Mercurial > mplayer.hg
diff DOCS/video.html @ 6499:ce4647b864e5
SVGAlib section revised
EGA support
author | gabucino |
---|---|
date | Sat, 22 Jun 2002 10:03:46 +0000 |
parents | d0d74f9d8d4a |
children | 4b7d097a9c69 |
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--- a/DOCS/video.html Sat Jun 22 09:41:19 2002 +0000 +++ b/DOCS/video.html Sat Jun 22 10:03:46 2002 +0000 @@ -477,14 +477,37 @@ <P><B><A NAME=2.3.1.5>2.3.1.5. SVGAlib</A></B></P> -<P>If you don't have X, you can use the SVGAlib target! Be sure not to use the --fs switch, since it toggles the usage of the software scaler, and it's -SLOOOW now, unless you have a real fast CPU (and/or MTRR?). :(</P> +<P><B><U>Installation</U></B><BR> + You'll have to install svgalib and its development package in order for + <B>MPlayer</B> build its SVGAlib driver (autodetected, but can be forced), + and don't forget to edit /etc/vga/libvga.config to suit your card & + monitor.</P> + +<P><B><U>Notes</U></B><BR> + Be sure not to use the -fs switch, since it toggles the usage of the software + scaler, and it's slow. If you really need it, use the <CODE>-sws 4</CODE> + option which will produce bad quality, but is somewhat faster.</P> + +<P><B><U>EGA (4bpp) support</U></B><BR> + SVGAlib incorporates EGAlib, and <B>MPlayer</B> has the possibility to + display any movie in 16 colors, thus usable in the following sets:</P> -<P>Of course you'll have to install svgalib and its development package in -order for <B>MPlayer</B> build its SVGAlib driver (autodetected, but can be -forced), and don't forget to edit /etc/vga/libvga.config to suit your -card & monitor.</P> +<UL> + <LI>EGA card with EGA monitor: 320x200x4bpp, 640x200x4bpp, 640x350x4bpp</LI> + <LI>EGA card with CGA monitor: 320x200x4bpp, 640x200x4bpp</LI> +</UL> + +<P>The bpp (bits per pixel) value must be set to 4 by hand:<BR> + <CODE>-bpp 4</CODE><BR> + The movie probably must be scaled down to fit in EGA mode:<BR> + <CODE>-vop scale=640:350</CODE> or<BR> + <CODE>-vop scale=320:200</CODE><BR> + For that we need fast but bad quality scaling routine:<BR> + <CODE>-sws 4</CODE><BR> + Maybe automatic aspect correction has to be shut off:<BR> + <CODE>-noaspect</CODE><BR> +</P> + <P><B><A NAME=2.3.1.6>2.3.1.6. Framebuffer output (FBdev)</A></B></P>