diff libvo/osx_objc_common.m @ 35086:8848682f4035

Split out an objective-C common OS X layer, to be reused by -vo gl.
author reimar
date Thu, 13 Sep 2012 19:20:47 +0000
parents libvo/vo_corevideo.m@5a9728bbb51e
children 9fcfc9c5f038
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/libvo/osx_objc_common.m	Thu Sep 13 19:20:47 2012 +0000
@@ -0,0 +1,609 @@
+/*
+ * CoreVideo video output driver
+ * Copyright (c) 2005 Nicolas Plourde <nicolasplourde@gmail.com>
+ *
+ * This file is part of MPlayer.
+ *
+ * MPlayer is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * MPlayer is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with MPlayer; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#import "osx_objc_common.h"
+#include <Carbon/Carbon.h>
+#include <CoreServices/CoreServices.h>
+//special workaround for Apple bug #6267445
+//(OSServices Power API disabled in OSServices.h for 64bit systems)
+#ifndef __POWER__
+#include <CoreServices/../Frameworks/OSServices.framework/Headers/Power.h>
+#endif
+
+//MPLAYER
+#include "config.h"
+#include "video_out.h"
+#include "aspect.h"
+#include "mp_msg.h"
+#include "mp_fifo.h"
+
+#include "input/input.h"
+#include "input/mouse.h"
+
+#include "osdep/keycodes.h"
+#include "osx_common.h"
+
+static float winAlpha = 1;
+
+static BOOL isLeopardOrLater;
+
+static NSAutoreleasePool *autoreleasepool;
+static MPCommonOpenGLView *oglv;
+
+int vo_osx_init(void)
+{
+    autoreleasepool = [[NSAutoreleasePool alloc] init];
+    oglv = [[MPCommonOpenGLView alloc] initWithFrame:NSMakeRect(0, 0, 100, 100) pixelFormat:[MPCommonOpenGLView defaultPixelFormat]];
+    [oglv autorelease];
+    [oglv display];
+    [oglv preinit];
+    return 1;
+}
+
+void vo_osx_uninit(void)
+{
+    NSAutoreleasePool *finalPool;
+    oglv = nil;
+    [autoreleasepool release];
+    finalPool = [[NSAutoreleasePool alloc] init];
+    [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:nil inMode:NSDefaultRunLoopMode dequeue:YES];
+    [finalPool release];
+}
+
+int vo_osx_config(uint32_t width, uint32_t height, uint32_t flags)
+{
+    [oglv config:width:height:flags];
+    return 1;
+}
+
+void vo_osx_ontop(void)
+{
+    vo_ontop = !vo_ontop;
+    [oglv ontop];
+}
+
+void vo_osx_fullscreen(void)
+{
+    vo_fs = !vo_fs;
+    [oglv fullscreen:YES];
+}
+
+int vo_osx_check_events(void)
+{
+    [oglv check_events];
+    return 0;
+}
+
+void vo_osx_update_xinerama_info(void)
+{
+    [oglv update_screen_info];
+}
+
+@implementation MPCommonOpenGLView
+- (void) update_screen_info
+{
+	int screen_id = xinerama_screen;
+	NSArray *screen_array = [NSScreen screens];
+	NSScreen *screen_handle;
+	NSRect screen_frame;
+
+	if(screen_id >= (int)[screen_array count])
+	{
+		mp_msg(MSGT_VO, MSGL_INFO, "[vo_corevideo] Device ID %d does not exist, falling back to main device\n", screen_id);
+		screen_id = -1;
+	}
+	if (screen_id < 0 && [self window])
+		screen_handle = [[self window] screen];
+	else
+		screen_handle = [screen_array objectAtIndex:(screen_id < 0 ? 0 : screen_id)];
+
+	screen_frame = [screen_handle frame];
+	vo_screenwidth = screen_frame.size.width;
+	vo_screenheight = screen_frame.size.height;
+	xinerama_x = screen_frame.origin.x;
+	xinerama_y = screen_frame.origin.y;
+	aspect_save_screenres(vo_screenwidth, vo_screenheight);
+}
+
+- (void) preinit
+{
+	NSOpenGLContext *glContext;
+	GLint swapInterval = 1;
+
+	NSApplicationLoad();
+	NSApp = [NSApplication sharedApplication];
+	isLeopardOrLater = floor(NSAppKitVersionNumber) > 824;
+
+	osx_foreground_hack();
+
+	// Install an event handler so the Quit menu entry works
+	// The proper way using NSApp setDelegate: and
+	// applicationShouldTerminate: does not work,
+	// probably NSApplication never installs its handler.
+	[[NSAppleEventManager sharedAppleEventManager]
+		setEventHandler:self
+		andSelector:@selector(handleQuitEvent:withReplyEvent:)
+		forEventClass:kCoreEventClass
+		andEventID:kAEQuitApplication];
+
+	//init menu
+	[self initMenu];
+
+	//create window
+	window = [[NSWindow alloc]	initWithContentRect:NSMakeRect(0, 0, 100, 100)
+								styleMask:NSTitledWindowMask|NSTexturedBackgroundWindowMask|NSClosableWindowMask|NSMiniaturizableWindowMask|NSResizableWindowMask
+								backing:NSBackingStoreBuffered defer:NO];
+
+	[window autorelease];
+	[window setDelegate:self];
+	[window setContentView:self];
+	[window setInitialFirstResponder:self];
+	[window setAcceptsMouseMovedEvents:YES];
+	[window setTitle:@"MPlayer - The Movie Player"];
+
+	winSizeMult = 1;
+
+	//create OpenGL Context
+	glContext = [[NSOpenGLContext alloc] initWithFormat:[NSOpenGLView defaultPixelFormat] shareContext:nil];
+
+	[self setOpenGLContext:glContext];
+	[glContext setValues:&swapInterval forParameter:NSOpenGLCPSwapInterval];
+	[glContext setView:self];
+	[glContext makeCurrentContext];
+	[glContext release];
+}
+
+- (void) dealloc
+{
+	[self setOpenGLContext:nil];
+	[super dealloc];
+}
+
+- (void) config:(uint32_t)width:(uint32_t)height:(uint32_t)flags
+{
+	config_movie_aspect((float)width/height);
+
+	vo_dwidth  = width  *= self->winSizeMult;
+	vo_dheight = height *= self->winSizeMult;
+
+	//config window
+	[window setContentSize:NSMakeSize(vo_dwidth, vo_dheight)];
+
+	// Do not use visibleFrame - taking the menu bar and dock into account
+	// would be nicer in principle, but currently only results in the window
+	// being placed strangely off-center since vo_dx/vo_dy calculation is
+	// not aware of it.
+	// Also flip vo_dy since the screen origin is in the bottom left on OSX.
+	[self update_screen_info];
+	[window setFrameTopLeftPoint:NSMakePoint(
+		vo_dx,
+		2*xinerama_y + vo_screenheight - vo_dy)];
+
+	vo_fs = flags & VOFLAG_FULLSCREEN;
+
+	[self rootwin];
+
+	if(vo_fs)
+		[self fullscreen: NO];
+
+	[self ontop];
+
+	if (!(flags & VOFLAG_HIDDEN))
+		//show window
+		[window makeKeyAndOrderFront:self];
+}
+
+/*
+	Init Menu
+*/
+- (void)initMenu
+{
+	NSMenu *mainMenu = [[NSMenu alloc] init];
+	NSMenu *menu, *aspectMenu;
+	NSMenuItem *menuItem;
+
+	menu = [[NSMenu alloc] init];
+	menuItem = [[NSMenuItem alloc] init];
+	[menuItem setSubmenu:menu];
+	[mainMenu addItem:menuItem];
+	// Note: setAppleMenu seems to be unnecessary from 10.6 on,
+	// but is needed for all earlier versions or the menu is
+	// messed up.
+	// Round-about way with performSelector used to avoid compiler
+	// warnings.
+	[NSApp performSelector:@selector(setAppleMenu:) withObject:menu];
+
+//Create Movie Menu
+	menu = [[NSMenu alloc] initWithTitle:@"Movie"];
+	menuItem = [[NSMenuItem alloc] initWithTitle:@"Half Size" action:@selector(menuAction:) keyEquivalent:@"0"]; [menu addItem:menuItem];
+	kHalfScreenCmd = menuItem;
+	menuItem = [[NSMenuItem alloc] initWithTitle:@"Normal Size" action:@selector(menuAction:) keyEquivalent:@"1"]; [menu addItem:menuItem];
+	kNormalScreenCmd = menuItem;
+	menuItem = [[NSMenuItem alloc] initWithTitle:@"Double Size" action:@selector(menuAction:) keyEquivalent:@"2"]; [menu addItem:menuItem];
+	kDoubleScreenCmd = menuItem;
+	menuItem = [[NSMenuItem alloc] initWithTitle:@"Full Size" action:@selector(menuAction:) keyEquivalent:@"f"]; [menu addItem:menuItem];
+	kFullScreenCmd = menuItem;
+	menuItem = [NSMenuItem separatorItem]; [menu addItem:menuItem];
+
+	aspectMenu = [[NSMenu alloc] initWithTitle:@"Aspect Ratio"];
+	menuItem = [[NSMenuItem alloc] initWithTitle:@"Keep" action:@selector(menuAction:) keyEquivalent:@""]; [aspectMenu addItem:menuItem];
+	if(vo_keepaspect) [menuItem setState:NSOnState];
+	kKeepAspectCmd = menuItem;
+	menuItem = [[NSMenuItem alloc] initWithTitle:@"Pan-Scan" action:@selector(menuAction:) keyEquivalent:@""]; [aspectMenu addItem:menuItem];
+	if(vo_panscan) [menuItem setState:NSOnState];
+	kPanScanCmd = menuItem;
+	menuItem = [NSMenuItem separatorItem]; [aspectMenu addItem:menuItem];
+	menuItem = [[NSMenuItem alloc] initWithTitle:@"Original" action:@selector(menuAction:) keyEquivalent:@""]; [aspectMenu addItem:menuItem];
+	kAspectOrgCmd = menuItem;
+	menuItem = [[NSMenuItem alloc] initWithTitle:@"4:3" action:@selector(menuAction:) keyEquivalent:@""]; [aspectMenu addItem:menuItem];
+	kAspectFullCmd = menuItem;
+	menuItem = [[NSMenuItem alloc] initWithTitle:@"16:9" action:@selector(menuAction:) keyEquivalent:@""];	[aspectMenu addItem:menuItem];
+	kAspectWideCmd = menuItem;
+	menuItem = [[NSMenuItem alloc] initWithTitle:@"Aspect Ratio" action:nil keyEquivalent:@""];
+	[menuItem setSubmenu:aspectMenu];
+	[menu addItem:menuItem];
+	[aspectMenu release];
+
+	//Add to menubar
+	menuItem = [[NSMenuItem alloc] initWithTitle:@"Movie" action:nil keyEquivalent:@""];
+	[menuItem setSubmenu:menu];
+	[mainMenu addItem:menuItem];
+
+//Create Window Menu
+	menu = [[NSMenu alloc] initWithTitle:@"Window"];
+
+	menuItem = [[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"]; [menu addItem:menuItem];
+	menuItem = [[NSMenuItem alloc] initWithTitle:@"Zoom" action:@selector(performZoom:) keyEquivalent:@""]; [menu addItem:menuItem];
+
+	//Add to menubar
+	menuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""];
+	[menuItem setSubmenu:menu];
+	[mainMenu addItem:menuItem];
+	[NSApp setWindowsMenu:menu];
+	[NSApp setMainMenu:mainMenu];
+
+	[menu release];
+	[menuItem release];
+}
+
+- (void)set_winSizeMult:(float)mult
+{
+    NSRect frame;
+    int d_width, d_height;
+    aspect(&d_width, &d_height, A_NOZOOM);
+
+    if (vo_fs) {
+        vo_fs = !vo_fs;
+        [self fullscreen:NO];
+    }
+
+    winSizeMult = mult;
+    frame.size.width  = d_width  * mult;
+    frame.size.height = d_height * mult;
+    [window setContentSize: frame.size];
+    [self reshape];
+}
+
+/*
+	Menu Action
+ */
+- (void)menuAction:(id)sender
+{
+	if(sender == kHalfScreenCmd)
+		[self set_winSizeMult: 0.5];
+	if(sender == kNormalScreenCmd)
+		[self set_winSizeMult: 1];
+	if(sender == kDoubleScreenCmd)
+		[self set_winSizeMult: 2];
+	if(sender == kFullScreenCmd)
+	{
+		vo_fs = !vo_fs;
+		[self fullscreen:NO];
+	}
+
+	if(sender == kKeepAspectCmd)
+	{
+		vo_keepaspect = !vo_keepaspect;
+		if(vo_keepaspect)
+			[kKeepAspectCmd setState:NSOnState];
+		else
+			[kKeepAspectCmd setState:NSOffState];
+
+		[self reshape];
+	}
+
+	if(sender == kPanScanCmd)
+	{
+		vo_panscan = !vo_panscan;
+		if(vo_panscan)
+			[kPanScanCmd setState:NSOnState];
+		else
+			[kPanScanCmd setState:NSOffState];
+
+		panscan_calc();
+	}
+
+	if(sender == kAspectOrgCmd)
+		change_movie_aspect(-1);
+
+	if(sender == kAspectFullCmd)
+		change_movie_aspect(4.0f/3.0f);
+
+	if(sender == kAspectWideCmd)
+		change_movie_aspect(16.0f/9.0f);
+}
+
+/*
+	Toggle Fullscreen
+*/
+- (void) fullscreen: (BOOL) animate
+{
+	static NSRect old_frame;
+	static NSRect old_view_frame;
+
+	panscan_calc();
+
+	//go fullscreen
+	if(vo_fs)
+	{
+		if(!vo_rootwin)
+		{
+			SetSystemUIMode( kUIModeAllHidden, kUIOptionAutoShowMenuBar);
+			CGDisplayHideCursor(kCGDirectMainDisplay);
+			mouseHide = YES;
+		}
+
+		old_frame = [window frame];	//save main window size & position
+		[self update_screen_info];
+
+		[window setFrame:NSMakeRect(xinerama_x, xinerama_y, vo_screenwidth, vo_screenheight) display:YES animate:animate]; //zoom-in window with nice useless sfx
+		old_view_frame = [self bounds];
+
+		[self setFrame:NSMakeRect(0, 0, vo_screenwidth, vo_screenheight)];
+		[self setNeedsDisplay:YES];
+		[window setHasShadow:NO];
+	}
+	else
+	{
+		SetSystemUIMode( kUIModeNormal, 0);
+
+		CGDisplayShowCursor(kCGDirectMainDisplay);
+		mouseHide = NO;
+
+		//revert window to previous setting
+		[self setFrame:old_view_frame];
+		[self setNeedsDisplay:YES];
+		[window setHasShadow:YES];
+		[window setFrame:old_frame display:YES animate:animate];//zoom-out window with nice useless sfx
+	}
+}
+
+/*
+	Toggle ontop
+*/
+- (void) ontop
+{
+	if(vo_ontop)
+	{
+		[window setLevel:NSScreenSaverWindowLevel];
+	}
+	else
+	{
+		[window setLevel:NSNormalWindowLevel];
+	}
+}
+
+/*
+	Toggle rootwin
+ */
+- (void) rootwin
+{
+	if(vo_rootwin)
+	{
+		[window setLevel:CGWindowLevelForKey(kCGDesktopWindowLevelKey)];
+		[window orderBack:self];
+	}
+	else
+	{
+		[window setLevel:NSNormalWindowLevel];
+	}
+}
+
+/*
+	Check event for new event
+*/
+- (void) check_events
+{
+	NSEvent *event;
+	int curTime = TickCount()/60;
+
+	//automatically hide mouse cursor (and future on-screen control?)
+	if(vo_fs && !mouseHide && !vo_rootwin)
+	{
+		if(curTime - lastMouseHide >= 5 || lastMouseHide == 0)
+		{
+			CGDisplayHideCursor(kCGDirectMainDisplay);
+			mouseHide = TRUE;
+			lastMouseHide = curTime;
+		}
+	}
+
+	//update activity every 30 seconds to prevent
+	//screensaver from starting up.
+	if(curTime - lastScreensaverUpdate >= 30 || lastScreensaverUpdate == 0)
+	{
+		UpdateSystemActivity(UsrActivity);
+		lastScreensaverUpdate = curTime;
+	}
+
+	event = [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:nil inMode:NSEventTrackingRunLoopMode dequeue:YES];
+	if (event == nil)
+		return;
+	[NSApp sendEvent:event];
+	// Without SDL's bootstrap code (include SDL.h in mplayer.c),
+	// on Leopard, we have trouble to get the play window automatically focused
+	// when the app is actived. The Following code fix this problem.
+#ifndef CONFIG_SDL
+	if (isLeopardOrLater && [event type] == NSAppKitDefined
+			&& [event subtype] == NSApplicationActivatedEventType) {
+		[window makeMainWindow];
+		[window makeKeyAndOrderFront:self];
+	}
+#endif
+}
+
+/*
+	From NSView, respond to key equivalents.
+*/
+- (BOOL)performKeyEquivalent:(NSEvent *)theEvent
+{
+	switch([theEvent keyCode])
+	{
+		case 0x21: [window setAlphaValue: winAlpha-=0.05]; return YES;
+		case 0x1e: [window setAlphaValue: winAlpha+=0.05]; return YES;
+	}
+	return NO;
+}
+
+/*
+	Process key event
+*/
+- (void) keyDown: (NSEvent *) theEvent
+{
+	int key = convert_key([theEvent keyCode], *[[theEvent characters] UTF8String]);
+	if (key != -1)
+	mplayer_put_key(key);
+}
+
+/*
+	Process mouse button event
+*/
+- (void) mouseMoved: (NSEvent *) theEvent
+{
+	if(vo_fs && !vo_rootwin)
+	{
+		CGDisplayShowCursor(kCGDirectMainDisplay);
+		mouseHide = NO;
+	}
+	if (enable_mouse_movements && !vo_rootwin) {
+		NSPoint p =[self convertPoint:[theEvent locationInWindow] fromView:nil];
+		if ([self mouse:p inRect:[self frame]]) {
+			vo_mouse_movement(p.x, [self frame].size.height - p.y);
+		}
+	}
+}
+
+- (void) mouseDown: (NSEvent *) theEvent
+{
+	[self mouseEvent: theEvent];
+}
+
+- (void) mouseUp: (NSEvent *) theEvent
+{
+	[self mouseEvent: theEvent];
+}
+
+- (void) rightMouseDown: (NSEvent *) theEvent
+{
+	[self mouseEvent: theEvent];
+}
+
+- (void) rightMouseUp: (NSEvent *) theEvent
+{
+	[self mouseEvent: theEvent];
+}
+
+- (void) otherMouseDown: (NSEvent *) theEvent
+{
+	[self mouseEvent: theEvent];
+}
+
+- (void) otherMouseUp: (NSEvent *) theEvent
+{
+	[self mouseEvent: theEvent];
+}
+
+- (void) scrollWheel: (NSEvent *) theEvent
+{
+	if([theEvent deltaY] > 0)
+		mplayer_put_key(MOUSE_BTN3);
+	else
+		mplayer_put_key(MOUSE_BTN4);
+}
+
+- (void) mouseEvent: (NSEvent *) theEvent
+{
+	if ( [theEvent buttonNumber] >= 0 && [theEvent buttonNumber] <= 9 )
+	{
+		int buttonNumber = [theEvent buttonNumber];
+		// Fix to mplayer defined button order: left, middle, right
+		if (buttonNumber == 1)
+			buttonNumber = 2;
+		else if (buttonNumber == 2)
+			buttonNumber = 1;
+		switch([theEvent type])
+		{
+			case NSLeftMouseDown:
+			case NSRightMouseDown:
+			case NSOtherMouseDown:
+				mplayer_put_key((MOUSE_BTN0 + buttonNumber) | MP_KEY_DOWN);
+				break;
+			case NSLeftMouseUp:
+			case NSRightMouseUp:
+			case NSOtherMouseUp:
+				mplayer_put_key(MOUSE_BTN0 + buttonNumber);
+				break;
+		}
+	}
+}
+
+/*
+	NSResponder
+*/
+- (BOOL) acceptsFirstResponder
+{
+	return YES;
+}
+
+- (BOOL) becomeFirstResponder
+{
+	return YES;
+}
+
+- (BOOL) resignFirstResponder
+{
+	return YES;
+}
+
+- (BOOL)windowShouldClose:(id)sender
+{
+	mplayer_put_key(KEY_CLOSE_WIN);
+	// We have to wait for MPlayer to handle this,
+	// otherwise we are in trouble if the
+	// KEY_CLOSE_WIN handler is disabled
+	return NO;
+}
+
+- (void)handleQuitEvent:(NSAppleEventDescriptor*)e withReplyEvent:(NSAppleEventDescriptor*)r
+{
+	mplayer_put_key(KEY_CLOSE_WIN);
+}
+@end