Mercurial > mplayer.hg
view libvo/aclib.c @ 32529:0624fa95a2aa
Make the file protocol read up to 64 kB at once when the cache is used,
assuming that files will generally be readable with high bandwidth.
This should improve performance when playing e.g. from high-latency
network shares.
author | reimar |
---|---|
date | Wed, 10 Nov 2010 17:21:28 +0000 |
parents | 807fce7a4bb3 |
children | 4e2f4bd081ce |
line wrap: on
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/* * aclib - advanced C library ;) * Functions which improve and expand the standard C library, see aclib_template.c. * This file only contains runtime CPU detection and config option stuff. * runtime CPU detection by Michael Niedermayer (michaelni@gmx.at) * * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include <stddef.h> #include <stdint.h> #include <string.h> #include "cpudetect.h" #include "fastmemcpy.h" #include "libavutil/x86_cpu.h" #undef memcpy #define BLOCK_SIZE 4096 #define CONFUSION_FACTOR 0 //Feel free to fine-tune the above 2, it might be possible to get some speedup with them :) //#define STATISTICS //Note: we have MMX, MMX2, 3DNOW version there is no 3DNOW+MMX2 one //Plain C versions //#if !HAVE_MMX || CONFIG_RUNTIME_CPUDETECT //#define COMPILE_C //#endif #if ARCH_X86 #if (HAVE_MMX && !HAVE_AMD3DNOW && !HAVE_MMX2) || CONFIG_RUNTIME_CPUDETECT #define COMPILE_MMX #endif #if (HAVE_MMX2 && !HAVE_SSE2) || CONFIG_RUNTIME_CPUDETECT #define COMPILE_MMX2 #endif #if (HAVE_AMD3DNOW && !HAVE_MMX2) || CONFIG_RUNTIME_CPUDETECT #define COMPILE_3DNOW #endif #if HAVE_SSE2 || CONFIG_RUNTIME_CPUDETECT #define COMPILE_SSE #endif #undef HAVE_MMX #undef HAVE_MMX2 #undef HAVE_AMD3DNOW #undef HAVE_SSE #undef HAVE_SSE2 #define HAVE_MMX 0 #define HAVE_MMX2 0 #define HAVE_AMD3DNOW 0 #define HAVE_SSE 0 #define HAVE_SSE2 0 /* #ifdef COMPILE_C #undef HAVE_MMX #undef HAVE_MMX2 #undef HAVE_AMD3DNOW #undef HAVE_SSE #undef HAVE_SSE2 #define HAVE_MMX 0 #define HAVE_MMX2 0 #define HAVE_AMD3DNOW 0 #define HAVE_SSE 0 #define HAVE_SSE2 0 #define RENAME(a) a ## _C #include "aclib_template.c" #endif */ //MMX versions #ifdef COMPILE_MMX #undef RENAME #undef HAVE_MMX #undef HAVE_MMX2 #undef HAVE_AMD3DNOW #undef HAVE_SSE #undef HAVE_SSE2 #define HAVE_MMX 1 #define HAVE_MMX2 0 #define HAVE_AMD3DNOW 0 #define HAVE_SSE 0 #define HAVE_SSE2 0 #define RENAME(a) a ## _MMX #include "aclib_template.c" #endif //MMX2 versions #ifdef COMPILE_MMX2 #undef RENAME #undef HAVE_MMX #undef HAVE_MMX2 #undef HAVE_AMD3DNOW #undef HAVE_SSE #undef HAVE_SSE2 #define HAVE_MMX 1 #define HAVE_MMX2 1 #define HAVE_AMD3DNOW 0 #define HAVE_SSE 0 #define HAVE_SSE2 0 #define RENAME(a) a ## _MMX2 #include "aclib_template.c" #endif //3DNOW versions #ifdef COMPILE_3DNOW #undef RENAME #undef HAVE_MMX #undef HAVE_MMX2 #undef HAVE_AMD3DNOW #undef HAVE_SSE #undef HAVE_SSE2 #define HAVE_MMX 1 #define HAVE_MMX2 0 #define HAVE_AMD3DNOW 1 #define HAVE_SSE 0 #define HAVE_SSE2 0 #define RENAME(a) a ## _3DNow #include "aclib_template.c" #endif //SSE versions (only used on SSE2 cpus) #ifdef COMPILE_SSE #undef RENAME #undef HAVE_MMX #undef HAVE_MMX2 #undef HAVE_AMD3DNOW #undef HAVE_SSE #undef HAVE_SSE2 #define HAVE_MMX 1 #define HAVE_MMX2 1 #define HAVE_AMD3DNOW 0 #define HAVE_SSE 1 #define HAVE_SSE2 1 #define RENAME(a) a ## _SSE #include "aclib_template.c" #endif #endif /* ARCH_X86 */ #undef fast_memcpy void * fast_memcpy(void * to, const void * from, size_t len) { #if CONFIG_RUNTIME_CPUDETECT #if ARCH_X86 // ordered per speed fasterst first if(gCpuCaps.hasSSE2) fast_memcpy_SSE(to, from, len); else if(gCpuCaps.hasMMX2) fast_memcpy_MMX2(to, from, len); else if(gCpuCaps.has3DNow) fast_memcpy_3DNow(to, from, len); else if(gCpuCaps.hasMMX) fast_memcpy_MMX(to, from, len); else #endif memcpy(to, from, len); // prior to mmx we use the standart memcpy #else #if HAVE_SSE2 fast_memcpy_SSE(to, from, len); #elif HAVE_MMX2 fast_memcpy_MMX2(to, from, len); #elif HAVE_AMD3DNOW fast_memcpy_3DNow(to, from, len); #elif HAVE_MMX fast_memcpy_MMX(to, from, len); #else memcpy(to, from, len); // prior to mmx we use the standart memcpy #endif #endif //!CONFIG_RUNTIME_CPUDETECT return to; } #undef mem2agpcpy void * mem2agpcpy(void * to, const void * from, size_t len) { #if CONFIG_RUNTIME_CPUDETECT #if ARCH_X86 // ordered per speed fasterst first if(gCpuCaps.hasSSE2) mem2agpcpy_SSE(to, from, len); else if(gCpuCaps.hasMMX2) mem2agpcpy_MMX2(to, from, len); else if(gCpuCaps.has3DNow) mem2agpcpy_3DNow(to, from, len); else if(gCpuCaps.hasMMX) mem2agpcpy_MMX(to, from, len); else #endif memcpy(to, from, len); // prior to mmx we use the standart memcpy #else #if HAVE_SSE2 mem2agpcpy_SSE(to, from, len); #elif HAVE_MMX2 mem2agpcpy_MMX2(to, from, len); #elif HAVE_AMD3DNOW mem2agpcpy_3DNow(to, from, len); #elif HAVE_MMX mem2agpcpy_MMX(to, from, len); #else memcpy(to, from, len); // prior to mmx we use the standart memcpy #endif #endif //!CONFIG_RUNTIME_CPUDETECT return to; }