view playtreeparser.h @ 16184:04dd5945fab8

100l to whoever wrote this crap using 1/10000 units. it caused framerates to get trashed from 30000/1001 to 2997/100, etc.!
author rfelker
date Sat, 06 Aug 2005 16:15:07 +0000
parents 4bc481804519
children 1a14fde7680d
line wrap: on
line source


#ifndef __PLAYTREEPARSER_H
#define __PLAYTREEPARSER_H

struct stream_st;

typedef struct play_tree_parser {
  struct stream_st* stream;
  char *buffer,*iter,*line;
  int buffer_size , buffer_end;
  int deep,keep;
} play_tree_parser_t;


play_tree_parser_t*
play_tree_parser_new(struct stream_st* stream,int deep);

void
play_tree_parser_free(play_tree_parser_t* p);

play_tree_t*
play_tree_parser_get_play_tree(play_tree_parser_t* p, int forced);

void
play_tree_add_bpf(play_tree_t* pt, char* filename);

#endif