diff spudec.h @ 6110:7bea806b9c5f

Improvment for spu subtitles. Removed the integreted spudec in vobsub. Various cleanup/bugfix in vobsub (no more auto palette when a true one is here) HW spu rendering moved in spudec because we first need to reassable the packet before sending them to the hw. Spudec is now created only if nedded.
author albeu
date Fri, 17 May 2002 23:47:27 +0000
parents 31159f453cf9
children f33d4ab7a6b2
line wrap: on
line diff
--- a/spudec.h	Fri May 17 20:55:16 2002 +0000
+++ b/spudec.h	Fri May 17 23:47:27 2002 +0000
@@ -7,11 +7,12 @@
 void spudec_draw_scaled(void *this, unsigned int dxs, unsigned int dys, void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride));
 void spudec_update_palette(void *this, unsigned int *palette);
 void *spudec_new_scaled(unsigned int *palette, unsigned int frame_width, unsigned int frame_height);
+void *spudec_new_scaled_vobsub(unsigned int *palette, unsigned int *cuspal, unsigned int custom, unsigned int frame_width, unsigned int frame_height);
 void *spudec_new(unsigned int *palette);
 void spudec_free(void *this);
 void spudec_reset(void *this);	// called after seek
 int spudec_visible(void *this); // check if spu is visible
-void spudec_set_font_factor(double factor); // sets the equivalent to ffactor
-
+void spudec_set_font_factor(void * this, double factor); // sets the equivalent to ffactor
+void spudec_set_hw_spu(void *this, vo_functions_t *hw_spu);
 #endif