diff libswscale/swscale_altivec_template.c @ 18861:8579acff875e

Move postproc ---> libswscale
author lucabe
date Fri, 30 Jun 2006 12:00:31 +0000
parents
children e40cf0305d4e
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/libswscale/swscale_altivec_template.c	Fri Jun 30 12:00:31 2006 +0000
@@ -0,0 +1,541 @@
+/*
+  AltiVec-enhanced yuv2yuvX
+
+    Copyright (C) 2004 Romain Dolbeau <romain@dolbeau.org>
+    based on the equivalent C code in "postproc/swscale.c"
+
+
+    This program is free software; you can redistribute it and/or modify
+    it under the terms of the GNU General Public License as published by
+    the Free Software Foundation; either version 2 of the License, or
+    (at your option) any later version.
+
+    This program is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+    GNU General Public License for more details.
+
+    You should have received a copy of the GNU General Public License
+    along with this program; if not, write to the Free Software
+    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+*/
+
+#ifdef CONFIG_DARWIN
+#define AVV(x...) (x)
+#else
+#define AVV(x...) {x}
+#endif
+
+#define vzero vec_splat_s32(0)
+
+static inline void
+altivec_packIntArrayToCharArray(int *val, uint8_t* dest, int dstW) {
+  register int i;
+  vector unsigned int altivec_vectorShiftInt19 =
+    vec_add(vec_splat_u32(10),vec_splat_u32(9));
+  if ((unsigned long)dest % 16) {
+    /* badly aligned store, we force store alignement */
+    /* and will handle load misalignement on val w/ vec_perm */
+    for (i = 0 ; (i < dstW) &&
+	   (((unsigned long)dest + i) % 16) ; i++) {
+      int t = val[i] >> 19;
+      dest[i] = (t < 0) ? 0 : ((t > 255) ? 255 : t);
+    }
+    vector unsigned char perm1 = vec_lvsl(i << 2, val);
+    vector signed int v1 = vec_ld(i << 2, val);
+    for ( ; i < (dstW - 15); i+=16) {
+      int offset = i << 2;
+      vector signed int v2 = vec_ld(offset + 16, val);
+      vector signed int v3 = vec_ld(offset + 32, val);
+      vector signed int v4 = vec_ld(offset + 48, val);
+      vector signed int v5 = vec_ld(offset + 64, val);
+      vector signed int v12 = vec_perm(v1,v2,perm1);
+      vector signed int v23 = vec_perm(v2,v3,perm1);
+      vector signed int v34 = vec_perm(v3,v4,perm1);
+      vector signed int v45 = vec_perm(v4,v5,perm1);
+      
+      vector signed int vA = vec_sra(v12, altivec_vectorShiftInt19);
+      vector signed int vB = vec_sra(v23, altivec_vectorShiftInt19);
+      vector signed int vC = vec_sra(v34, altivec_vectorShiftInt19);
+      vector signed int vD = vec_sra(v45, altivec_vectorShiftInt19);
+      vector unsigned short vs1 = vec_packsu(vA, vB);
+      vector unsigned short vs2 = vec_packsu(vC, vD);
+      vector unsigned char vf = vec_packsu(vs1, vs2);
+      vec_st(vf, i, dest);
+      v1 = v5;
+    }
+  } else { // dest is properly aligned, great
+    for (i = 0; i < (dstW - 15); i+=16) {
+      int offset = i << 2;
+      vector signed int v1 = vec_ld(offset, val);
+      vector signed int v2 = vec_ld(offset + 16, val);
+      vector signed int v3 = vec_ld(offset + 32, val);
+      vector signed int v4 = vec_ld(offset + 48, val);
+      vector signed int v5 = vec_sra(v1, altivec_vectorShiftInt19);
+      vector signed int v6 = vec_sra(v2, altivec_vectorShiftInt19);
+      vector signed int v7 = vec_sra(v3, altivec_vectorShiftInt19);
+      vector signed int v8 = vec_sra(v4, altivec_vectorShiftInt19);
+      vector unsigned short vs1 = vec_packsu(v5, v6);
+      vector unsigned short vs2 = vec_packsu(v7, v8);
+      vector unsigned char vf = vec_packsu(vs1, vs2);
+      vec_st(vf, i, dest);
+    }
+  }
+  for ( ; i < dstW ; i++) {
+    int t = val[i] >> 19;
+    dest[i] = (t < 0) ? 0 : ((t > 255) ? 255 : t);
+  }
+}
+
+static inline void
+yuv2yuvX_altivec_real(int16_t *lumFilter, int16_t **lumSrc, int lumFilterSize,
+		      int16_t *chrFilter, int16_t **chrSrc, int chrFilterSize,
+		      uint8_t *dest, uint8_t *uDest, uint8_t *vDest, int dstW, int chrDstW)
+{
+  const vector signed int vini = {(1 << 18), (1 << 18), (1 << 18), (1 << 18)};
+  register int i, j;
+  {
+    int __attribute__ ((aligned (16))) val[dstW];
+    
+    for (i = 0; i < (dstW -7); i+=4) {
+      vec_st(vini, i << 2, val);
+    }
+    for (; i < dstW; i++) {
+      val[i] = (1 << 18);
+    }
+    
+    for (j = 0; j < lumFilterSize; j++) {
+      vector signed short vLumFilter = vec_ld(j << 1, lumFilter);
+      vector unsigned char perm0 = vec_lvsl(j << 1, lumFilter);
+      vLumFilter = vec_perm(vLumFilter, vLumFilter, perm0);
+      vLumFilter = vec_splat(vLumFilter, 0); // lumFilter[j] is loaded 8 times in vLumFilter
+      
+      vector unsigned char perm = vec_lvsl(0, lumSrc[j]);
+      vector signed short l1 = vec_ld(0, lumSrc[j]);
+      
+      for (i = 0; i < (dstW - 7); i+=8) {
+	int offset = i << 2;
+	vector signed short l2 = vec_ld((i << 1) + 16, lumSrc[j]);
+	
+	vector signed int v1 = vec_ld(offset, val);
+	vector signed int v2 = vec_ld(offset + 16, val);
+	
+	vector signed short ls = vec_perm(l1, l2, perm); // lumSrc[j][i] ... lumSrc[j][i+7]
+	
+	vector signed int i1 = vec_mule(vLumFilter, ls);
+	vector signed int i2 = vec_mulo(vLumFilter, ls);
+	
+	vector signed int vf1 = vec_mergeh(i1, i2);
+	vector signed int vf2 = vec_mergel(i1, i2); // lumSrc[j][i] * lumFilter[j] ... lumSrc[j][i+7] * lumFilter[j]
+	
+	vector signed int vo1 = vec_add(v1, vf1);
+	vector signed int vo2 = vec_add(v2, vf2);
+	
+	vec_st(vo1, offset, val);
+	vec_st(vo2, offset + 16, val);
+	
+	l1 = l2;
+      }
+      for ( ; i < dstW; i++) {
+	val[i] += lumSrc[j][i] * lumFilter[j];
+      }
+    }
+    altivec_packIntArrayToCharArray(val,dest,dstW);
+  }
+  if (uDest != 0) {
+    int  __attribute__ ((aligned (16))) u[chrDstW];
+    int  __attribute__ ((aligned (16))) v[chrDstW];
+
+    for (i = 0; i < (chrDstW -7); i+=4) {
+      vec_st(vini, i << 2, u);
+      vec_st(vini, i << 2, v);
+    }
+    for (; i < chrDstW; i++) {
+      u[i] = (1 << 18);
+      v[i] = (1 << 18);
+    }
+    
+    for (j = 0; j < chrFilterSize; j++) {
+      vector signed short vChrFilter = vec_ld(j << 1, chrFilter);
+      vector unsigned char perm0 = vec_lvsl(j << 1, chrFilter);
+      vChrFilter = vec_perm(vChrFilter, vChrFilter, perm0);
+      vChrFilter = vec_splat(vChrFilter, 0); // chrFilter[j] is loaded 8 times in vChrFilter
+      
+      vector unsigned char perm = vec_lvsl(0, chrSrc[j]);
+      vector signed short l1 = vec_ld(0, chrSrc[j]);
+      vector signed short l1_V = vec_ld(2048 << 1, chrSrc[j]);
+      
+      for (i = 0; i < (chrDstW - 7); i+=8) {
+	int offset = i << 2;
+	vector signed short l2 = vec_ld((i << 1) + 16, chrSrc[j]);
+	vector signed short l2_V = vec_ld(((i + 2048) << 1) + 16, chrSrc[j]);
+	
+	vector signed int v1 = vec_ld(offset, u);
+	vector signed int v2 = vec_ld(offset + 16, u);
+	vector signed int v1_V = vec_ld(offset, v);
+	vector signed int v2_V = vec_ld(offset + 16, v);
+	
+	vector signed short ls = vec_perm(l1, l2, perm); // chrSrc[j][i] ... chrSrc[j][i+7]
+	vector signed short ls_V = vec_perm(l1_V, l2_V, perm); // chrSrc[j][i+2048] ... chrSrc[j][i+2055]
+	
+	vector signed int i1 = vec_mule(vChrFilter, ls);
+	vector signed int i2 = vec_mulo(vChrFilter, ls);
+	vector signed int i1_V = vec_mule(vChrFilter, ls_V);
+	vector signed int i2_V = vec_mulo(vChrFilter, ls_V);
+	
+	vector signed int vf1 = vec_mergeh(i1, i2);
+	vector signed int vf2 = vec_mergel(i1, i2); // chrSrc[j][i] * chrFilter[j] ... chrSrc[j][i+7] * chrFilter[j]
+	vector signed int vf1_V = vec_mergeh(i1_V, i2_V);
+	vector signed int vf2_V = vec_mergel(i1_V, i2_V); // chrSrc[j][i] * chrFilter[j] ... chrSrc[j][i+7] * chrFilter[j]
+	
+	vector signed int vo1 = vec_add(v1, vf1);
+	vector signed int vo2 = vec_add(v2, vf2);
+	vector signed int vo1_V = vec_add(v1_V, vf1_V);
+	vector signed int vo2_V = vec_add(v2_V, vf2_V);
+	
+	vec_st(vo1, offset, u);
+	vec_st(vo2, offset + 16, u);
+	vec_st(vo1_V, offset, v);
+	vec_st(vo2_V, offset + 16, v);
+	
+	l1 = l2;
+	l1_V = l2_V;
+      }
+      for ( ; i < chrDstW; i++) {
+	u[i] += chrSrc[j][i] * chrFilter[j];
+	v[i] += chrSrc[j][i + 2048] * chrFilter[j];
+      } 
+    }
+    altivec_packIntArrayToCharArray(u,uDest,chrDstW);
+    altivec_packIntArrayToCharArray(v,vDest,chrDstW);
+  }
+}
+
+static inline void hScale_altivec_real(int16_t *dst, int dstW, uint8_t *src, int srcW, int xInc, int16_t *filter, int16_t *filterPos, int filterSize) {
+  register int i;
+  int __attribute__ ((aligned (16))) tempo[4];
+
+  if (filterSize % 4) {
+    for(i=0; i<dstW; i++) {
+      register int j;
+      register int srcPos = filterPos[i];
+      register int val = 0;
+      for(j=0; j<filterSize; j++) {
+	val += ((int)src[srcPos + j])*filter[filterSize*i + j];
+      }
+      dst[i] = MIN(MAX(0, val>>7), (1<<15)-1);
+    }
+  }
+  else
+  switch (filterSize) {
+  case 4:
+    {
+      for(i=0; i<dstW; i++) {
+	register int j;
+	register int srcPos = filterPos[i];
+
+	vector unsigned char src_v0 = vec_ld(srcPos, src);
+	vector unsigned char src_v1;
+	if ((((int)src + srcPos)% 16) > 12) {
+	  src_v1 = vec_ld(srcPos + 16, src);
+	}
+	vector unsigned char src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));
+
+	vector signed short src_v = // vec_unpackh sign-extends...
+	  (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
+	// now put our elements in the even slots
+	src_v = vec_mergeh(src_v, (vector signed short)vzero);
+
+	vector signed short filter_v = vec_ld(i << 3, filter);
+        // the 3 above is 2 (filterSize == 4) + 1 (sizeof(short) == 2)
+
+        // the neat trick : we only care for half the elements,
+        // high or low depending on (i<<3)%16 (it's 0 or 8 here),
+        // and we're going to use vec_mule, so we chose
+        // carefully how to "unpack" the elements into the even slots
+	if ((i << 3) % 16)
+	  filter_v = vec_mergel(filter_v,(vector signed short)vzero);
+	else
+	  filter_v = vec_mergeh(filter_v,(vector signed short)vzero);
+
+	vector signed int val_vEven = vec_mule(src_v, filter_v);
+	vector signed int val_s = vec_sums(val_vEven, vzero);
+	vec_st(val_s, 0, tempo);
+	dst[i] = MIN(MAX(0, tempo[3]>>7), (1<<15)-1);
+      }
+    }
+    break;
+
+  case 8:
+    {
+      for(i=0; i<dstW; i++) {
+	register int srcPos = filterPos[i];
+
+	vector unsigned char src_v0 = vec_ld(srcPos, src);
+	vector unsigned char src_v1;
+	if ((((int)src + srcPos)% 16) > 8) {
+	  src_v1 = vec_ld(srcPos + 16, src);
+	}
+	vector unsigned char src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));
+
+	vector signed short src_v = // vec_unpackh sign-extends...
+	  (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
+	vector signed short filter_v = vec_ld(i << 4, filter);
+        // the 4 above is 3 (filterSize == 8) + 1 (sizeof(short) == 2)
+
+	vector signed int val_v = vec_msums(src_v, filter_v, (vector signed int)vzero);
+	vector signed int val_s = vec_sums(val_v, vzero);
+	vec_st(val_s, 0, tempo);
+	dst[i] = MIN(MAX(0, tempo[3]>>7), (1<<15)-1);
+      }
+    }
+    break;
+
+  case 16:
+    {
+      for(i=0; i<dstW; i++) {
+	register int srcPos = filterPos[i];
+
+	vector unsigned char src_v0 = vec_ld(srcPos, src);
+	vector unsigned char src_v1 = vec_ld(srcPos + 16, src);
+	vector unsigned char src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));
+
+	vector signed short src_vA = // vec_unpackh sign-extends...
+	  (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
+	vector signed short src_vB = // vec_unpackh sign-extends...
+	  (vector signed short)(vec_mergel((vector unsigned char)vzero, src_vF));
+
+	vector signed short filter_v0 = vec_ld(i << 5, filter);
+       	vector signed short filter_v1 = vec_ld((i << 5) + 16, filter);
+        // the 5 above are 4 (filterSize == 16) + 1 (sizeof(short) == 2)
+
+	vector signed int val_acc = vec_msums(src_vA, filter_v0, (vector signed int)vzero);
+	vector signed int val_v = vec_msums(src_vB, filter_v1, val_acc);
+
+	vector signed int val_s = vec_sums(val_v, vzero);
+
+	vec_st(val_s, 0, tempo);
+	dst[i] = MIN(MAX(0, tempo[3]>>7), (1<<15)-1);
+      }
+    }
+    break;
+    
+  default:
+    {
+      for(i=0; i<dstW; i++) {
+	register int j;
+	register int srcPos = filterPos[i];
+
+        vector signed int val_v = (vector signed int)vzero;
+	vector signed short filter_v0R = vec_ld(i * 2 * filterSize, filter);
+        vector unsigned char permF = vec_lvsl((i * 2 * filterSize), filter);
+
+        vector unsigned char src_v0 = vec_ld(srcPos, src);
+        vector unsigned char permS = vec_lvsl(srcPos, src);
+
+        for (j = 0 ; j < filterSize - 15; j += 16) {
+          vector unsigned char src_v1 = vec_ld(srcPos + j + 16, src);
+          vector unsigned char src_vF = vec_perm(src_v0, src_v1, permS);
+          
+          vector signed short src_vA = // vec_unpackh sign-extends...
+            (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
+          vector signed short src_vB = // vec_unpackh sign-extends...
+            (vector signed short)(vec_mergel((vector unsigned char)vzero, src_vF));
+          
+          vector signed short filter_v1R = vec_ld((i * 2 * filterSize) + (j * 2) + 16, filter);
+          vector signed short filter_v2R = vec_ld((i * 2 * filterSize) + (j * 2) + 32, filter);
+          vector signed short filter_v0 = vec_perm(filter_v0R, filter_v1R, permF);
+          vector signed short filter_v1 = vec_perm(filter_v1R, filter_v2R, permF);
+          
+          vector signed int val_acc = vec_msums(src_vA, filter_v0, val_v);
+          val_v = vec_msums(src_vB, filter_v1, val_acc);
+
+          filter_v0R = filter_v2R;
+          src_v0 = src_v1;
+        }
+
+        if (j < (filterSize-7)) {
+          // loading src_v0 is useless, it's already done above
+          //vector unsigned char src_v0 = vec_ld(srcPos + j, src);
+          vector unsigned char src_v1;
+          if ((((int)src + srcPos)% 16) > 8) {
+            src_v1 = vec_ld(srcPos + j + 16, src);
+          }
+          vector unsigned char src_vF = vec_perm(src_v0, src_v1, permS);
+          
+          vector signed short src_v = // vec_unpackh sign-extends...
+            (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
+          // loading filter_v0R is useless, it's already done above
+          //vector signed short filter_v0R = vec_ld((i * 2 * filterSize) + j, filter);
+          vector signed short filter_v1R = vec_ld((i * 2 * filterSize) + (j * 2) + 16, filter);
+          vector signed short filter_v = vec_perm(filter_v0R, filter_v1R, permF);
+          
+          val_v = vec_msums(src_v, filter_v, val_v);
+        }
+
+        vector signed int val_s = vec_sums(val_v, vzero);
+          
+        vec_st(val_s, 0, tempo);
+        dst[i] = MIN(MAX(0, tempo[3]>>7), (1<<15)-1);        
+      }
+      
+    }
+  }
+}
+
+static inline int yv12toyuy2_unscaled_altivec(SwsContext *c, uint8_t* src[], int srcStride[], int srcSliceY,
+     int srcSliceH, uint8_t* dstParam[], int dstStride_a[]) {
+  uint8_t *dst=dstParam[0] + dstStride_a[0]*srcSliceY;
+  // yv12toyuy2( src[0],src[1],src[2],dst,c->srcW,srcSliceH,srcStride[0],srcStride[1],dstStride[0] );
+  uint8_t *ysrc = src[0];
+  uint8_t *usrc = src[1];
+  uint8_t *vsrc = src[2];
+  const int width = c->srcW;
+  const int height = srcSliceH;
+  const int lumStride = srcStride[0];
+  const int chromStride = srcStride[1];
+  const int dstStride = dstStride_a[0];
+  const vector unsigned char yperm = vec_lvsl(0, ysrc);
+  const int vertLumPerChroma = 2;  
+  register unsigned int y;
+
+  if(width&15){
+    yv12toyuy2( ysrc, usrc, vsrc, dst,c->srcW,srcSliceH, lumStride, chromStride, dstStride);
+    return srcSliceH;
+  }
+
+  /* this code assume:
+
+  1) dst is 16 bytes-aligned
+  2) dstStride is a multiple of 16
+  3) width is a multiple of 16
+  4) lum&chrom stride are multiple of 8
+  */
+  
+  for(y=0; y<height; y++)
+    {
+      int i;
+      for (i = 0; i < width - 31; i+= 32) {
+	const unsigned int j = i >> 1;
+	vector unsigned char v_yA = vec_ld(i, ysrc);
+	vector unsigned char v_yB = vec_ld(i + 16, ysrc);
+	vector unsigned char v_yC = vec_ld(i + 32, ysrc);
+	vector unsigned char v_y1 = vec_perm(v_yA, v_yB, yperm);
+	vector unsigned char v_y2 = vec_perm(v_yB, v_yC, yperm);
+	vector unsigned char v_uA = vec_ld(j, usrc);
+	vector unsigned char v_uB = vec_ld(j + 16, usrc);
+	vector unsigned char v_u = vec_perm(v_uA, v_uB, vec_lvsl(j, usrc));
+	vector unsigned char v_vA = vec_ld(j, vsrc);
+	vector unsigned char v_vB = vec_ld(j + 16, vsrc);
+	vector unsigned char v_v = vec_perm(v_vA, v_vB, vec_lvsl(j, vsrc));
+	vector unsigned char v_uv_a = vec_mergeh(v_u, v_v);
+	vector unsigned char v_uv_b = vec_mergel(v_u, v_v);
+	vector unsigned char v_yuy2_0 = vec_mergeh(v_y1, v_uv_a);
+	vector unsigned char v_yuy2_1 = vec_mergel(v_y1, v_uv_a);
+	vector unsigned char v_yuy2_2 = vec_mergeh(v_y2, v_uv_b);
+	vector unsigned char v_yuy2_3 = vec_mergel(v_y2, v_uv_b);
+	vec_st(v_yuy2_0, (i << 1), dst);
+	vec_st(v_yuy2_1, (i << 1) + 16, dst);
+	vec_st(v_yuy2_2, (i << 1) + 32, dst);
+	vec_st(v_yuy2_3, (i << 1) + 48, dst);
+      }
+      if (i < width) {
+	const unsigned int j = i >> 1;
+	vector unsigned char v_y1 = vec_ld(i, ysrc);
+	vector unsigned char v_u = vec_ld(j, usrc);
+	vector unsigned char v_v = vec_ld(j, vsrc);
+	vector unsigned char v_uv_a = vec_mergeh(v_u, v_v);
+	vector unsigned char v_yuy2_0 = vec_mergeh(v_y1, v_uv_a);
+	vector unsigned char v_yuy2_1 = vec_mergel(v_y1, v_uv_a);
+	vec_st(v_yuy2_0, (i << 1), dst);
+	vec_st(v_yuy2_1, (i << 1) + 16, dst);
+      }
+      if((y&(vertLumPerChroma-1))==(vertLumPerChroma-1) )
+	{
+	  usrc += chromStride;
+	  vsrc += chromStride;
+	}
+      ysrc += lumStride;
+      dst += dstStride;
+    }
+  
+  return srcSliceH;
+}
+
+static inline int yv12touyvy_unscaled_altivec(SwsContext *c, uint8_t* src[], int srcStride[], int srcSliceY,
+     int srcSliceH, uint8_t* dstParam[], int dstStride_a[]) {
+  uint8_t *dst=dstParam[0] + dstStride_a[0]*srcSliceY;
+  // yv12toyuy2( src[0],src[1],src[2],dst,c->srcW,srcSliceH,srcStride[0],srcStride[1],dstStride[0] );
+  uint8_t *ysrc = src[0];
+  uint8_t *usrc = src[1];
+  uint8_t *vsrc = src[2];
+  const int width = c->srcW;
+  const int height = srcSliceH;
+  const int lumStride = srcStride[0];
+  const int chromStride = srcStride[1];
+  const int dstStride = dstStride_a[0];
+  const int vertLumPerChroma = 2;
+  const vector unsigned char yperm = vec_lvsl(0, ysrc);
+  register unsigned int y;
+
+  if(width&15){
+    yv12touyvy( ysrc, usrc, vsrc, dst,c->srcW,srcSliceH, lumStride, chromStride, dstStride);
+    return srcSliceH;
+  }
+
+  /* this code assume:
+
+  1) dst is 16 bytes-aligned
+  2) dstStride is a multiple of 16
+  3) width is a multiple of 16
+  4) lum&chrom stride are multiple of 8
+  */
+  
+  for(y=0; y<height; y++)
+    {
+      int i;
+      for (i = 0; i < width - 31; i+= 32) {
+	const unsigned int j = i >> 1;
+	vector unsigned char v_yA = vec_ld(i, ysrc);
+	vector unsigned char v_yB = vec_ld(i + 16, ysrc);
+	vector unsigned char v_yC = vec_ld(i + 32, ysrc);
+	vector unsigned char v_y1 = vec_perm(v_yA, v_yB, yperm);
+	vector unsigned char v_y2 = vec_perm(v_yB, v_yC, yperm);
+	vector unsigned char v_uA = vec_ld(j, usrc);
+	vector unsigned char v_uB = vec_ld(j + 16, usrc);
+	vector unsigned char v_u = vec_perm(v_uA, v_uB, vec_lvsl(j, usrc));
+	vector unsigned char v_vA = vec_ld(j, vsrc);
+	vector unsigned char v_vB = vec_ld(j + 16, vsrc);
+	vector unsigned char v_v = vec_perm(v_vA, v_vB, vec_lvsl(j, vsrc));
+	vector unsigned char v_uv_a = vec_mergeh(v_u, v_v);
+	vector unsigned char v_uv_b = vec_mergel(v_u, v_v);
+	vector unsigned char v_uyvy_0 = vec_mergeh(v_uv_a, v_y1);
+	vector unsigned char v_uyvy_1 = vec_mergel(v_uv_a, v_y1);
+	vector unsigned char v_uyvy_2 = vec_mergeh(v_uv_b, v_y2);
+	vector unsigned char v_uyvy_3 = vec_mergel(v_uv_b, v_y2);
+	vec_st(v_uyvy_0, (i << 1), dst);
+	vec_st(v_uyvy_1, (i << 1) + 16, dst);
+	vec_st(v_uyvy_2, (i << 1) + 32, dst);
+	vec_st(v_uyvy_3, (i << 1) + 48, dst);
+      }
+      if (i < width) {
+	const unsigned int j = i >> 1;
+	vector unsigned char v_y1 = vec_ld(i, ysrc);
+	vector unsigned char v_u = vec_ld(j, usrc);
+	vector unsigned char v_v = vec_ld(j, vsrc);
+	vector unsigned char v_uv_a = vec_mergeh(v_u, v_v);
+	vector unsigned char v_uyvy_0 = vec_mergeh(v_uv_a, v_y1);
+	vector unsigned char v_uyvy_1 = vec_mergel(v_uv_a, v_y1);
+	vec_st(v_uyvy_0, (i << 1), dst);
+	vec_st(v_uyvy_1, (i << 1) + 16, dst);
+      }
+      if((y&(vertLumPerChroma-1))==(vertLumPerChroma-1) )
+	{
+	  usrc += chromStride;
+	  vsrc += chromStride;
+	}
+      ysrc += lumStride;
+      dst += dstStride;
+    }
+  return srcSliceH;
+}