Mercurial > mplayer.hg
diff libvo/vo_gl2.c @ 29904:f529a2bb299d
Add support for Windows OpenGL rendering onto a device instead of into a window.
Has little use except for experimenting - on Windows 9x it could be used to
render on monitors that were not managed by Windows, but that feature was
removed in newer Windows versions.
author | reimar |
---|---|
date | Sat, 21 Nov 2009 22:27:40 +0000 |
parents | e788d48bf768 |
children | eb6c70e2cbea |
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--- a/libvo/vo_gl2.c Sat Nov 21 19:50:33 2009 +0000 +++ b/libvo/vo_gl2.c Sat Nov 21 22:27:40 2009 +0000 @@ -117,7 +117,7 @@ { #ifdef GL_WIN32 PIXELFORMATDESCRIPTOR pfd; - HDC vo_hdc = GetDC(vo_w32_window); + HDC vo_hdc = vo_w32_get_dc(vo_w32_window); int pf = GetPixelFormat(vo_hdc); if (!DescribePixelFormat(vo_hdc, pf, sizeof pfd, &pfd)) { r_sz = g_sz = b_sz = a_sz = 0; @@ -127,7 +127,7 @@ b_sz = pfd.cBlueBits; a_sz = pfd.cAlphaBits; } - ReleaseDC(vo_w32_window, vo_hdc); + vo_w32_release_dc(vo_w32_window, vo_hdc); #else if (glXGetConfig(mDisplay, gl_vinfo, GLX_RED_SIZE, &r_sz) != 0) r_sz = 0; if (glXGetConfig(mDisplay, gl_vinfo, GLX_GREEN_SIZE, &g_sz) != 0) g_sz = 0;