diff gui/win32/interface.c @ 34697:ac6b38cd0d45

Rename sub window video window. It was a bad idea to name the video window "sub window" at the time the GUI was written. The term "sub window" does make sense from the programmer's point of view, but it doesn't make any sense at all from the user's point of view, because the sub window simply is the window where the video will be displayed. Moreover, since the term "sub" is generally short for "subtitles", the renaming makes the code much easier to understand.
author ib
date Sat, 03 Mar 2012 16:45:15 +0000
parents 4ff933a89818
children ebcc17a3c165
line wrap: on
line diff
--- a/gui/win32/interface.c	Sat Mar 03 14:03:18 2012 +0000
+++ b/gui/win32/interface.c	Sat Mar 03 16:45:15 2012 +0000
@@ -79,7 +79,7 @@
 char *codecname = NULL;
 int uiGotoTheNext = 1;
 static gui_t *mygui = NULL;
-static int update_subwindow(void);
+static int update_videowindow(void);
 static RECT old_rect;
 static DWORD style;
 static HANDLE hThread;
@@ -477,10 +477,10 @@
 {
     if(!guiInfo.sh_video) return;
 
-    if(sub_window)
+    if(video_window)
     {
-        if(!fullscreen && IsWindowVisible(mygui->subwindow) && !IsIconic(mygui->subwindow))
-           GetWindowRect(mygui->subwindow, &old_rect);
+        if(!fullscreen && IsWindowVisible(mygui->videowindow) && !IsIconic(mygui->videowindow))
+           GetWindowRect(mygui->videowindow, &old_rect);
 
         if(fullscreen)
         {
@@ -490,11 +490,11 @@
             fullscreen = 1;
             style = WS_VISIBLE | WS_POPUP;
         }
-        SetWindowLong(mygui->subwindow, GWL_STYLE, style);
-        update_subwindow();
+        SetWindowLong(mygui->videowindow, GWL_STYLE, style);
+        update_videowindow();
     }
     video_out->control(VOCTRL_FULLSCREEN, 0);
-    if(sub_window) ShowWindow(mygui->subwindow, SW_SHOW);
+    if(video_window) ShowWindow(mygui->videowindow, SW_SHOW);
 }
 
 static unsigned __stdcall GuiThread(void* param)
@@ -618,8 +618,8 @@
         case GUI_SET_AUDIO:
         {
             if (data && !guiInfo.sh_video) guiInfo.VideoWindow = 0;
-            if(IsWindowVisible(mygui->subwindow) && !guiInfo.VideoWindow)
-                ShowWindow(mygui->subwindow, SW_HIDE);
+            if(IsWindowVisible(mygui->videowindow) && !guiInfo.VideoWindow)
+                ShowWindow(mygui->videowindow, SW_HIDE);
             break;
         }
         case GUI_SET_CONTEXT:
@@ -633,11 +633,11 @@
                 sh_video_t *sh = data;
                 codecname = sh->codec->name;
 
-                /* we have video, show the subwindow */
-                if(!IsWindowVisible(mygui->subwindow) || IsIconic(mygui->subwindow))
-                    ShowWindow(mygui->subwindow, SW_SHOWNORMAL);
+                /* we have video, show the video window */
+                if(!IsWindowVisible(mygui->videowindow) || IsIconic(mygui->videowindow))
+                    ShowWindow(mygui->videowindow, SW_SHOWNORMAL);
                 if(WinID == -1)
-                    update_subwindow();
+                    update_videowindow();
 
             }
             break;
@@ -647,9 +647,9 @@
             guiInfo.VideoWidth = vo_dwidth;
             guiInfo.VideoHeight = vo_dheight;
 
-            sub_aspect = (float)guiInfo.VideoWidth/guiInfo.VideoHeight;
+            video_aspect = (float)guiInfo.VideoWidth/guiInfo.VideoHeight;
             if(WinID != -1)
-               update_subwindow();
+               update_videowindow();
             break;
         }
         case GUI_SET_STREAM:
@@ -699,7 +699,7 @@
                     guiInfo.Playing = GUI_STOP;
                     if(movie_aspect >= 0)
                         movie_aspect = -1;
-                    update_subwindow();
+                    update_videowindow();
                     break;
                 }
                 case GUI_PAUSE:
@@ -799,7 +799,7 @@
           if(style == WS_VISIBLE | WS_POPUP)
           {
               style = WS_OVERLAPPEDWINDOW | WS_SIZEBOX;
-              SetWindowLong(mygui->subwindow, GWL_STYLE, style);
+              SetWindowLong(mygui->videowindow, GWL_STYLE, style);
           }
           gui(GUI_SET_STATE, (void *) GUI_STOP);
           break;
@@ -890,37 +890,37 @@
     return result;
 }
 
-static int update_subwindow(void)
+static int update_videowindow(void)
 {
     int x,y;
     RECT rd;
     WINDOWPOS wp;
 
-    if(!sub_window)
+    if(!video_window)
     {
         WinID = -1;
 
-        if(IsWindowVisible(mygui->subwindow) && guiInfo.sh_video && guiInfo.Playing)
+        if(IsWindowVisible(mygui->videowindow) && guiInfo.sh_video && guiInfo.Playing)
         {
-            ShowWindow(mygui->subwindow, SW_HIDE);
+            ShowWindow(mygui->videowindow, SW_HIDE);
             return 0;
         }
         else if(!guiInfo.VideoWindow)
             return 0;
-        else ShowWindow(mygui->subwindow, SW_SHOW);
+        else ShowWindow(mygui->videowindow, SW_SHOW);
     }
 
     /* we've come out of fullscreen at the end of file */
-    if((!IsWindowVisible(mygui->subwindow) || IsIconic(mygui->subwindow)) && guiInfo.VideoWindow)
-        ShowWindow(mygui->subwindow, SW_SHOWNORMAL);
+    if((!IsWindowVisible(mygui->videowindow) || IsIconic(mygui->videowindow)) && guiInfo.VideoWindow)
+        ShowWindow(mygui->videowindow, SW_SHOWNORMAL);
 
     /* get our current window coordinates */
-    GetWindowRect(mygui->subwindow, &rd);
+    GetWindowRect(mygui->videowindow, &rd);
 
     x = rd.left;
     y = rd.top;
 
-    /* restore sub window position when coming out of fullscreen */
+    /* restore video window position when coming out of fullscreen */
     if(x <= 0) x = old_rect.left;
     if(y <= 0) y = old_rect.top;
 
@@ -930,12 +930,12 @@
         int i;
 
         for (i=0; i<mygui->skin->windowcount; i++)
-            if(mygui->skin->windows[i]->type == wiSub)
+            if(mygui->skin->windows[i]->type == wiVideo)
                 desc = mygui->skin->windows[i];
 
         rd.right = rd.left+desc->base->bitmap[0]->width;
         rd.bottom = rd.top+desc->base->bitmap[0]->height;
-        sub_aspect = (float)(rd.right-rd.left)/(rd.bottom-rd.top);
+        video_aspect = (float)(rd.right-rd.left)/(rd.bottom-rd.top);
     }
     else
     {
@@ -943,14 +943,14 @@
         rd.bottom = rd.top+guiInfo.VideoHeight;
 
         if (movie_aspect > 0.0)       // forced aspect from the cmdline
-            sub_aspect = movie_aspect;
+            video_aspect = movie_aspect;
     }
 
 
     AdjustWindowRect(&rd, WS_OVERLAPPEDWINDOW | WS_SIZEBOX, 0);
-    SetWindowPos(mygui->subwindow, 0, x, y, rd.right-rd.left, rd.bottom-rd.top, SWP_NOOWNERZORDER);
+    SetWindowPos(mygui->videowindow, 0, x, y, rd.right-rd.left, rd.bottom-rd.top, SWP_NOOWNERZORDER);
 
-    wp.hwnd = mygui->subwindow;
+    wp.hwnd = mygui->videowindow;
     wp.x = rd.left;
     wp.y = rd.top;
     wp.cx = rd.right-rd.left;
@@ -959,9 +959,9 @@
 
     /* erase the bitmap image if there's video */
     if(guiInfo.Playing != GUI_STOP && guiInfo.sh_video)
-        SendMessage(mygui->subwindow, WM_ERASEBKGND, (WPARAM)GetDC(mygui->subwindow), 0);
+        SendMessage(mygui->videowindow, WM_ERASEBKGND, (WPARAM)GetDC(mygui->videowindow), 0);
 
     /* reset the window aspect */
-    SendMessage(mygui->subwindow, WM_WINDOWPOSCHANGED, 0, (LPARAM)&wp);
+    SendMessage(mygui->videowindow, WM_WINDOWPOSCHANGED, 0, (LPARAM)&wp);
     return 0;
 }