view drivers/README.Matrox @ 23960:0525bd0aed18

r23897: Experimental negative panscan values r23898: Set -vo gl slice-height default to 0, the current default of 4 seems r23913: punctuation, new sentences on new lines r23917: Document -rawvideo format="format string" r23924: Teletext support r23926: update man page with v4l2 a/v outputs r23944: h/w -> hardware r23962: added missing ':' for separator r23978: add possibly incorrect subfont entry
author voroshil
date Wed, 01 Aug 2007 01:15:26 +0000
parents 544914dadb52
children 0ad2da052b2e
line wrap: on
line source

The code in this directory is the old mga_vid driver for Linux kernels
prior to 2.6. It does _not_ compile for version 2.6.x.

For Linux kernel 2.6.x please get the newest version of the 2.6 port from
http://attila.kinali.ch/mga/


mga_vid  -  MGA G200/G400 YUV Overlay kernel module

	Author:
		Aaron Holtzman <aholtzma@ess.engr.uvic.ca>, Oct 1999

	Contributions by:
		Fredrik Vraalsen <vraalsen@cs.uiuc.edu>
		Alan Cox <alan@lxorguk.ukuu.org.uk>

                       WARNING  -----  WARNING

This code messes with your video card and your X server. It will probably
lock up your box, format your hard drive, and cause your brand new G400
MAX to spout 6 inch flames. You have been warned.

                       WARNING  -----  WARNING

What does this code do?

	 mga_vid is a kernel module that utilitizes the Matrox G200/G400/G550
	 video scaler/overlay unit to perform YUV->RGB colorspace conversion
	 and arbitrary video scaling.

	 mga_vid is also a monster hack.

How does mga_vid work?

	This kernel module sets up the BES (backend scaler) with appropriate
	values based on parameters supplied via ioctl. It also maps a chunk of
	video memory into userspace via mmap. This memory is stolen from X
	(which may decide to write to it later). The application can then write
	image data directly to the framebuffer (if it knows the right padding,
	etc).


How do I know if mga_vid works on my system?

	There is a test application called mga_vid_test. This test code should
	draw some nice 256x256 images for you if all is working well.