Mercurial > mplayer.hg
diff edl.h @ 13168:ce046ef860da
EDL enhancement/fixes:
*Some edl's code moved from mplayer.c to edl.c (mencoder will use the
same functions)
* slighty faster
* removed MAX_EDL_ENTRIES limit (just reserve the memory we really need)
* really treat edl_records as a linked list (coz it is)
* edl now 'remembers' pending operations after a manual _seek_
* better way of handling Mute/Umute eliminates some nasty bugs
when manual seeking (scrwed up mute/unmute order, no audio after
seek, etc)
* seeking while on -edl mode now _WORKS_
Patch by Reynaldo H. Verdejo Pinochet (reynaldo at opendot dot cl)
author | rtognimp |
---|---|
date | Sat, 28 Aug 2004 00:46:05 +0000 |
parents | 41a21058e658 |
children | 567875b88aab |
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line diff
--- a/edl.h Fri Aug 27 21:20:16 2004 +0000 +++ b/edl.h Sat Aug 28 00:46:05 2004 +0000 @@ -1,12 +1,13 @@ -// EDL version 0.5 +// EDL version 0.6 #ifndef EDLH #define EDLH #define EDL_SKIP 0 #define EDL_MUTE 1 - -#define MAX_EDL_ENTRIES 1000 +#define EDL_ERROR -1 +#define EDL_MUTE_START 1 +#define EDL_MUTE_END 0 struct edl_record { float start_sec; @@ -16,9 +17,17 @@ float length_sec; long length_frame; short action; + short mute_state; struct edl_record* next; }; typedef struct edl_record* edl_record_ptr; +char *edl_filename; // file to extract edl entries from (-edl) +char *edl_output_filename; // file to put edl entries in (-edlout) + +int edl_check_mode(void); // we cannot do -edl and -edlout at the same time +int edl_count_entries(void); // returns total No of entries needed +int edl_parse_file(edl_record_ptr edl_records); // fills edl stack + #endif