diff libass/ass_cache.h @ 30953:d3f31670562d

Share more code between the two ATI fragment shader YUV to RGB conversion methods and extend them to support more accurate conversion (though at the cost of some speed).
author reimar
date Sun, 04 Apr 2010 11:45:05 +0000
parents 48d020c5ceca
children 88eebbbbd6a0
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