view gui/skin/font.c @ 32931:03b1051bed5c

Rename the 'NumberOf' members of the listItems structure. Since the NumberOfMainItems, NumberOfBarItems and NumberOfMenuItems members actually hold the last index used rather than the number of items, rename them 'IndexOf' to avoid further confusion. Besides, change their loop conditions to meet the new name.
author ib
date Thu, 03 Mar 2011 14:37:47 +0000
parents 9949f3a123cf
children 9684ad0e1291
line wrap: on
line source

/*
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include <gtk/gtk.h>
#include <inttypes.h>
#include <stdlib.h>
#include <string.h>

#include "font.h"
#include "cut.h"
#include "gui/interface.h"
#include "skin.h"

#include "libavutil/avstring.h"
#include "mp_msg.h"

static bmpFont *Fonts[MAX_FONTS];

static int fntAddNewFont(char *name)
{
    int id, i;

    for (id = 0; id < MAX_FONTS; id++)
        if (!Fonts[id])
            break;

    if (id == MAX_FONTS)
        return -2;

    Fonts[id] = calloc(1, sizeof(*Fonts[id]));

    if (!Fonts[id])
        return -1;

    av_strlcpy(Fonts[id]->name, name, MAX_FONT_NAME);

    for (i = 0; i < ASCII_CHRS + EXTRA_CHRS; i++) {
        Fonts[id]->Fnt[i].x  = -1;
        Fonts[id]->Fnt[i].y  = -1;
        Fonts[id]->Fnt[i].sx = -1;
        Fonts[id]->Fnt[i].sy = -1;
    }

    return id;
}

void fntFreeFont(void)
{
    int i;

    for (i = 0; i < MAX_FONTS; i++) {
        if (Fonts[i]) {
            bpFree(&Fonts[i]->Bitmap);
            gfree((void **)&Fonts[i]);
        }
    }
}

int fntRead(char *path, char *fname)
{
    FILE *f;
    unsigned char tmp[512];
    unsigned char *ptmp;
    unsigned char command[32];
    unsigned char param[256];
    int id, n, i;

    id = fntAddNewFont(fname);

    if (id < 0)
        return id;

    av_strlcpy(tmp, path, sizeof(tmp));
    av_strlcat(tmp, fname, sizeof(tmp));
    av_strlcat(tmp, ".fnt", sizeof(tmp));
    f = fopen(tmp, "rt");

    if (!f) {
        gfree((void **)&Fonts[id]);
        return -3;
    }

    while (fgets(tmp, sizeof(tmp), f)) {
        tmp[strcspn(tmp, "\n\r")] = 0; // remove any kind of newline, if any
        strswap(tmp, '\t', ' ');
        trim(tmp);
        ptmp = strchr(tmp, ';');

        if (ptmp && !(ptmp == tmp + 1 && tmp[0] == '"' && tmp[2] == '"'))
            *ptmp = 0;

        if (!*tmp)
            continue;

        n = (strncmp(tmp, "\"=", 2) == 0 ? 1 : 0);
        cutItem(tmp, command, '=', n);
        cutItem(tmp, param, '=', n + 1);

        if (command[0] == '"') {
            if (!command[1])
                command[0] = '=';
            else if (command[1] == '"')
                command[1] = 0;
            else
                cutItem(command, command, '"', 1);

            if (command[0] & 0x80) {
                for (i = 0; i < EXTRA_CHRS; i++) {
                    if (!Fonts[id]->nonASCIIidx[i][0]) {
                        strncpy(Fonts[id]->nonASCIIidx[i], command, UTF8LENGTH);
                        break;
                    }
                }

                if (i == EXTRA_CHRS)
                    continue;

                i += ASCII_CHRS;
            } else
                i = command[0];

            cutItem(param, tmp, ',', 0);
            Fonts[id]->Fnt[i].x = atoi(tmp);

            cutItem(param, tmp, ',', 1);
            Fonts[id]->Fnt[i].y = atoi(tmp);

            cutItem(param, tmp, ',', 2);
            Fonts[id]->Fnt[i].sx = atoi(tmp);

            cutItem(param, tmp, ',', 3);
            Fonts[id]->Fnt[i].sy = atoi(tmp);

            mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[font]  char: '%s' params: %d,%d %dx%d\n", command, Fonts[id]->Fnt[i].x, Fonts[id]->Fnt[i].y, Fonts[id]->Fnt[i].sx, Fonts[id]->Fnt[i].sy);
        } else if (!strcmp(command, "image")) {
            av_strlcpy(tmp, path, sizeof(tmp));
            av_strlcat(tmp, param, sizeof(tmp));

            mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[font] image file: %s\n", tmp);

            if (skinBPRead(tmp, &Fonts[id]->Bitmap) != 0) {
                bpFree(&Fonts[id]->Bitmap);
                gfree((void **)&Fonts[id]);
                fclose(f);
                return -4;
            }
        }
    }

    fclose(f);
    return 0;
}

int fntFindID(char *name)
{
    int i;

    for (i = 0; i < MAX_FONTS; i++)
        if (Fonts[i])
            if (!strcmp(name, Fonts[i]->name))
                return i;

    return -1;
}

// get Fnt index of character (utf8 or normal one) *str points to,
// then move pointer to next/previous character
static int fntGetCharIndex(int id, unsigned char **str, gboolean utf8, int direction)
{
    unsigned char *p, uchar[6] = "";   // glib implements 31-bit UTF-8
    int i, c = -1;

    if (**str & 0x80) {
        if (utf8) {
            p    = *str;
            *str = g_utf8_next_char(*str);
            strncpy(uchar, p, *str - p);

            if (direction < 0)
                *str = g_utf8_prev_char(p);
        } else {
            uchar[0] = **str;
            *str    += direction;
        }

        for (i = 0; (i < EXTRA_CHRS) && Fonts[id]->nonASCIIidx[i][0]; i++) {
            if (strncmp(Fonts[id]->nonASCIIidx[i], uchar, UTF8LENGTH) == 0)
                return i + ASCII_CHRS;

            if (!utf8 &&
                (Fonts[id]->nonASCIIidx[i][0] == (*uchar >> 6 | 0xc0) &&
                 Fonts[id]->nonASCIIidx[i][1] == ((*uchar & 0x3f) | 0x80) &&
                 Fonts[id]->nonASCIIidx[i][2] == 0))
                c = i + ASCII_CHRS;
        }
    } else {
        c = **str;

        if (utf8 && (direction < 0))
            *str = g_utf8_prev_char(*str);
        else
            *str += direction;
    }

    return c;
}

int fntTextWidth(int id, char *str)
{
    int size = 0, c;
    gboolean utf8;
    unsigned char *p;

    utf8 = g_utf8_validate(str, -1, NULL);
    p    = str;

    while (*p) {
        c = fntGetCharIndex(id, &p, utf8, 1);

        if (c == -1 || Fonts[id]->Fnt[c].sx == -1)
            c = ' ';

        if (Fonts[id]->Fnt[c].sx != -1)
            size += Fonts[id]->Fnt[c].sx;
    }

    return size;
}

static int fntTextHeight(int id, char *str)
{
    int max = 0, c, h;
    gboolean utf8;
    unsigned char *p;

    utf8 = g_utf8_validate(str, -1, NULL);
    p    = str;

    while (*p) {
        c = fntGetCharIndex(id, &p, utf8, 1);

        if (c == -1 || Fonts[id]->Fnt[c].sx == -1)
            c = ' ';

        h = Fonts[id]->Fnt[c].sy;

        if (h > max)
            max = h;
    }

    return max;
}

txSample *fntRender(wItem *item, int px, char *txt)
{
    unsigned char *u;
    unsigned int i;
    int c, dx, tw, th, fbw, iw, id, ofs;
    int x, y, fh, fw, fyc, yc;
    uint32_t *ibuf;
    uint32_t *obuf;
    gboolean utf8;

    id = item->fontid;
    tw = fntTextWidth(id, txt);

    if (!tw)
        return NULL;

    iw  = item->width;
    fbw = Fonts[id]->Bitmap.Width;
    th  = fntTextHeight(id, txt);

    if (item->height != th)
        bpFree(&item->Bitmap);

    if (!item->Bitmap.Image) {
        item->Bitmap.Height    = item->height = th;
        item->Bitmap.Width     = item->width = iw;
        item->Bitmap.ImageSize = item->height * iw * 4;

        if (!item->Bitmap.ImageSize)
            return NULL;

        item->Bitmap.BPP   = 32;
        item->Bitmap.Image = malloc(item->Bitmap.ImageSize);

        if (!item->Bitmap.Image)
            return NULL;
    }

    obuf = (uint32_t *)item->Bitmap.Image;
    ibuf = (uint32_t *)Fonts[id]->Bitmap.Image;

    for (i = 0; i < item->Bitmap.ImageSize / 4; i++)
        obuf[i] = 0x00ff00ff;

    if (tw <= iw) {
        switch (item->align) {
        default:
        case fntAlignLeft:
            dx = 0;
            break;

        case fntAlignCenter:
            dx = (iw - tw) / 2;
            break;

        case fntAlignRight:
            dx = iw - tw;
            break;
        }
    } else
        dx = px;

    ofs = dx;

    utf8 = g_utf8_validate(txt, -1, NULL);
    u    = txt;

    while (*u) {
        c = fntGetCharIndex(id, &u, utf8, 1);

        if (c != -1)
            fw = Fonts[id]->Fnt[c].sx;

        if (c == -1 || fw == -1) {
            c  = ' ';
            fw = Fonts[id]->Fnt[c].sx;
        }

        if (fw == -1)
            continue;

        fh  = Fonts[id]->Fnt[c].sy;
        fyc = Fonts[id]->Fnt[c].y * fbw + Fonts[id]->Fnt[c].x;
        yc  = dx;

        if (dx >= 0) {
            for (y = 0; y < fh; y++) {
                for (x = 0; x < fw; x++)
                    if (dx + x >= 0 && dx + x < iw)
                        obuf[yc + x] = ibuf[fyc + x];

                fyc += fbw;
                yc  += iw;
            }
        }

        dx += fw;
    }

    if (ofs > 0 && tw > item->width) {
        dx = ofs;
        u  = txt + strlen(txt);

        while (u > (unsigned char *)txt) {
            c = fntGetCharIndex(id, &u, utf8, -1);

            if (c != -1)
                fw = Fonts[id]->Fnt[c].sx;

            if (c == -1 || fw == -1) {
                c  = ' ';
                fw = Fonts[id]->Fnt[c].sx;
            }

            if (fw == -1)
                continue;

            fh  = Fonts[id]->Fnt[c].sy;
            fyc = Fonts[id]->Fnt[c].y * fbw + Fonts[id]->Fnt[c].x;

            dx -= fw;
            yc  = dx;

            if (dx >= 0) {
                for (y = 0; y < fh; y++) {
                    for (x = fw - 1; x >= 0; x--)
                        if (dx + x >= 0 && dx + x < iw)
                            obuf[yc + x] = ibuf[fyc + x];

                    fyc += fbw;
                    yc  += iw;
                }
            }
        }
    }

    return &item->Bitmap;
}