diff Gui/win32/widgetrender.c @ 18914:d450ec82ae57

Initial win32 gui release.
author vayne
date Thu, 06 Jul 2006 02:07:03 +0000
parents
children e701a6eed5cb
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Gui/win32/widgetrender.c	Thu Jul 06 02:07:03 2006 +0000
@@ -0,0 +1,350 @@
+/*
+  MPlayer Gui for win32
+  Copyright (c) 2003 Sascha Sommer <saschasommer@freenet.de>
+  Copyright (c) 2006 Erik Augustson <erik_27can@yahoo.com>
+  Copyright (c) 2006 Gianluigi Tiesi <sherpya@netfarm.it>
+
+  This program is free software; you can redistribute it and/or modify
+  it under the terms of the GNU General Public License as published by
+  the Free Software Foundation; either version 2 of the License, or
+  (at your option) any later version.
+
+  This program is distributed in the hope that it will be useful,
+  but WITHOUT ANY WARRANTY; without even the implied warranty of
+  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+  GNU General Public License for more details.
+
+  You should have received a copy of the GNU General Public License
+  along with this program; if not, write to the Free Software
+  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02111-1307 USA
+*/
+
+#include <stdio.h>
+#include <ctype.h>
+#include <windows.h>
+#include <interface.h>
+#include "gui.h"
+
+extern char *codecname;
+#define MAX_LABELSIZE 250
+
+static void render(int bitsperpixel, image *dst, image *src, int x, int y, int sx, int sy, int sw, int sh, int transparent)
+{
+    int i;
+    int bpp = bitsperpixel / 8;
+    int offset = (dst->width * bpp * y) + (x * bpp);
+    int soffset = (src->width * bpp * sy) + (sx * bpp);
+
+    for(i=0; i<sh; i++)
+    {
+        int c;
+        for(c=0; c < (sw * bpp); c += bpp)
+        {
+            if(bpp == 2)
+            {
+                if(!transparent || (((src->data + soffset + (i * src->width * bpp) + c)[0] != 0x1f)
+                    && ((src->data + soffset + (i * src->width * bpp) + c)[1] != 0x7c)))
+                    memcpy(dst->data + offset + c, src->data + soffset + (i * src->width * bpp) + c, bpp);
+            }
+            else if(bpp > 2)
+            {
+                if(!transparent || *((unsigned int *) (src->data + soffset + (i * src->width * bpp) + c)) != 0x00ff00ff)
+                    memcpy(dst->data + offset + c, src->data + soffset + (i * src->width * bpp) + c, bpp);
+            }
+        }
+        offset += (dst->width * bpp);
+    }
+}
+
+static image *find_background(skin_t *skin, widget *item)
+{
+    unsigned int i;
+    for (i=0; i < skin->windowcount; i++)
+        if(skin->windows[i]->type == item->window)
+            return skin->windows[i]->base->bitmap[0];
+    return NULL;
+}
+
+/******************************************************************/
+/*                      FONT related functions                    */
+/******************************************************************/
+
+/* returns the pos of s2 inside s1 or -1 if  s1 doesn't contain s2 */
+static int strpos(char *s1, const char* s2)
+{
+    unsigned int i, x;
+    for (i=0; i < strlen(s1); i++)
+    {
+        if(s1[i] == s2[0])
+        {
+            if(strlen(s1 + i) >= strlen(s2))
+            {
+                for (x=0; x <strlen(s2); x++)
+                    if(s1[i + x] != s2[x]) break;
+                if(x == strlen(s2)) return i;
+            }
+        }
+    }
+    return -1;
+}
+
+/* replaces all occurences of what in dest with format */
+static void stringreplace(char *dest, const char *what, const char *format, ... )
+{
+    char tmp[MAX_LABELSIZE];
+    int offset=0;
+    va_list va;
+    va_start(va, format);
+    vsnprintf(tmp, MAX_LABELSIZE, format, va);
+    va_end(va);
+    /* no search string == replace the entire string */
+    if(!what)
+    {
+        memcpy(dest, tmp, strlen(tmp));
+        dest[strlen(tmp)] = 0;
+        return;
+    }
+    while((offset = strpos(dest, what)) != -1)
+    {
+        memmove(dest + offset + strlen(tmp), dest + offset + strlen(what), strlen(dest + offset + strlen(what)) + 1);
+        memcpy(dest + offset, tmp, strlen(tmp));
+    }
+}
+
+/* replaces the chars with special meaning with the associated data from the player info struct */
+static char *generatetextfromlabel(widget *item)
+{
+    char *text = malloc(MAX_LABELSIZE);
+    char tmp[MAX_LABELSIZE];
+    unsigned int i;
+    if(!item)
+    {
+        free(text);
+        return NULL;
+    }
+    strcpy(text, item->label);
+    if(item->type == tySlabel) return text;
+    stringreplace(text, "$1", "%.2i:%.2i:%.2i", guiIntfStruct.TimeSec / 3600,
+                 (guiIntfStruct.TimeSec / 60) % 60, guiIntfStruct.TimeSec % 60);
+    stringreplace(text, "$2", "%.4i:%.2i", guiIntfStruct.TimeSec / 60, guiIntfStruct.TimeSec % 60);
+    stringreplace(text, "$3", "%.2i", guiIntfStruct.TimeSec / 3600);
+    stringreplace(text, "$4", "%.2i", (guiIntfStruct.TimeSec / 60) % 60);
+    stringreplace(text, "$5", "%.2i", guiIntfStruct.TimeSec % 60);
+    stringreplace(text, "$6", "%.2i:%.2i:%.2i", guiIntfStruct.LengthInSec / 3600,
+                 (guiIntfStruct.LengthInSec / 60) % 60, guiIntfStruct.LengthInSec % 60);
+    stringreplace(text, "$7", "%.4i:%.2i", guiIntfStruct.LengthInSec / 60, guiIntfStruct.LengthInSec % 60);
+    stringreplace(text, "$8", "%i:%.2i:%.2i", guiIntfStruct.TimeSec / 3600,
+                 (guiIntfStruct.TimeSec / 60) % 60, guiIntfStruct.TimeSec % 60);
+    stringreplace(text, "$v", "%3.2f", guiIntfStruct.Volume);
+    stringreplace(text, "$V", "%3.1f", guiIntfStruct.Volume);
+    stringreplace(text, "$b", "%3.2f", guiIntfStruct.Balance);
+    stringreplace(text, "$B", "%3.1f", guiIntfStruct.Balance);
+    stringreplace(text, "$t", "%.2i", guiIntfStruct.Track);
+    stringreplace(text, "$o", "%s", guiIntfStruct.Filename);
+    stringreplace(text, "$x", "%i", guiIntfStruct.MovieWidth);
+    stringreplace(text, "$y", "%i", guiIntfStruct.MovieHeight);
+    stringreplace(text, "$C", "%s", guiIntfStruct.sh_video ? codecname : "");
+    stringreplace(text, "$$", "$");
+
+    if(!strcmp(text, "$p") || !strcmp(text, "$s") || !strcmp(text, "$e"))
+    {
+        if(guiIntfStruct.Playing == 0) stringreplace(text, NULL, "s");
+        else if(guiIntfStruct.Playing == 1) stringreplace(text, NULL, "p");
+        else if(guiIntfStruct.Playing == 2) stringreplace(text, NULL, "e");
+    }
+
+    if(guiIntfStruct.AudioType == 0) stringreplace(text, "$a", "n");
+    else if(guiIntfStruct.AudioType == 1) stringreplace(text, "$a", "m");
+    else stringreplace(text, "$a", "t");
+
+    if(guiIntfStruct.StreamType == 0)
+        stringreplace(text, "$T", "f");
+#ifdef USE_DVDREAD
+    else if(guiIntfStruct.StreamType == STREAMTYPE_DVD || guiIntfStruct.StreamType == STREAMTYPE_DVDNAV)
+        stringreplace(text, "$T", "d");
+#endif
+    else stringreplace(text, "$T", "u");
+
+    if(guiIntfStruct.Filename)
+    {
+        for (i=0; i<strlen(guiIntfStruct.Filename); i++)
+            tmp[i] = tolower(guiIntfStruct.Filename[i]);
+        stringreplace(text, "$f", tmp);
+
+        for (i=0; i<strlen(guiIntfStruct.Filename); i++)
+            tmp[i] = toupper(guiIntfStruct.Filename[i]);
+        stringreplace(text, "$F", tmp);
+    }
+
+    return text;
+}
+
+/* cuts text to buflen scrolling from right to left */
+static void scrolltext(char *text, unsigned int buflen, float *value)
+{
+    char *buffer = (char *) malloc(buflen + 1);
+    unsigned int x,i;
+    if(*value < buflen) x = 0;
+    else x = *value - buflen;
+    memset(buffer, ' ', buflen);
+    for (i = (*value>=buflen) ? 0 : buflen - *value; i<buflen; i++)
+    {
+        if(x < strlen(text))
+            buffer[i] = text[x];
+        x++;
+    }
+    buffer[buflen] = 0;
+    *value += 1.0f;
+    if(*value >= strlen(text) + buflen) *value = 0.0f;
+    strcpy(text, buffer);
+    free(buffer);
+}
+
+/* updates all dlabels and slabels */
+void renderinfobox(skin_t *skin, window_priv_t *priv)
+{
+    unsigned int i;
+    if (!priv) return;
+
+    /* repaint the area behind the text*/
+    /* we have to do this for all labels here, because they may overlap in buggy skins ;( */
+
+    for (i=0; i<skin->widgetcount; i++)
+        if((skin->widgets[i]->type == tyDlabel) || (skin->widgets[i]->type == tySlabel))
+        {
+            if(skin->widgets[i]->window == priv->type)
+                render(skin->desktopbpp,
+                       &priv->img,
+                       find_background(skin, skin->widgets[i]),
+                       skin->widgets[i]->x,
+                       skin->widgets[i]->y,
+                       skin->widgets[i]->x,
+                       skin->widgets[i]->y,
+                       skin->widgets[i]->length,
+                       skin->widgets[i]->font->chars[0]->height,
+                       1);
+        }
+
+    /* load all slabels and dlabels */
+    for (i=0; i<skin->widgetcount; i++)
+    {
+        widget *item = skin->widgets[i];
+        if(item->window != priv->type) continue;
+        if((i == skin->widgetcount) || (item->type == tyDlabel) || (item->type == tySlabel))
+        {
+            char *text = generatetextfromlabel(item);
+            unsigned int current, c;
+            int offset = 0;
+            unsigned int textlen;
+            if(!text) continue;
+            textlen = strlen(text);
+
+            /* render(win, win->background, gui->skin->widgets[i]->x, gui->skin->widgets[i]->y,
+                      gui->skin->widgets[i]->x, gui->skin->widgets[i]->y,
+                      gui->skin->widgets[i]->length, gui->skin->widgets[i]->font->chars[0]->height,1); */
+
+            /* calculate text size */
+            for (current=0; current<textlen; current++)
+            {
+                for (c=0; c<item->font->charcount; c++)
+                    if(item->font->chars[c]->c == text[current])
+                    {
+                        offset += item->font->chars[c]->width;
+                        break;
+                    }
+            }
+
+            /* labels can be scrolled if they are to big */
+            if((item->type == tyDlabel) && (item->length < offset))
+            {
+                int tomuch = (offset - item->length) / (offset /textlen);
+                scrolltext(text, textlen - tomuch - 1, &skin->widgets[i]->value);
+                textlen = strlen(text);
+            }
+
+            /* align the text */
+            if(item->align == 1)
+                offset = (item->length-offset) / 2;
+            else if(item->align == 2)
+                offset = item->length-offset;
+            else
+                offset = 0;
+
+            if(offset < 0) offset = 0;
+
+            /* render the text */
+            for (current=0; current<textlen; current++)
+            {
+                for (c=0; c<item->font->charcount; c++)
+                {
+                    char_t *cchar = item->font->chars[c];
+                    if(cchar->c == *(text + current))
+                    {
+                        render(skin->desktopbpp,
+                               &priv->img,
+                               item->font->image,
+                               item->x + offset,
+                               item->y,
+                               cchar->x,
+                               cchar->y,
+                               (cchar->width + offset > item->length) ? item->length - offset : cchar->width,
+                               cchar->height,
+                               1);
+                        offset += cchar->width;
+                    break;
+                    }
+                }
+            }
+            free(text);
+        }
+    }
+}
+
+/******************************************************************/
+/*                   WIDGET related functions                     */
+/******************************************************************/
+
+void renderwidget(skin_t *skin, image *dest, widget *item, int state)
+{
+    if(!dest) return;
+    image *img = NULL;
+    int height;
+    int y;
+    if((item->type == tyButton) || (item->type == tyHpotmeter) || (item->type == tyPotmeter))
+        img = item->bitmap[0];
+
+    if(!img) return;
+
+    y = item->y;
+    if(item->type == tyPotmeter)
+    {
+        height = img->height / item->phases;
+        y =  height * (int)(item->value * item->phases / 100);
+        if(y > img->height-height)
+            y = img->height - height;
+    }
+    else
+    {
+        height = img->height / 3;
+        y = state * height;
+    }
+
+    /* redraw background */
+    if(item->type == tyButton)
+        render(skin->desktopbpp, dest, find_background(skin,item), item->x, item->y, item->x, item->y, img->width, height, 1);
+
+    if((item->type == tyHpotmeter) || (item->type == tyPotmeter))
+    {
+        /* repaint the area behind the slider */
+        render(skin->desktopbpp, dest, find_background(skin, item), item->wx, item->wy, item->wx, item->wy, item->wwidth, item->height, 1);
+        item->x = item->value * (item->wwidth-item->width) / 100 + item->wx;
+        if((item->x + item->width) > (item->wx + item->wwidth))
+            item->x = item->wx + item->wwidth - item->width;
+        if(item->x < item->wx)
+            item->x = item->wx;
+        /* workaround for blue */
+        if(item->type == tyHpotmeter)
+            height = (item->height < img->height / 3) ? item->height : img->height / 3;
+    }
+    render(skin->desktopbpp, dest, img, item->x, item->y, 0, y, img->width, height, 1);
+}