view loader/dshow/DS_Filter.c @ 15148:067f10ad6538

New section: "menc-feat-dvd-mpeg4-muxing" about how to mux a video obtained with MEncoder into different containers. Based on Rich's guide and some tips by Nico Sabi. Reviewed by The Wanderer, Dominik 'Rathann' Mierzejewski and Diego Biurrun
author gpoirier
date Wed, 13 Apr 2005 18:53:30 +0000
parents b0d1b415320c
children f5537cc95b02
line wrap: on
line source

#include "config.h"
#include "DS_Filter.h"
#include "driver.h"
#include "com.h"
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "win32.h" // printf macro

typedef long STDCALL (*GETCLASS) (const GUID*, const GUID*, void**);

#ifndef WIN32_LOADER
const GUID IID_IUnknown =
{
    0x00000000, 0x0000, 0x0000,
    {0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46}
};
const GUID IID_IClassFactory =
{
    0x00000001, 0x0000, 0x0000,
    {0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46}
};

HRESULT STDCALL CoInitialize(LPVOID pvReserved); 
void STDCALL CoUninitialize(void); 
#endif

//void trapbug();

static void DS_Filter_Start(DS_Filter* This)
{
    HRESULT hr;

    if (This->m_pAll)
	return;

    //Debug printf("DS_Filter_Start(%p)\n", This);
    hr = This->m_pFilter->vt->Run(This->m_pFilter, (REFERENCE_TIME)0);
    if (hr != 0)
    {
	Debug printf("WARNING: m_Filter->Run() failed, error code %x\n", (int)hr);
    }
    hr = This->m_pImp->vt->GetAllocator(This->m_pImp, &This->m_pAll);

    if (hr || !This->m_pAll)
    {
	Debug printf("WARNING: error getting IMemAllocator interface %x\n", (int)hr);
	This->m_pImp->vt->Release((IUnknown*)This->m_pImp);
        return;
    }
    This->m_pImp->vt->NotifyAllocator(This->m_pImp, This->m_pAll, 0);
}

static void DS_Filter_Stop(DS_Filter* This)
{
    if (This->m_pAll)
    {
	//Debug	printf("DS_Filter_Stop(%p)\n", This);
	This->m_pFilter->vt->Stop(This->m_pFilter); // causes weird crash ??? FIXME
	This->m_pAll->vt->Release((IUnknown*)This->m_pAll);
	This->m_pAll = 0;
    }
}

void DS_Filter_Destroy(DS_Filter* This)
{
    This->Stop(This);

    if (This->m_pOurInput)
	This->m_pOurInput->vt->Release((IUnknown*)This->m_pOurInput);
    if (This->m_pInputPin)
	This->m_pInputPin->vt->Disconnect(This->m_pInputPin);
    if (This->m_pOutputPin)
	This->m_pOutputPin->vt->Disconnect(This->m_pOutputPin);
    if (This->m_pFilter)
	This->m_pFilter->vt->Release((IUnknown*)This->m_pFilter);
    if (This->m_pOutputPin)
	This->m_pOutputPin->vt->Release((IUnknown*)This->m_pOutputPin);
    if (This->m_pInputPin)
	This->m_pInputPin->vt->Release((IUnknown*)This->m_pInputPin);
    if (This->m_pImp)
	This->m_pImp->vt->Release((IUnknown*)This->m_pImp);

    if (This->m_pOurOutput)
	This->m_pOurOutput->vt->Release((IUnknown*)This->m_pOurOutput);
    if (This->m_pParentFilter)
	This->m_pParentFilter->vt->Release((IUnknown*)This->m_pParentFilter);
    if (This->m_pSrcFilter)
	This->m_pSrcFilter->vt->Release((IUnknown*)This->m_pSrcFilter);

    // FIXME - we are still leaving few things allocated!
    if (This->m_iHandle)
	FreeLibrary((unsigned)This->m_iHandle);

    free(This);

#ifdef WIN32_LOADER
    CodecRelease();
#else
    CoUninitialize();
#endif
}

DS_Filter* DS_FilterCreate(const char* dllname, const GUID* id,
			   AM_MEDIA_TYPE* in_fmt,
			   AM_MEDIA_TYPE* out_fmt)
{
    int init = 0;
//    char eb[250];
    const char* em = NULL;
    HRESULT result;
    DS_Filter* This = (DS_Filter*) malloc(sizeof(DS_Filter));
    if (!This)
	return NULL;

#ifdef WIN32_LOADER
    CodecAlloc();
#else
    CoInitialize(0L);
#endif

    This->m_pFilter = NULL;
    This->m_pInputPin = NULL;
    This->m_pOutputPin = NULL;
    This->m_pSrcFilter = NULL;
    This->m_pParentFilter = NULL;
    This->m_pOurInput = NULL;
    This->m_pOurOutput = NULL;
    This->m_pAll = NULL;
    This->m_pImp = NULL;

    This->Start = DS_Filter_Start;
    This->Stop = DS_Filter_Stop;

    for (;;)
    {
	GETCLASS func;
	struct IClassFactory* factory = NULL;
	struct IUnknown* object = NULL;
	IEnumPins* enum_pins = 0;
	IPin* array[256];
	ULONG fetched;
        unsigned int i;

	This->m_iHandle = LoadLibraryA(dllname);
	if (!This->m_iHandle)
	{
	    em = "could not open DirectShow DLL";
	    break;
	}
	func = (GETCLASS)GetProcAddress((unsigned)This->m_iHandle, "DllGetClassObject");
	if (!func)
	{
	    em = "illegal or corrupt DirectShow DLL";
	    break;
	}
	result = func(id, &IID_IClassFactory, (void**)&factory);
	if (result || !factory)
	{
	    em = "no such class object";
	    break;
	}
	result = factory->vt->CreateInstance(factory, 0, &IID_IUnknown, (void**)&object);
	factory->vt->Release((IUnknown*)factory);
	if (result || !object)
	{
	    em = "class factory failure";
	    break;
	}
	result = object->vt->QueryInterface(object, &IID_IBaseFilter, (void**)&This->m_pFilter);
	object->vt->Release((IUnknown*)object);
	if (result || !This->m_pFilter)
	{
	    em = "object does not provide IBaseFilter interface";
            break;
	}
	// enumerate pins
	result = This->m_pFilter->vt->EnumPins(This->m_pFilter, &enum_pins);
	if (result || !enum_pins)
	{
	    em = "could not enumerate pins";
            break;
	}

	enum_pins->vt->Reset(enum_pins);
	result = enum_pins->vt->Next(enum_pins, (ULONG)256, (IPin**)array, &fetched);
	Debug printf("Pins enumeration returned %ld pins, error is %x\n", fetched, (int)result);

	for (i = 0; i < fetched; i++)
	{
	    int direction = -1;
	    array[i]->vt->QueryDirection(array[i], (PIN_DIRECTION*)&direction);
	    if (!This->m_pInputPin && direction == 0)
	    {
		This->m_pInputPin = array[i];
		This->m_pInputPin->vt->AddRef((IUnknown*)This->m_pInputPin);
	    }
	    if (!This->m_pOutputPin && direction == 1)
	    {
		This->m_pOutputPin = array[i];
		This->m_pOutputPin->vt->AddRef((IUnknown*)This->m_pOutputPin);
	    }
	    array[i]->vt->Release((IUnknown*)(array[i]));
	}
	if (!This->m_pInputPin)
	{
	    em = "could not find input pin";
            break;
	}
	if (!This->m_pOutputPin)
	{
	    em = "could not find output pin";
            break;
	}
	result = This->m_pInputPin->vt->QueryInterface((IUnknown*)This->m_pInputPin,
						       &IID_IMemInputPin,
						       (void**)&This->m_pImp);
	if (result)
	{
	    em = "could not get IMemInputPin interface";
	    break;
	}

	This->m_pOurType = in_fmt;
	This->m_pDestType = out_fmt;
        result = This->m_pInputPin->vt->QueryAccept(This->m_pInputPin, This->m_pOurType);
	if (result)
	{
	    em = "source format is not accepted";
            break;
	}
	This->m_pParentFilter = CBaseFilter2Create();
	This->m_pSrcFilter = CBaseFilterCreate(This->m_pOurType, This->m_pParentFilter);
	This->m_pOurInput = This->m_pSrcFilter->GetPin(This->m_pSrcFilter);
	This->m_pOurInput->vt->AddRef((IUnknown*)This->m_pOurInput);

	result = This->m_pInputPin->vt->ReceiveConnection(This->m_pInputPin,
							  This->m_pOurInput,
							  This->m_pOurType);
	if (result)
	{
	    em = "could not connect to input pin";
            break;
	}

	This->m_pOurOutput = COutputPinCreate(This->m_pDestType);

	result = This->m_pOutputPin->vt->ReceiveConnection(This->m_pOutputPin,
							   (IPin*) This->m_pOurOutput,
							   This->m_pDestType);
	if (result)
	{
	    em = "could not connect to output pin";
            break;
	}

	init++;
        break;
    }

    if (!init)
    {
	DS_Filter_Destroy(This);
	printf("Warning: DS_Filter() %s.  (DLL=%.200s, r=0x%x)\n", em, dllname, result);
        This = 0;
    }
    return This;
}