Mercurial > mplayer.hg
view loader/loader.h @ 36782:06344efeded3
configure: improve FFmpeg check.
If internal FFmpeg is not available we should fall back to
external automatically instead of trying to build without
(which is currently broken it seems).
Also we can compile without internal copy as long as the
necessary headers can be found.
Two are required that FFmpeg does not install:
libavformat/internal.h
libavutil/x86/asm.h
author | reimar |
---|---|
date | Mon, 17 Feb 2014 23:25:32 +0000 |
parents | db0bb7511440 |
children |
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/******************************************************** Win32 binary loader interface Copyright 2000 Eugene Kuznetsov (divx@euro.ru) Shamelessly stolen from Wine project *********************************************************/ /* * Modified for use with MPlayer, detailed changelog at * http://svn.mplayerhq.hu/mplayer/trunk/ */ #ifndef MPLAYER_LOADER_H #define MPLAYER_LOADER_H #include "wine/windef.h" #include "wine/driver.h" #include "wine/mmreg.h" #include "wine/vfw.h" #include "wine/msacm.h" #include "wine/module.h" extern modref_list* local_wm; unsigned int GetPrivateProfileIntA_(const char* appname, const char* keyname, int default_value, const char* filename); int GetPrivateProfileStringA_(const char* appname, const char* keyname, const char* def_val, char* dest, unsigned int len, const char* filename); int WritePrivateProfileStringA_(const char* appname, const char* keyname, const char* string, const char* filename); INT WINAPI LoadStringA( HINSTANCE instance, UINT resource_id, LPSTR buffer, INT buflen ); #endif /* MPLAYER_LOADER_H */