view loader/dshow/DS_AudioDecoder.c @ 33259:04dc3e55cd90

Increase the maximum value of the DVB timeout to 240 seconds. Some devices may need more time for the initial tune (e.g. firmware loading). Let the user specify higher timeout value if there is need to. The default remains 30 seconds.
author iive
date Sun, 01 May 2011 18:07:59 +0000
parents 008338d7679f
children
line wrap: on
line source

/********************************************************

         DirectShow audio decoder
	 Copyright 2001 Eugene Kuznetsov  (divx@euro.ru)

*********************************************************/
#include "config.h"

#include "libwin32.h"

#include "DS_Filter.h"

struct DS_AudioDecoder
{
    WAVEFORMATEX in_fmt;
    AM_MEDIA_TYPE m_sOurType, m_sDestType;
    DS_Filter* m_pDS_Filter;
    char* m_sVhdr;
    char* m_sVhdr2;
};

#include "DS_AudioDecoder.h"
#ifdef WIN32_LOADER
#include "loader/ldt_keeper.h"
#endif

#include <string.h>
#include <stdio.h>
#include <stdlib.h>

typedef long STDCALL (*GETCLASS) (GUID*, GUID*, void**);

static SampleProcUserData sampleProcData;


DS_AudioDecoder * DS_AudioDecoder_Open(char* dllname, GUID* guid, WAVEFORMATEX* wf)
//DS_AudioDecoder * DS_AudioDecoder_Create(const CodecInfo * info, const WAVEFORMATEX* wf)
{
    DS_AudioDecoder *this;
    int sz;
    WAVEFORMATEX* pWF;

#ifdef WIN32_LOADER
    Setup_LDT_Keeper();
    Setup_FS_Segment();
#endif

    this = malloc(sizeof(DS_AudioDecoder));

    sz = 18 + wf->cbSize;
    this->m_sVhdr = malloc(sz);
    memcpy(this->m_sVhdr, wf, sz);
    this->m_sVhdr2 = malloc(18);
    memcpy(this->m_sVhdr2, this->m_sVhdr, 18);

    pWF = (WAVEFORMATEX*)this->m_sVhdr2;
    pWF->wFormatTag = 1;
    pWF->wBitsPerSample = 16;
    pWF->nBlockAlign = pWF->nChannels * (pWF->wBitsPerSample + 7) / 8;
    pWF->cbSize = 0;
    pWF->nAvgBytesPerSec = pWF->nBlockAlign * pWF->nSamplesPerSec;

    memcpy(&this->in_fmt,wf,sizeof(WAVEFORMATEX));

    memset(&this->m_sOurType, 0, sizeof(this->m_sOurType));
    this->m_sOurType.majortype=MEDIATYPE_Audio;
    this->m_sOurType.subtype=MEDIASUBTYPE_PCM;
    this->m_sOurType.subtype.f1=wf->wFormatTag;
    this->m_sOurType.formattype=FORMAT_WaveFormatEx;
    this->m_sOurType.lSampleSize=wf->nBlockAlign;
    this->m_sOurType.bFixedSizeSamples=1;
    this->m_sOurType.bTemporalCompression=0;
    this->m_sOurType.pUnk=0;
    this->m_sOurType.cbFormat=sz;
    this->m_sOurType.pbFormat=this->m_sVhdr;

    memset(&this->m_sDestType, 0, sizeof(this->m_sDestType));
    this->m_sDestType.majortype=MEDIATYPE_Audio;
    this->m_sDestType.subtype=MEDIASUBTYPE_PCM;
//    this->m_sDestType.subtype.f1=pWF->wFormatTag;
    this->m_sDestType.formattype=FORMAT_WaveFormatEx;
    this->m_sDestType.bFixedSizeSamples=1;
    this->m_sDestType.bTemporalCompression=0;
    this->m_sDestType.lSampleSize=pWF->nBlockAlign;
    if (wf->wFormatTag == 0x130)
	// ACEL hack to prevent memory corruption
        // obviosly we are missing something here
	this->m_sDestType.lSampleSize *= 288;
    this->m_sDestType.pUnk=0;
    this->m_sDestType.cbFormat=18; //pWF->cbSize;
    this->m_sDestType.pbFormat=this->m_sVhdr2;

//print_wave_header(this->m_sVhdr,  MSGL_V);
//print_wave_header(this->m_sVhdr2, MSGL_V);

    /*try*/
    {
        this->m_pDS_Filter = DS_FilterCreate(dllname, guid, &this->m_sOurType, &this->m_sDestType,&sampleProcData);
	if( !this->m_pDS_Filter ) {
           free(this);
           return NULL;
        }

        //Commit should be done before binary codec start
        this->m_pDS_Filter->m_pAll->vt->Commit(this->m_pDS_Filter->m_pAll);

        this->m_pDS_Filter->Start(this->m_pDS_Filter);

    }
    /*
    catch (FatalError& e)
    {
	e.PrintAll();
	delete[] m_sVhdr;
	delete[] m_sVhdr2;
	delete m_pDS_Filter;
	throw;
    }
    */
    return this;
}

void DS_AudioDecoder_Destroy(DS_AudioDecoder *this)
{
    free(this->m_sVhdr);
    free(this->m_sVhdr2);
    DS_Filter_Destroy(this->m_pDS_Filter);
    free(this);
}

int DS_AudioDecoder_Convert(DS_AudioDecoder *this, const void* in_data, unsigned int in_size,
			     void* out_data, unsigned int out_size,
			     unsigned int* size_read, unsigned int* size_written)
{
    unsigned int written = 0;
    unsigned int read = 0;

    if (!in_data || !out_data)
	return -1;

#ifdef WIN32_LOADER
    Setup_FS_Segment();
#endif

    in_size -= in_size%this->in_fmt.nBlockAlign;
    while (in_size>0)
    {
	IMediaSample* sample=0;
	char* ptr;
	int result;
	this->m_pDS_Filter->m_pAll->vt->GetBuffer(this->m_pDS_Filter->m_pAll, &sample, 0, 0, 0);
	if (!sample)
	{
	    Debug printf("DS_AudioDecoder::Convert() Error: null sample\n");
	    break;
	}
	sample->vt->SetActualDataLength(sample, this->in_fmt.nBlockAlign);
	sample->vt->GetPointer(sample, (BYTE **)&ptr);
	memcpy(ptr, (const uint8_t*)in_data + read, this->in_fmt.nBlockAlign);
	sample->vt->SetSyncPoint(sample, 1);
	sample->vt->SetPreroll(sample, 0);
	result = this->m_pDS_Filter->m_pImp->vt->Receive(this->m_pDS_Filter->m_pImp, sample);
        if (result)
	    Debug printf("DS_AudioDecoder::Convert() Error: putting data into input pin %x\n", result);
	if ((written + sampleProcData.frame_size) > out_size)
	{
	    sample->vt->Release((IUnknown*)sample);
	    break;
	}
	memcpy((uint8_t*)out_data + written, sampleProcData.frame_pointer, sampleProcData.frame_size);
        sample->vt->Release((IUnknown*)sample);
	read+=this->in_fmt.nBlockAlign;
	written+=sampleProcData.frame_size;
	break;
    }
    if (size_read)
	*size_read = read;
    if (size_written)
	*size_written = written;
    return 0;
}

int DS_AudioDecoder_GetSrcSize(DS_AudioDecoder *this, int dest_size)
{
    double efficiency =(double) this->in_fmt.nAvgBytesPerSec
	/ (this->in_fmt.nSamplesPerSec*this->in_fmt.nBlockAlign);
    int frames = (int)(dest_size*efficiency);

    if (frames < 1)
	frames = 1;
    return frames * this->in_fmt.nBlockAlign;
}