Mercurial > mplayer.hg
diff gui/skin/skin.c @ 32912:ca4d3fa55e43
Adjust the listItems structure.
Add 'main' to members referring to the main window, switch bar with menu
members and adjust the spelling of 'MenuItems' to the other 'Items'.
author | ib |
---|---|
date | Wed, 02 Mar 2011 16:05:37 +0000 |
parents | e06fbdd8eb46 |
children | 33b360b5adcf |
line wrap: on
line diff
--- a/gui/skin/skin.c Wed Mar 02 15:37:50 2011 +0000 +++ b/gui/skin/skin.c Wed Mar 02 16:05:37 2011 +0000 @@ -186,8 +186,8 @@ if (!strncmp(in, "main", 4)) { currSection = &appMPlayer.main; - currSubItem = &appMPlayer.NumberOfItems; - currSubItems = appMPlayer.Items; + currSubItem = &appMPlayer.NumberOfMainItems; + currSubItems = appMPlayer.mainItems; } else if (!strncmp(in, "sub", 3)) currSection = &appMPlayer.sub; else if (!strncmp(in, "playbar", 7)) { @@ -197,7 +197,7 @@ } else if (!strncmp(in, "menu", 4)) { currSection = &appMPlayer.menuBase; currSubItem = &appMPlayer.NumberOfMenuItems; - currSubItems = appMPlayer.MenuItems; + currSubItems = appMPlayer.menuItems; } else ERRORMESSAGE(MSGTR_UNKNOWNWINDOWTYPE); @@ -453,20 +453,20 @@ message = appFindMessage(tmp); defList->NumberOfMenuItems++; - defList->MenuItems[defList->NumberOfMenuItems].x = x; - defList->MenuItems[defList->NumberOfMenuItems].y = y; - defList->MenuItems[defList->NumberOfMenuItems].width = sx; - defList->MenuItems[defList->NumberOfMenuItems].height = sy; + defList->menuItems[defList->NumberOfMenuItems].x = x; + defList->menuItems[defList->NumberOfMenuItems].y = y; + defList->menuItems[defList->NumberOfMenuItems].width = sx; + defList->menuItems[defList->NumberOfMenuItems].height = sy; mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "\n[skin] menuitem: %d\n", defList->NumberOfMenuItems); mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] x: %d y: %d sx: %d sy: %d\n", x, y, sx, sy); - if ((defList->MenuItems[defList->NumberOfMenuItems].message = message) == -1) + if ((defList->menuItems[defList->NumberOfMenuItems].message = message) == -1) ERRORMESSAGE(MSGTR_SKIN_BITMAP_UnknownMessage, tmp); - mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] message: %d\n", defList->Items[defList->NumberOfItems].message); + mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] message: %d\n", defList->mainItems[defList->NumberOfMainItems].message); - defList->MenuItems[defList->NumberOfMenuItems].Bitmap.Image = NULL; + defList->menuItems[defList->NumberOfMenuItems].Bitmap.Image = NULL; return 0; }