Mercurial > mplayer.hg
view loader/com.h @ 32931:03b1051bed5c
Rename the 'NumberOf' members of the listItems structure.
Since the NumberOfMainItems, NumberOfBarItems and NumberOfMenuItems members
actually hold the last index used rather than the number of items, rename
them 'IndexOf' to avoid further confusion. Besides, change their loop
conditions to meet the new name.
author | ib |
---|---|
date | Thu, 03 Mar 2011 14:37:47 +0000 |
parents | 26f673ba0675 |
children | 3d7ee643b110 |
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/* * Modified for use with MPlayer, detailed changelog at * http://svn.mplayerhq.hu/mplayer/trunk/ */ #ifndef MPLAYER_COM_H #define MPLAYER_COM_H #include "config.h" #ifdef HAVE_STDINT_H #include <stdint.h> #else #include <inttypes.h> #endif /** * Internal functions and structures for COM emulation code. */ #ifndef GUID_TYPE #define GUID_TYPE typedef struct { uint32_t f1; uint16_t f2; uint16_t f3; uint8_t f4[8]; } GUID; #endif extern const GUID IID_IUnknown; extern const GUID IID_IClassFactory; typedef long (*GETCLASSOBJECT) (GUID* clsid, const GUID* iid, void** ppv); int RegisterComClass(const GUID* clsid, GETCLASSOBJECT gcs); int UnregisterComClass(const GUID* clsid, GETCLASSOBJECT gcs); #ifndef STDCALL #define STDCALL __attribute__((__stdcall__)) #endif struct IUnknown; struct IClassFactory; struct IUnknown_vt { long STDCALL (*QueryInterface)(struct IUnknown* this, const GUID* iid, void** ppv); long STDCALL (*AddRef)(struct IUnknown* this) ; long STDCALL (*Release)(struct IUnknown* this) ; } ; typedef struct IUnknown { struct IUnknown_vt* vt; } IUnknown; struct IClassFactory_vt { long STDCALL (*QueryInterface)(struct IUnknown* this, const GUID* iid, void** ppv); long STDCALL (*AddRef)(struct IUnknown* this) ; long STDCALL (*Release)(struct IUnknown* this) ; long STDCALL (*CreateInstance)(struct IClassFactory* this, struct IUnknown* pUnkOuter, const GUID* riid, void** ppvObject); }; struct IClassFactory { struct IClassFactory_vt* vt; }; #ifdef WIN32_LOADER long CoCreateInstance(GUID* rclsid, struct IUnknown* pUnkOuter, long dwClsContext, const GUID* riid, void** ppv); void* CoTaskMemAlloc(unsigned long cb); void CoTaskMemFree(void* cb); #else long STDCALL CoCreateInstance(GUID* rclsid, struct IUnknown* pUnkOuter, long dwClsContext, const GUID* riid, void** ppv); void* STDCALL CoTaskMemAlloc(unsigned long); void STDCALL CoTaskMemFree(void*); #endif #endif /* MPLAYER_COM_H */