diff qtrpza.c @ 4615:b1fe5f58cd82

Added native codec support for QT RPZA data, courtesy of Roberto Togni <rtogni@freemail.it>
author melanson
date Sat, 09 Feb 2002 20:05:49 +0000
parents
children b3d18d070ec1
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/qtrpza.c	Sat Feb 09 20:05:49 2002 +0000
@@ -0,0 +1,262 @@
+/*
+ *
+ * Apple Video (rpza) QuickTime Decoder for Mplayer
+ * (c) 2002 Roberto Togni
+ *
+ * Fourcc: rpza, azpr
+ *
+ * Some code comes from qtsmc.c by Mike Melanson
+ *
+ */
+
+#include "config.h"
+#include "bswap.h"
+#include "mp_msg.h"
+
+#define BE_16(x) (be2me_16(*(unsigned short *)(x)))
+#define BE_32(x) (be2me_32(*(unsigned int *)(x)))
+
+
+#define ADVANCE_BLOCK() \
+{ \
+	pixel_ptr += block_x_inc; \
+	if (pixel_ptr >= (width * bytes_per_pixel)) \
+	{ \
+		pixel_ptr = 0; \
+		row_ptr += block_y_inc * 4; \
+	} \
+	total_blocks--; \
+	if (total_blocks < 0) \
+	{ \
+		mp_msg(MSGT_DECVIDEO, MSGL_WARN, "block counter just went negative (this should not happen)\n"); \
+		return; \
+	} \
+}
+
+#define PAINT_CURRENT_PIXEL(r, g, b, color) \
+{ \
+	if (bytes_per_pixel == 2) { \
+		(*(unsigned short*)(&decoded[block_ptr])) = color & 0x7fff; \
+		block_ptr += 2; \
+	} else { \
+		decoded[block_ptr++] = (b); \
+		decoded[block_ptr++] = (g); \
+		decoded[block_ptr++] = (r); \
+		if (bytes_per_pixel == 4) /* 32bpp */ \
+			block_ptr++; \
+	} \
+}
+
+#define COLOR_FIX(col_out, col_in) (col_out) = ((col_in) << 3) | ((col_in) >> 2)
+
+#define COLOR_TO_RGB(r, g, b, color) \
+{ \
+	if (bytes_per_pixel != 2) { \
+		unsigned short tmp; \
+		tmp = (color >> 10) & 0x1f; \
+		COLOR_FIX (r, tmp); \
+		tmp = (color >> 5) & 0x1f; \
+		COLOR_FIX (g, tmp); \
+		tmp = color & 0x1f; \
+		COLOR_FIX (b, tmp); \
+	} \
+}
+
+#define COLORAB_TO_RGB4(rgb4, color4, colorA, colorB) \
+{ \
+	unsigned short ta, tb, tt; \
+	if (bytes_per_pixel != 2) { \
+		ta = (colorA >> 10) & 0x1f; \
+		tb = (colorB >> 10) & 0x1f; \
+		COLOR_FIX (rgb4[3][0], ta); \
+		COLOR_FIX (rgb4[0][0], tb); \
+		tt = (11 * ta + 21 * tb) >> 5; \
+		COLOR_FIX (rgb4[1][0], tt); \
+		tt = (21 * ta + 11 * tb) >> 5; \
+		COLOR_FIX (rgb4[2][0], tt); \
+		ta = (colorA >> 5) & 0x1f; \
+		tb = (colorB >> 5) & 0x1f; \
+		COLOR_FIX (rgb4[3][1], ta); \
+		COLOR_FIX (rgb4[0][1], tb); \
+		tt = (11 * ta + 21 * tb) >> 5; \
+		COLOR_FIX (rgb4[1][1], tt); \
+		tt = (21 * ta + 11 * tb) >> 5; \
+		COLOR_FIX (rgb4[2][1], tt); \
+		ta = colorA	& 0x1f; \
+		tb = colorB	& 0x1f; \
+		COLOR_FIX (rgb4[3][2], ta); \
+		COLOR_FIX (rgb4[0][2], tb); \
+		tt = (11 * ta + 21 * tb) >> 5; \
+		COLOR_FIX (rgb4[1][2], tt); \
+		tt = (21 * ta + 11 * tb) >> 5; \
+		COLOR_FIX (rgb4[2][2], tt); \
+	} else { \
+		color4[3] = colorA; \
+		color4[0] = colorB; \
+		ta = (colorA >> 10) & 0x1f; \
+		tb = (colorB >> 10) & 0x1f; \
+		color4[1] = ((11 * ta + 21 * tb) << 5) & 0x7c00; \
+		color4[2] = ((21 * ta + 11 * tb) << 5) & 0x7c00; \
+		ta = (colorA >> 5) & 0x1f; \
+		tb = (colorB >> 5) & 0x1f; \
+		color4[1] |= (11 * ta + 21 * tb) & 0x3e0; \
+		color4[2] |= (21 * ta + 11 * tb) & 0x3e0; \
+		ta = colorA	& 0x1f; \
+		tb = colorB	& 0x1f; \
+		color4[1] |= (11 * ta + 21 * tb) >> 5; \
+		color4[2] |= (21 * ta + 11 * tb) >> 5; \
+	} \
+}
+
+
+
+/*
+ * rpza frame decoder
+ *
+ * Input values:
+ *
+ *	*encoded: buffer of encoded data (chunk)
+ *	encoded_size: length of encoded buffer
+ *	*decoded: buffer where decoded data is written (image buffer)
+ *	width: width of decoded frame in pixels
+ *	height: height of decoded frame in pixels
+ *	bytes_per_pixel: bytes/pixel in output image (color depth)
+ *
+ */
+
+void qt_decode_rpza(char *encoded, int encoded_size, char *decoded, int width,
+										int height, int bytes_per_pixel)
+{
+
+	int i;
+	int stream_ptr = 0;
+	int chunk_size;
+	unsigned char opcode;
+	int n_blocks;
+	unsigned short colorA, colorB;
+	unsigned char r, g, b;
+	unsigned char rgb4[4][3];
+	unsigned short color4[4];
+	unsigned char index, idx;
+
+	int row_ptr = 0;
+	int pixel_ptr = 0;
+	int pixel_x, pixel_y;
+	int row_inc = bytes_per_pixel * (width - 4);
+	int max_height = row_inc * height;
+	int block_x_inc = bytes_per_pixel * 4;
+	int block_y_inc = bytes_per_pixel * width;
+	int block_ptr;
+	int total_blocks;
+
+	
+	/* First byte is always 0xe1. Warn if it's different */
+	if ((unsigned char)encoded[stream_ptr] != 0xe1)
+		mp_msg(MSGT_DECVIDEO, MSGL_WARN,
+					 "First chunk byte is 0x%02x instead of 0x1e\n",
+					 (unsigned char)encoded[stream_ptr]);
+
+	/* Get chunk size, ingnoring first byte */
+	chunk_size = BE_32(&encoded[stream_ptr]) & 0x00FFFFFF;
+	stream_ptr += 4;
+
+	/* If length mismatch use size from MOV file and try to decode anyway */
+	if (chunk_size != encoded_size)
+		mp_msg(MSGT_DECVIDEO, MSGL_WARN, "MOV chunk size != encoded chunk size; using MOV chunk size\n");
+
+	chunk_size = encoded_size;
+
+	/* Number of 4x4 blocks in frame. */
+	total_blocks = (width * height) / (4 * 4);
+
+	/* Process chunk data */
+	while (stream_ptr < chunk_size) {
+		opcode = encoded[stream_ptr++]; /* Get opcode */
+
+		n_blocks = (opcode & 0x1f) +1; /* Extract block counter from opcode */
+
+		/* If opcode MSbit is 0, we need more data to decide what to do */
+		if ((opcode & 0x80) == 0) {
+			colorA = (opcode << 8) | ((unsigned char)encoded[stream_ptr++]);
+			opcode = 0;
+			if ((encoded[stream_ptr] & 0x80) != 0) {
+				/* Must behave as opcode 110xxxxx, using colorA computed above.*/
+				/* Use fake opcode 0x20 to enter switch block at the right place */
+				opcode = 0x20;
+				n_blocks = 1;
+			}
+		}
+		switch (opcode & 0xe0) {
+			/* Skip blocks */
+			case 0x80:
+				while (n_blocks--)
+					ADVANCE_BLOCK();
+				break;
+
+			/* Fill blocks with one color */
+			case 0xa0:
+				colorA = BE_16 (&encoded[stream_ptr]);
+				stream_ptr += 2;
+				COLOR_TO_RGB (r, g, b, colorA);
+				while (n_blocks--) {
+					block_ptr = row_ptr + pixel_ptr;
+					for (pixel_y = 0; pixel_y < 4; pixel_y++) {
+						for (pixel_x = 0; pixel_x < 4; pixel_x++){
+							PAINT_CURRENT_PIXEL(r, g, b, colorA);
+						}
+						block_ptr += row_inc;
+					}
+					ADVANCE_BLOCK();
+				}
+				break;
+
+			/* Fill blocks with 4 colors */
+			case 0xc0:
+				colorA = BE_16 (&encoded[stream_ptr]);
+				stream_ptr += 2;
+			case 0x20:
+				colorB = BE_16 (&encoded[stream_ptr]);
+				stream_ptr += 2;
+				COLORAB_TO_RGB4 (rgb4, color4, colorA, colorB);
+				while (n_blocks--) {
+					block_ptr = row_ptr + pixel_ptr;
+					for (pixel_y = 0; pixel_y < 4; pixel_y++) {
+						index = encoded[stream_ptr++];
+						for (pixel_x = 0; pixel_x < 4; pixel_x++){
+							idx = (index >> (2 * (3 - pixel_x))) & 0x03;
+							PAINT_CURRENT_PIXEL(rgb4[idx][0], rgb4[idx][1], rgb4[idx][2], color4[idx]);
+						}
+						block_ptr += row_inc;
+					}
+					ADVANCE_BLOCK();
+				}
+				break;
+				
+			/* Fill block with 16 colors */
+			case 0x00:
+				block_ptr = row_ptr + pixel_ptr;
+				for (pixel_y = 0; pixel_y < 4; pixel_y++) {
+					for (pixel_x = 0; pixel_x < 4; pixel_x++){
+						/* We already have color of upper left pixel */
+						if ((pixel_y != 0) || (pixel_x !=0)) {
+							colorA = BE_16 (&encoded[stream_ptr]);
+							stream_ptr += 2;
+						}
+						COLOR_TO_RGB (r, g, b, colorA);
+						PAINT_CURRENT_PIXEL(r, g, b, colorA);
+					}
+					block_ptr += row_inc;
+				}
+				ADVANCE_BLOCK();
+				break;
+				
+			/* Unknown opcode */
+			default:
+				mp_msg(MSGT_DECVIDEO, MSGL_HINT, "Unknown opcode %d in rpza chunk."
+							 " Skip remaining %lu bytes of chunk data.\n", opcode,
+							 chunk_size - stream_ptr);
+				return;
+		} /* Opcode switch */
+
+	}
+}