at least four texture units. +Provides brightness, contrast, saturation, hue and gamma control. +Gamma can also be set independently for red, green and blue. +Speed depends more on GPU memory bandwidth than other methods. .RE .IPs [l|c]scaler=<n> Select the scaling function to use (seperately for luma and chroma).