Mercurial > mplayer.hg
view osdep/timer-win2.c @ 36782:06344efeded3
configure: improve FFmpeg check.
If internal FFmpeg is not available we should fall back to
external automatically instead of trying to build without
(which is currently broken it seems).
Also we can compile without internal copy as long as the
necessary headers can be found.
Two are required that FFmpeg does not install:
libavformat/internal.h
libavutil/x86/asm.h
author | reimar |
---|---|
date | Mon, 17 Feb 2014 23:25:32 +0000 |
parents | 1453fc56d49c |
children |
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/* * precise timer routines for Windows * * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include <windows.h> #include <mmsystem.h> #include "timer.h" const char timer_name[] = "Windows native"; // Returns current time in microseconds unsigned int GetTimer(void) { return timeGetTime() * 1000; } // Returns current time in milliseconds unsigned int GetTimerMS(void) { return timeGetTime() ; } int usec_sleep(int usec_delay){ // Sleep(0) won't sleep for one clocktick as the unix usleep // instead it will only make the thread ready // it may take some time until it actually starts to run again if(usec_delay<1000)usec_delay=1000; Sleep( usec_delay/1000); return 0; } static DWORD RelativeTime = 0; float GetRelativeTime(void) { DWORD t, r; t = GetTimer(); r = t - RelativeTime; RelativeTime = t; return (float) r *0.000001F; } void InitTimer(void) { GetRelativeTime(); }