view libao2/ao_macosx.c @ 15148:067f10ad6538

New section: "menc-feat-dvd-mpeg4-muxing" about how to mux a video obtained with MEncoder into different containers. Based on Rich's guide and some tips by Nico Sabi. Reviewed by The Wanderer, Dominik 'Rathann' Mierzejewski and Diego Biurrun
author gpoirier
date Wed, 13 Apr 2005 18:53:30 +0000
parents 21f44596f356
children 324046793f7c
line wrap: on
line source

/*
 *
 *  ao_macosx.c
 *
 *      Original Copyright (C) Timothy J. Wood - Aug 2000
 *
 *  This file is part of libao, a cross-platform library.  See
 *  README for a history of this source code.
 *
 *  libao is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2, or (at your option)
 *  any later version.
 *
 *  libao is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with GNU Make; see the file COPYING.  If not, write to
 *  the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
 */

/*
 * The MacOS X CoreAudio framework doesn't mesh as simply as some
 * simpler frameworks do.  This is due to the fact that CoreAudio pulls
 * audio samples rather than having them pushed at it (which is nice
 * when you are wanting to do good buffering of audio). 
 */

/* Change log:
 * 
 * 14/5-2003: Ported to MPlayer libao2 by Dan Christiansen
 *
 *            AC-3 and MPEG audio passthrough is possible, but I don't have
 *            access to a sound card that supports it.
 */

#include <CoreAudio/AudioHardware.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <inttypes.h>
#include <pthread.h>

#include "config.h"
#include "mp_msg.h"

#include "audio_out.h"
#include "audio_out_internal.h"
#include "libaf/af_format.h"

static ao_info_t info =
  {
    "Darwin/Mac OS X native audio output",
    "macosx",
    "Timothy J. Wood & Dan Christiansen",
    ""
  };

LIBAO_EXTERN(macosx)

/* Prefix for all mp_msg() calls */
#define ao_msg(a, b, c...) mp_msg(a, b, "AO: [macosx] " c)

/* This is large, but best (maybe it should be even larger).
 * CoreAudio supposedly has an internal latency in the order of 2ms */
#define NUM_BUFS 32

typedef struct ao_macosx_s
{
  /* CoreAudio */
  AudioDeviceID outputDeviceID;
  AudioStreamBasicDescription outputStreamBasicDescription;

  /* Ring-buffer */
  /* does not need explicit synchronization, but needs to allocate
   * (num_chunks + 1) * chunk_size memory to store num_chunks * chunk_size
   * data */
  unsigned char *buffer;
  unsigned int buffer_len; ///< must always be (num_chunks + 1) * chunk_size
  unsigned int num_chunks;
  unsigned int chunk_size;
  
  unsigned int buf_read_pos;
  unsigned int buf_write_pos;
} ao_macosx_t;

static ao_macosx_t *ao;

/**
 * \brief return number of free bytes in the buffer
 *    may only be called by mplayer's thread
 * \return minimum number of free bytes in buffer, value may change between
 *    two immediately following calls, and the real number of free bytes
 *    might actually be larger!
 */
static int buf_free() {
  int free = ao->buf_read_pos - ao->buf_write_pos - ao->chunk_size;
  if (free < 0) free += ao->buffer_len;
  return free;
}

/**
 * \brief return number of buffered bytes
 *    may only be called by playback thread
 * \return minimum number of buffered bytes, value may change between
 *    two immediately following calls, and the real number of buffered bytes
 *    might actually be larger!
 */
static int buf_used() {
  int used = ao->buf_write_pos - ao->buf_read_pos;
  if (used < 0) used += ao->buffer_len;
  return used;
}

/**
 * \brief add data to ringbuffer
 */
static int write_buffer(unsigned char* data, int len){
  int first_len = ao->buffer_len - ao->buf_write_pos;
  int free = buf_free();
  if (len > free) len = free;
  if (first_len > len) first_len = len;
  // till end of buffer
  memcpy (&ao->buffer[ao->buf_write_pos], data, first_len);
  if (len > first_len) { // we have to wrap around
    // remaining part from beginning of buffer
    memcpy (ao->buffer, &data[first_len], len - first_len);
  }
  ao->buf_write_pos = (ao->buf_write_pos + len) % ao->buffer_len;
  return len;
}

/**
 * \brief remove data from ringbuffer
 */
static int read_buffer(unsigned char* data,int len){
  int first_len = ao->buffer_len - ao->buf_read_pos;
  int buffered = buf_used();
  if (len > buffered) len = buffered;
  if (first_len > len) first_len = len;
  // till end of buffer
  memcpy (data, &ao->buffer[ao->buf_read_pos], first_len);
  if (len > first_len) { // we have to wrap around
    // remaining part from beginning of buffer
    memcpy (&data[first_len], ao->buffer, len - first_len);
  }
  ao->buf_read_pos = (ao->buf_read_pos + len) % ao->buffer_len;
  return len;
}

/* end ring buffer stuff */

/* The function that the CoreAudio thread calls when it wants more data */
static OSStatus audioDeviceIOProc(AudioDeviceID inDevice, const AudioTimeStamp *inNow, const AudioBufferList *inInputData, const AudioTimeStamp *inInputTime, AudioBufferList *outOutputData, const AudioTimeStamp *inOutputTime, void *inClientData)
{
  outOutputData->mBuffers[0].mDataByteSize =
    read_buffer((char *)outOutputData->mBuffers[0].mData, ao->chunk_size);

  return 0;
}


static int control(int cmd,void *arg){
  OSStatus status;
  UInt32 propertySize;
  ao_control_vol_t* vol = (ao_control_vol_t*)arg;
  UInt32 stereoChannels[2];
  static float volume=0.5;
	switch (cmd) {
	case AOCONTROL_SET_DEVICE:
	case AOCONTROL_GET_DEVICE:
	  /* unimplemented/meaningless */
	  return CONTROL_FALSE;
	case AOCONTROL_GET_VOLUME:
	    propertySize=sizeof(stereoChannels);
	    status = AudioDeviceGetProperty(ao->outputDeviceID, NULL, 0,
		kAudioDevicePropertyPreferredChannelsForStereo, &propertySize,
		&stereoChannels);
//	    printf("OSX: stereochannels %d ; %d \n",stereoChannels[0],stereoChannels[1]);
	    propertySize=sizeof(volume);
	    status = AudioDeviceGetProperty(ao->outputDeviceID, stereoChannels[0], false, kAudioDevicePropertyVolumeScalar, &propertySize, &volume);
//	    printf("OSX: get volume=%5.3f   status=%d  \n",volume,status);
	    vol->left=(int)(volume*100.0);
	    status = AudioDeviceGetProperty(ao->outputDeviceID, stereoChannels[1], false, kAudioDevicePropertyVolumeScalar, &propertySize, &volume);
	    vol->right=(int)(volume*100.0);
	  return CONTROL_TRUE;
	case AOCONTROL_SET_VOLUME:
	    propertySize=sizeof(stereoChannels);
	    status = AudioDeviceGetProperty(ao->outputDeviceID, NULL, 0,
		kAudioDevicePropertyPreferredChannelsForStereo, &propertySize,
		&stereoChannels);
//	    printf("OSX: stereochannels %d ; %d \n",stereoChannels[0],stereoChannels[1]);
	    propertySize=sizeof(volume);
	    volume=vol->left/100.0;
	    status = AudioDeviceSetProperty(ao->outputDeviceID, 0, stereoChannels[0], 0, kAudioDevicePropertyVolumeScalar, propertySize, &volume);
//	    printf("OSX: set volume=%5.3f   status=%d\n",volume,status);
	    volume=vol->right/100.0;
	    status = AudioDeviceSetProperty(ao->outputDeviceID, 0, stereoChannels[1], 0, kAudioDevicePropertyVolumeScalar, propertySize, &volume);
	  return CONTROL_TRUE;
	case AOCONTROL_QUERY_FORMAT:
	  /* stick with what CoreAudio requests */
	  return CONTROL_FALSE;
	default:
	  return CONTROL_FALSE;
	}
	
}


static void print_format(const char* str,AudioStreamBasicDescription *f){
    uint32_t flags=(uint32_t) f->mFormatFlags;
    ao_msg(MSGT_AO,MSGL_V, "%s %7.1fHz %dbit [%c%c%c%c] %s %s %s%s%s%s\n",
	    str, f->mSampleRate, f->mBitsPerChannel,
	    (int)(f->mFormatID & 0xff000000) >> 24,
	    (int)(f->mFormatID & 0x00ff0000) >> 16,
	    (int)(f->mFormatID & 0x0000ff00) >>  8,
	    (int)(f->mFormatID & 0x000000ff) >>  0,
	    (flags&kAudioFormatFlagIsFloat) ? "float" : "int",
	    (flags&kAudioFormatFlagIsBigEndian) ? "BE" : "LE",
	    (flags&kAudioFormatFlagIsSignedInteger) ? "S" : "U",
	    (flags&kAudioFormatFlagIsPacked) ? " packed" : "",
	    (flags&kAudioFormatFlagIsAlignedHigh) ? " aligned" : "",
	    (flags&kAudioFormatFlagIsNonInterleaved) ? " ni" : "" );

    ao_msg(MSGT_AO,MSGL_DBG2, "%5d mBytesPerPacket\n",
	    (int)f->mBytesPerPacket);
    ao_msg(MSGT_AO,MSGL_DBG2, "%5d mFramesPerPacket\n",
	    (int)f->mFramesPerPacket);
    ao_msg(MSGT_AO,MSGL_DBG2, "%5d mBytesPerFrame\n",
	    (int)f->mBytesPerFrame);
    ao_msg(MSGT_AO,MSGL_DBG2, "%5d mChannelsPerFrame\n",
	    (int)f->mChannelsPerFrame);

}


static int init(int rate,int channels,int format,int flags)
{
  OSStatus status;
  UInt32 propertySize;
  int rc;
  int i;

  ao = (ao_macosx_t *)malloc(sizeof(ao_macosx_t));

  /* get default output device */ 
  propertySize = sizeof(ao->outputDeviceID);
  status = AudioHardwareGetProperty(kAudioHardwarePropertyDefaultOutputDevice, &propertySize, &(ao->outputDeviceID));
  if (status) {
        ao_msg(MSGT_AO,MSGL_WARN, 
		"AudioHardwareGetProperty returned %d\n",
		(int)status);
	return CONTROL_FALSE;
    }
    
    if (ao->outputDeviceID == kAudioDeviceUnknown) {
        ao_msg(MSGT_AO,MSGL_WARN, "AudioHardwareGetProperty: ao->outputDeviceID is kAudioDeviceUnknown\n");
	return CONTROL_FALSE;
    }


    propertySize = sizeof(ao->outputStreamBasicDescription);
    status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyStreamFormat, &propertySize, &ao->outputStreamBasicDescription);
    if(!status) print_format("default:",&ao->outputStreamBasicDescription);


#if 1
// dump supported format list:
{   AudioStreamBasicDescription* p;
    Boolean ow;
    int i;
    propertySize=0; //sizeof(p);
//    status = AudioDeviceGetPropertyInfo(ao->outputDeviceID, 0, false, kAudioStreamPropertyPhysicalFormats, &propertySize, &ow);
    status = AudioDeviceGetPropertyInfo(ao->outputDeviceID, 0, false, kAudioDevicePropertyStreamFormats, &propertySize, &ow);
    if (status) {
        ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceGetPropertyInfo returned 0x%X when getting kAudioDevicePropertyStreamFormats\n", (int)status);
    }
    p=malloc(propertySize);
//    status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioStreamPropertyPhysicalFormats, &propertySize, p);
    status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyStreamFormats, &propertySize, p);
    if (status) {
        ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceGetProperty returned 0x%X when getting kAudioDevicePropertyStreamFormats\n", (int)status);
//	return CONTROL_FALSE;
    }
    for(i=0;i<propertySize/sizeof(AudioStreamBasicDescription);i++)
	print_format("support:",&p[i]);
//    printf("FORMATS: (%d) %p %p %p %p\n",propertySize,p[0],p[1],p[2],p[3]);
    free(p);
}
#endif

    // fill in our wanted format, and let's see if the driver accepts it or
    // offers some similar alternative:
    propertySize = sizeof(ao->outputStreamBasicDescription);
    memset(&ao->outputStreamBasicDescription,0,propertySize);
    ao->outputStreamBasicDescription.mSampleRate=rate;
    ao->outputStreamBasicDescription.mFormatID=kAudioFormatLinearPCM;
    ao->outputStreamBasicDescription.mChannelsPerFrame=channels;
    switch(format&AF_FORMAT_BITS_MASK){
    case AF_FORMAT_8BIT:  ao->outputStreamBasicDescription.mBitsPerChannel=8; break;
    case AF_FORMAT_16BIT: ao->outputStreamBasicDescription.mBitsPerChannel=16; break;
    case AF_FORMAT_24BIT: ao->outputStreamBasicDescription.mBitsPerChannel=24; break;
    case AF_FORMAT_32BIT: ao->outputStreamBasicDescription.mBitsPerChannel=32; break;
    }
    if((format&AF_FORMAT_POINT_MASK)==AF_FORMAT_F){
	// float
	ao->outputStreamBasicDescription.mFormatFlags=kAudioFormatFlagIsFloat|kAudioFormatFlagIsPacked;
    } else if((format&AF_FORMAT_SIGN_MASK)==AF_FORMAT_SI){
	// signed int
	ao->outputStreamBasicDescription.mFormatFlags=kAudioFormatFlagIsSignedInteger|kAudioFormatFlagIsPacked;
    } else {
	// unsigned int
	ao->outputStreamBasicDescription.mFormatFlags=kAudioFormatFlagIsPacked;
    }
    if((format&AF_FORMAT_END_MASK)==AF_FORMAT_BE)
	ao->outputStreamBasicDescription.mFormatFlags|=kAudioFormatFlagIsBigEndian;

    ao->outputStreamBasicDescription.mBytesPerPacket=
    ao->outputStreamBasicDescription.mBytesPerFrame=channels*(ao->outputStreamBasicDescription.mBitsPerChannel/8);
    ao->outputStreamBasicDescription.mFramesPerPacket=1;

    print_format("wanted: ",&ao->outputStreamBasicDescription);

    // try 1: ask if it accepts our specific requirements?
    propertySize = sizeof(ao->outputStreamBasicDescription);
//    status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioStreamPropertyPhysicalFormatMatch, &propertySize, &ao->outputStreamBasicDescription);
    status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyStreamFormatMatch, &propertySize, &ao->outputStreamBasicDescription);
    if (status || ao->outputStreamBasicDescription.mSampleRate!=rate
	       || ao->outputStreamBasicDescription.mFormatID!=kAudioFormatLinearPCM) {
        ao_msg(MSGT_AO,MSGL_V, "AudioDeviceGetProperty returned 0x%X when getting kAudioDevicePropertyStreamFormatMatch\n", (int)status);
	// failed (error, bad rate or bad type)
	// try 2: set only rate & type, no format details (bits, channels etc)
	propertySize = sizeof(ao->outputStreamBasicDescription);
	memset(&ao->outputStreamBasicDescription,0,propertySize);
	ao->outputStreamBasicDescription.mSampleRate=rate;
	ao->outputStreamBasicDescription.mFormatID=kAudioFormatLinearPCM;
//	status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioStreamPropertyPhysicalFormatMatch, &propertySize, &ao->outputStreamBasicDescription);
	status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyStreamFormatMatch, &propertySize, &ao->outputStreamBasicDescription);
	if (status || ao->outputStreamBasicDescription.mFormatID!=kAudioFormatLinearPCM) {
    	    ao_msg(MSGT_AO,MSGL_V, "AudioDeviceGetProperty returned 0x%X when getting kAudioDevicePropertyStreamFormatMatch\n", (int)status);
	    // failed again. (error or bad type)
	    // giving up... just read the default.
	    propertySize = sizeof(ao->outputStreamBasicDescription);
//	    status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioStreamPropertyPhysicalFormat, &propertySize, &ao->outputStreamBasicDescription);
	    status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyStreamFormat, &propertySize, &ao->outputStreamBasicDescription);
	    if (status) {
		// failed to read the default format - WTF?
    		ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceGetProperty returned 0x%X when getting kAudioDevicePropertyStreamFormat\n", (int)status);
		return CONTROL_FALSE;
	    }
	}
    }

//    propertySize = sizeof(ao->outputStreamBasicDescription);
//    status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyStreamFormatSupported, &propertySize, &ao->outputStreamBasicDescription);
//    if (status) {
//        ao_msg(MSGT_AO,MSGL_V, "AudioDeviceGetProperty returned 0x%X when getting kAudioDevicePropertyStreamFormatSupported\n", (int)status);
//    }

    // ok, now try to set the new (default or matched) audio format:
    print_format("best:   ",&ao->outputStreamBasicDescription);
    propertySize = sizeof(ao->outputStreamBasicDescription);
    status = AudioDeviceSetProperty(ao->outputDeviceID, 0, 0, false, kAudioDevicePropertyStreamFormat, propertySize, &ao->outputStreamBasicDescription);
    if(status)
	ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceSetProperty returned 0x%X when getting kAudioDevicePropertyStreamFormat\n", (int)status);

    // see what did we get finally... we'll be forced to use this anyway :(
    propertySize = sizeof(ao->outputStreamBasicDescription);
    status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyStreamFormat, &propertySize, &ao->outputStreamBasicDescription);
    print_format("final:  ",&ao->outputStreamBasicDescription);

    /* get requested buffer length */
    // TODO: set NUM_BUFS dinamically, based on buffer size!
    propertySize = sizeof(ao->chunk_size);
    status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyBufferSize, &propertySize, &ao->chunk_size);
    if (status) {
        ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceGetProperty returned %d when getting kAudioDevicePropertyBufferSize\n", (int)status);
	return CONTROL_FALSE;
    }
    ao_msg(MSGT_AO,MSGL_V, "%5d chunk size\n", (int)ao->chunk_size);

    ao_data.samplerate = ao->outputStreamBasicDescription.mSampleRate;
	ao_data.channels = channels;
    ao_data.outburst = ao_data.buffersize = ao->chunk_size;
    ao_data.bps = 
      ao_data.samplerate * ao->outputStreamBasicDescription.mBytesPerFrame;

    if (ao->outputStreamBasicDescription.mFormatID == kAudioFormatLinearPCM) {
      uint32_t flags = ao->outputStreamBasicDescription.mFormatFlags;
      if (flags & kAudioFormatFlagIsFloat) {
	ao_data.format = (flags&kAudioFormatFlagIsBigEndian) ? AF_FORMAT_FLOAT_BE : AF_FORMAT_FLOAT_LE;
      } else {
	ao_msg(MSGT_AO,MSGL_WARN, "Unsupported audio output "
	       "format 0x%X. Please report this to the developer\n", format);
	return CONTROL_FALSE;
      }
      
    } else {
      /* TODO: handle AFMT_AC3, AFMT_MPEG & friends */
      ao_msg(MSGT_AO,MSGL_WARN, "Default Audio Device doesn't "
	     "support Linear PCM!\n");
      return CONTROL_FALSE;
    }
  
    /* Allocate ring-buffer memory */
    ao->num_chunks = NUM_BUFS;
    ao->buffer_len = (ao->num_chunks + 1) * ao->chunk_size;
    ao->buffer = (unsigned char *)malloc(ao->buffer_len);


    /* Prepare for playback */

    /* Set the IO proc that CoreAudio will call when it needs data */
    status = AudioDeviceAddIOProc(ao->outputDeviceID, audioDeviceIOProc, NULL);
    if (status) {
        ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceAddIOProc returned %d\n", (int)status);
	return CONTROL_FALSE;
    }
 
    /* Start callback */
    reset();
    
    return CONTROL_OK;
}


static int play(void* output_samples,int num_bytes,int flags)
{  
  return write_buffer(output_samples, num_bytes);
}

/* set variables and buffer to initial state */
static void reset()
{
  audio_pause();
  /* reset ring-buffer state */
  ao->buf_read_pos=0;
  ao->buf_write_pos=0;
  audio_resume();
  
  return;
}


/* return available space */
static int get_space()
{
  return buf_free();
}


/* return delay until audio is played */
static float get_delay()
{
  int buffered = ao->buffer_len - ao->chunk_size - buf_free(); // could be less
  // inaccurate, should also contain the data buffered e.g. by the OS
  return (float)(buffered)/(float)ao_data.bps;
}


/* unload plugin and deregister from coreaudio */
static void uninit(int immed)
{
  int i;
  OSErr status;

  reset();

  status = AudioDeviceRemoveIOProc(ao->outputDeviceID, audioDeviceIOProc);
  if (status)
    ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceRemoveIOProc "
	   "returned %d\n", (int)status);

  free(ao->buffer);
  free(ao);
}


/* stop playing, keep buffers (for pause) */
static void audio_pause()
{
  OSErr status;

  /* stop callback */
  status = AudioDeviceStop(ao->outputDeviceID, audioDeviceIOProc);
  if (status)
    ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceStop returned %d\n",
	   (int)status);
}


/* resume playing, after audio_pause() */
static void audio_resume()
{
  OSErr status = AudioDeviceStart(ao->outputDeviceID, audioDeviceIOProc);
  if (status)
    ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceStart returned %d\n",
	   (int)status);
}