view libvo/vo_corevideo.m @ 33295:0909e022b112

Revise man page. Change some key names to upper case. Most of them already were in upper case, and that way it matches what to use in input.conf.
author ib
date Fri, 06 May 2011 08:14:31 +0000
parents 8fa2f43cb760
children ad12e6080ed1
line wrap: on
line source

/*
 * CoreVideo video output driver
 * Copyright (c) 2005 Nicolas Plourde <nicolasplourde@gmail.com>
 *
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#import "vo_corevideo.h"
#include <sys/types.h>
#include <sys/ipc.h>
#include <sys/mman.h>
#include <unistd.h>
#include <CoreServices/CoreServices.h>
//special workaround for Apple bug #6267445
//(OSServices Power API disabled in OSServices.h for 64bit systems)
#ifndef __POWER__
#include <CoreServices/../Frameworks/OSServices.framework/Headers/Power.h>
#endif

//MPLAYER
#include "config.h"
#include "fastmemcpy.h"
#include "video_out.h"
#include "video_out_internal.h"
#include "aspect.h"
#include "mp_msg.h"
#include "m_option.h"
#include "mp_fifo.h"
#include "sub/sub.h"
#include "subopt-helper.h"

#include "input/input.h"
#include "input/mouse.h"

#include "osdep/keycodes.h"
#include "osx_common.h"

//Cocoa
NSDistantObject *mplayerosxProxy;
id <MPlayerOSXVOProto> mplayerosxProto;
MPlayerOpenGLView *mpGLView;
NSAutoreleasePool *autoreleasepool;
OSType pixelFormat;

//shared memory
BOOL shared_buffer = false;
#define DEFAULT_BUFFER_NAME "mplayerosx"
static char *buffer_name;

//Screen
int screen_id = -1;
NSRect screen_frame;
NSScreen *screen_handle;
NSArray *screen_array;

//image
unsigned char *image_data;
// For double buffering
static uint8_t image_page = 0;
static unsigned char *image_datas[2];

static uint32_t image_width;
static uint32_t image_height;
static uint32_t image_depth;
static uint32_t image_bytes;
static uint32_t image_format;

//vo
static int isFullscreen;
static int isOntop;
static int isRootwin;

static float winAlpha = 1;
static int int_pause = 0;

static BOOL isLeopardOrLater;

static vo_info_t info =
{
	"Mac OS X Core Video",
	"corevideo",
	"Nicolas Plourde <nicolas.plourde@gmail.com>",
	""
};

LIBVO_EXTERN(corevideo)

static void draw_alpha(int x0, int y0, int w, int h, unsigned char *src, unsigned char *srca, int stride)
{
	switch (image_format)
	{
		case IMGFMT_RGB24:
			vo_draw_alpha_rgb24(w,h,src,srca,stride,image_data+3*(y0*image_width+x0),3*image_width);
			break;
		case IMGFMT_ARGB:
		case IMGFMT_BGRA:
			vo_draw_alpha_rgb32(w,h,src,srca,stride,image_data+4*(y0*image_width+x0),4*image_width);
			break;
		case IMGFMT_YUY2:
			vo_draw_alpha_yuy2(w,h,src,srca,stride,image_data + (x0 + y0 * image_width) * 2,image_width*2);
			break;
	}
}

static void update_screen_info(void)
{
	if (screen_id == -1 && xinerama_screen > -1)
		screen_id = xinerama_screen;

	screen_array = [NSScreen screens];
	if(screen_id >= (int)[screen_array count])
	{
		mp_msg(MSGT_VO, MSGL_INFO, "[vo_corevideo] Device ID %d does not exist, falling back to main device\n", screen_id);
		screen_id = -1;
	}
	if (screen_id < 0 && [mpGLView window])
		screen_handle = [[mpGLView window] screen];
	else
		screen_handle = [screen_array objectAtIndex:(screen_id < 0 ? 0 : screen_id)];

	screen_frame = [screen_handle frame];
	vo_screenwidth = screen_frame.size.width;
	vo_screenheight = screen_frame.size.height;
	xinerama_x = xinerama_y = 0;
	aspect_save_screenres(vo_screenwidth, vo_screenheight);
}

static void free_file_specific(void)
{
	if(shared_buffer)
	{
		[mplayerosxProto stop];
		mplayerosxProto = nil;
		[mplayerosxProxy release];
		mplayerosxProxy = nil;

		if (munmap(image_data, image_width*image_height*image_bytes) == -1)
			mp_msg(MSGT_VO, MSGL_FATAL, "[vo_corevideo] uninit: munmap failed. Error: %s\n", strerror(errno));

		if (shm_unlink(buffer_name) == -1)
			mp_msg(MSGT_VO, MSGL_FATAL, "[vo_corevideo] uninit: shm_unlink failed. Error: %s\n", strerror(errno));
    } else {
        free(image_datas[0]);
        if (vo_doublebuffering)
            free(image_datas[1]);
        image_datas[0] = NULL;
        image_datas[1] = NULL;
        image_data = NULL;
    }
}

static int config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format)
{
	free_file_specific();

	//misc mplayer setup
	image_width = width;
	image_height = height;
	switch (image_format)
	{
		case IMGFMT_RGB24:
			image_depth = 24;
			break;
		case IMGFMT_ARGB:
		case IMGFMT_BGRA:
			image_depth = 32;
			break;
		case IMGFMT_YUY2:
			image_depth = 16;
			break;
	}
	image_bytes = (image_depth + 7) / 8;

	if(!shared_buffer)
	{
		config_movie_aspect((float)d_width/d_height);

		vo_dwidth  = d_width  *= mpGLView->winSizeMult;
		vo_dheight = d_height *= mpGLView->winSizeMult;

		image_data = malloc(image_width*image_height*image_bytes);
		image_datas[0] = image_data;
		if (vo_doublebuffering)
			image_datas[1] = malloc(image_width*image_height*image_bytes);
		image_page = 0;

		vo_fs = flags & VOFLAG_FULLSCREEN;

		//config OpenGL View
		[mpGLView config];
		[mpGLView reshape];
	}
	else
	{
		int shm_fd;
		mp_msg(MSGT_VO, MSGL_INFO, "[vo_corevideo] writing output to a shared buffer "
				"named \"%s\"\n",buffer_name);

		// create shared memory
		shm_fd = shm_open(buffer_name, O_CREAT | O_RDWR, S_IRUSR | S_IWUSR);
		if (shm_fd == -1)
		{
			mp_msg(MSGT_VO, MSGL_FATAL,
				   "[vo_corevideo] failed to open shared memory. Error: %s\n", strerror(errno));
			return 1;
		}


		if (ftruncate(shm_fd, image_width*image_height*image_bytes) == -1)
		{
			mp_msg(MSGT_VO, MSGL_FATAL,
				   "[vo_corevideo] failed to size shared memory, possibly already in use. Error: %s\n", strerror(errno));
			close(shm_fd);
			shm_unlink(buffer_name);
			return 1;
		}

		image_data = mmap(NULL, image_width*image_height*image_bytes,
					PROT_READ | PROT_WRITE, MAP_SHARED, shm_fd, 0);
		close(shm_fd);

		if (image_data == MAP_FAILED)
		{
			mp_msg(MSGT_VO, MSGL_FATAL,
				   "[vo_corevideo] failed to map shared memory. Error: %s\n", strerror(errno));
			shm_unlink(buffer_name);
			return 1;
		}

		//connect to mplayerosx
		mplayerosxProxy=[NSConnection rootProxyForConnectionWithRegisteredName:[NSString stringWithCString:buffer_name] host:nil];
		if ([mplayerosxProxy conformsToProtocol:@protocol(MPlayerOSXVOProto)]) {
			[mplayerosxProxy setProtocolForProxy:@protocol(MPlayerOSXVOProto)];
			mplayerosxProto = (id <MPlayerOSXVOProto>)mplayerosxProxy;
			[mplayerosxProto startWithWidth: image_width withHeight: image_height withBytes: image_bytes withAspect:d_width*100/d_height];
		}
		else {
			[mplayerosxProxy release];
			mplayerosxProxy = nil;
			mplayerosxProto = nil;
		}
	}
	return 0;
}

static void check_events(void)
{
	if (mpGLView)
		[mpGLView check_events];
}

static void draw_osd(void)
{
	vo_draw_text(image_width, image_height, draw_alpha);
}

static void flip_page(void)
{
	if(shared_buffer) {
		NSAutoreleasePool *pool = [NSAutoreleasePool new];
		[mplayerosxProto render];
		[pool release];
	} else {
		[mpGLView setCurrentTexture];
		[mpGLView render];
		if (vo_doublebuffering) {
			image_page = 1 - image_page;
			image_data = image_datas[image_page];
		}
	}
}

static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y)
{
	return 0;
}


static int draw_frame(uint8_t *src[])
{
	return 0;
}

static uint32_t draw_image(mp_image_t *mpi)
{
	memcpy_pic(image_data, mpi->planes[0], image_width*image_bytes, image_height, image_width*image_bytes, mpi->stride[0]);

	return 0;
}

static int query_format(uint32_t format)
{
    const int supportflags = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD | VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN;
	image_format = format;

    switch(format)
	{
		case IMGFMT_YUY2:
			pixelFormat = kYUVSPixelFormat;
			return supportflags;

		case IMGFMT_RGB24:
			pixelFormat = k24RGBPixelFormat;
			return supportflags;

		case IMGFMT_ARGB:
			pixelFormat = k32ARGBPixelFormat;
			return supportflags;

		case IMGFMT_BGRA:
			pixelFormat = k32BGRAPixelFormat;
			return supportflags;
    }
    return 0;
}

static void uninit(void)
{
    SetSystemUIMode( kUIModeNormal, 0);
    CGDisplayShowCursor(kCGDirectMainDisplay);

    free_file_specific();

    if(mpGLView)
    {
        NSAutoreleasePool *finalPool;
        mpGLView = nil;
        [autoreleasepool release];
        finalPool = [[NSAutoreleasePool alloc] init];
        [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:nil inMode:NSDefaultRunLoopMode dequeue:YES];
        [finalPool release];
    }

    free(buffer_name);
    buffer_name = NULL;
}

static const opt_t subopts[] = {
{"device_id",     OPT_ARG_INT,  &screen_id,     NULL},
{"shared_buffer", OPT_ARG_BOOL, &shared_buffer, NULL},
{"buffer_name",   OPT_ARG_MSTRZ,&buffer_name,   NULL},
{NULL}
};

static int preinit(const char *arg)
{

	// set defaults
	screen_id = -1;
	shared_buffer = false;
	buffer_name = NULL;

	if (subopt_parse(arg, subopts) != 0) {
		mp_msg(MSGT_VO, MSGL_FATAL,
				"\n-vo corevideo command line help:\n"
				"Example: mplayer -vo corevideo:device_id=1:shared_buffer:buffer_name=mybuff\n"
				"\nOptions:\n"
				"  device_id=<0-...>\n"
				"    Set screen device ID for fullscreen.\n"
				"  shared_buffer\n"
				"    Write output to a shared memory buffer instead of displaying it.\n"
				"  buffer_name=<name>\n"
				"    Name of the shared buffer created with shm_open() as well as\n"
				"    the name of the NSConnection MPlayer will try to open.\n"
				"    Setting buffer_name implicitly enables shared_buffer.\n"
				"\n" );
		return -1;
	}

	autoreleasepool = [[NSAutoreleasePool alloc] init];

	if (!buffer_name)
		buffer_name = strdup(DEFAULT_BUFFER_NAME);
	else
		shared_buffer = true;

	if(!shared_buffer)
	{
		NSApplicationLoad();
		NSApp = [NSApplication sharedApplication];
		isLeopardOrLater = floor(NSAppKitVersionNumber) > 824;

		osx_foreground_hack();

		if(!mpGLView)
		{
			mpGLView = [[MPlayerOpenGLView alloc] initWithFrame:NSMakeRect(0, 0, 100, 100) pixelFormat:[MPlayerOpenGLView defaultPixelFormat]];
			[mpGLView autorelease];
		}
		// Install an event handler so the Quit menu entry works
		// The proper way using NSApp setDelegate: and
		// applicationShouldTerminate: does not work,
		// probably NSApplication never installs its handler.
		[[NSAppleEventManager sharedAppleEventManager]
			setEventHandler:mpGLView
			andSelector:@selector(handleQuitEvent:withReplyEvent:)
			forEventClass:kCoreEventClass
			andEventID:kAEQuitApplication];

		[mpGLView display];
		[mpGLView preinit];
	}

    return 0;
}

static int control(uint32_t request, void *data, ...)
{
	switch (request)
	{
		case VOCTRL_DRAW_IMAGE: return draw_image(data);
		case VOCTRL_PAUSE: return int_pause = 1;
		case VOCTRL_RESUME: return int_pause = 0;
		case VOCTRL_QUERY_FORMAT: return query_format(*(uint32_t*)data);
		case VOCTRL_ONTOP: vo_ontop = !vo_ontop; if(!shared_buffer){ [mpGLView ontop]; } else { [mplayerosxProto ontop]; } return VO_TRUE;
		case VOCTRL_ROOTWIN: vo_rootwin = !vo_rootwin; [mpGLView rootwin]; return VO_TRUE;
		case VOCTRL_FULLSCREEN: vo_fs = !vo_fs; if(!shared_buffer){ [mpGLView fullscreen: NO]; } else { [mplayerosxProto toggleFullscreen]; } return VO_TRUE;
		case VOCTRL_GET_PANSCAN: return VO_TRUE;
		case VOCTRL_SET_PANSCAN: [mpGLView panscan]; return VO_TRUE;
		case VOCTRL_UPDATE_SCREENINFO: update_screen_info(); return VO_TRUE;
	}
	return VO_NOTIMPL;
}

//////////////////////////////////////////////////////////////////////////
// NSOpenGLView Subclass
//////////////////////////////////////////////////////////////////////////
@implementation MPlayerOpenGLView
- (void) preinit
{
	NSOpenGLContext *glContext;
	GLint swapInterval = 1;
	CVReturn error;

	//init menu
	[self initMenu];

	//create window
	window = [[NSWindow alloc]	initWithContentRect:NSMakeRect(0, 0, 100, 100)
								styleMask:NSTitledWindowMask|NSTexturedBackgroundWindowMask|NSClosableWindowMask|NSMiniaturizableWindowMask|NSResizableWindowMask
								backing:NSBackingStoreBuffered defer:NO];

	[window autorelease];
	[window setDelegate:mpGLView];
	[window setContentView:mpGLView];
	[window setInitialFirstResponder:mpGLView];
	[window setAcceptsMouseMovedEvents:YES];
	[window setTitle:@"MPlayer - The Movie Player"];

	isFullscreen = 0;
	winSizeMult = 1;

	//create OpenGL Context
	glContext = [[NSOpenGLContext alloc] initWithFormat:[NSOpenGLView defaultPixelFormat] shareContext:nil];

	[self setOpenGLContext:glContext];
	[glContext setValues:&swapInterval forParameter:NSOpenGLCPSwapInterval];
	[glContext setView:self];
	[glContext makeCurrentContext];
	[glContext release];

	error = CVOpenGLTextureCacheCreate(NULL, 0, [glContext CGLContextObj], [[self pixelFormat] CGLPixelFormatObj], 0, &textureCache);
	if(error != kCVReturnSuccess)
		mp_msg(MSGT_VO, MSGL_ERR,"[vo_corevideo] Failed to create OpenGL texture Cache(%d)\n", error);
}

- (void) releaseVideoSpecific
{
	CVPixelBufferRelease(frameBuffers[0]);
	frameBuffers[0] = NULL;
	CVPixelBufferRelease(frameBuffers[1]);
	frameBuffers[1] = NULL;
	CVOpenGLTextureRelease(texture);
	texture = NULL;
}

- (void) dealloc
{
	[self releaseVideoSpecific];
	CVOpenGLTextureCacheRelease(textureCache);
	textureCache = NULL;
	[self setOpenGLContext:nil];
	[super dealloc];
}

- (void) config
{
	NSRect visibleFrame;
	CVReturn error = kCVReturnSuccess;

	//config window
	[window setContentSize:NSMakeSize(vo_dwidth, vo_dheight)];

	// Use visibleFrame to position the window taking the menu bar and dock into account.
	// Also flip vo_dy since the screen origin is in the bottom left on OSX.
	update_screen_info();
	visibleFrame = [screen_handle visibleFrame];
	[window setFrameTopLeftPoint:NSMakePoint(
		visibleFrame.origin.x + vo_dx,
		visibleFrame.origin.y + visibleFrame.size.height - vo_dy)];

	[self releaseVideoSpecific];
	error = CVPixelBufferCreateWithBytes(NULL, image_width, image_height, pixelFormat, image_datas[0], image_width*image_bytes, NULL, NULL, NULL, &frameBuffers[0]);
	if(error != kCVReturnSuccess)
		mp_msg(MSGT_VO, MSGL_ERR,"[vo_corevideo] Failed to create Pixel Buffer(%d)\n", error);
	if (vo_doublebuffering) {
		error = CVPixelBufferCreateWithBytes(NULL, image_width, image_height, pixelFormat, image_datas[1], image_width*image_bytes, NULL, NULL, NULL, &frameBuffers[1]);
		if(error != kCVReturnSuccess)
			mp_msg(MSGT_VO, MSGL_ERR,"[vo_corevideo] Failed to create Pixel Double Buffer(%d)\n", error);
	}

	error = CVOpenGLTextureCacheCreateTextureFromImage(NULL, textureCache, frameBuffers[image_page], 0, &texture);
	if(error != kCVReturnSuccess)
		mp_msg(MSGT_VO, MSGL_ERR,"[vo_corevideo] Failed to create OpenGL texture(%d)\n", error);

	//show window
	[window makeKeyAndOrderFront:mpGLView];

	if(vo_rootwin)
		[mpGLView rootwin];

	if(vo_fs)
		[mpGLView fullscreen: NO];

	if(vo_ontop)
		[mpGLView ontop];
}

/*
	Init Menu
*/
- (void)initMenu
{
	NSMenu *menu, *aspectMenu;
	NSMenuItem *menuItem;

	[NSApp setMainMenu:[[NSMenu alloc] init]];

//Create Movie Menu
	menu = [[NSMenu alloc] initWithTitle:@"Movie"];
	menuItem = [[NSMenuItem alloc] initWithTitle:@"Half Size" action:@selector(menuAction:) keyEquivalent:@"0"]; [menu addItem:menuItem];
	kHalfScreenCmd = menuItem;
	menuItem = [[NSMenuItem alloc] initWithTitle:@"Normal Size" action:@selector(menuAction:) keyEquivalent:@"1"]; [menu addItem:menuItem];
	kNormalScreenCmd = menuItem;
	menuItem = [[NSMenuItem alloc] initWithTitle:@"Double Size" action:@selector(menuAction:) keyEquivalent:@"2"]; [menu addItem:menuItem];
	kDoubleScreenCmd = menuItem;
	menuItem = [[NSMenuItem alloc] initWithTitle:@"Full Size" action:@selector(menuAction:) keyEquivalent:@"f"]; [menu addItem:menuItem];
	kFullScreenCmd = menuItem;
	menuItem = [NSMenuItem separatorItem]; [menu addItem:menuItem];

	aspectMenu = [[NSMenu alloc] initWithTitle:@"Aspect Ratio"];
	menuItem = [[NSMenuItem alloc] initWithTitle:@"Keep" action:@selector(menuAction:) keyEquivalent:@""]; [aspectMenu addItem:menuItem];
	if(vo_keepaspect) [menuItem setState:NSOnState];
	kKeepAspectCmd = menuItem;
	menuItem = [[NSMenuItem alloc] initWithTitle:@"Pan-Scan" action:@selector(menuAction:) keyEquivalent:@""]; [aspectMenu addItem:menuItem];
	if(vo_panscan) [menuItem setState:NSOnState];
	kPanScanCmd = menuItem;
	menuItem = [NSMenuItem separatorItem]; [aspectMenu addItem:menuItem];
	menuItem = [[NSMenuItem alloc] initWithTitle:@"Original" action:@selector(menuAction:) keyEquivalent:@""]; [aspectMenu addItem:menuItem];
	kAspectOrgCmd = menuItem;
	menuItem = [[NSMenuItem alloc] initWithTitle:@"4:3" action:@selector(menuAction:) keyEquivalent:@""]; [aspectMenu addItem:menuItem];
	kAspectFullCmd = menuItem;
	menuItem = [[NSMenuItem alloc] initWithTitle:@"16:9" action:@selector(menuAction:) keyEquivalent:@""];	[aspectMenu addItem:menuItem];
	kAspectWideCmd = menuItem;
	menuItem = [[NSMenuItem alloc] initWithTitle:@"Aspect Ratio" action:nil keyEquivalent:@""];
	[menuItem setSubmenu:aspectMenu];
	[menu addItem:menuItem];
	[aspectMenu release];

	//Add to menubar
	menuItem = [[NSMenuItem alloc] initWithTitle:@"Movie" action:nil keyEquivalent:@""];
	[menuItem setSubmenu:menu];
	[[NSApp mainMenu] addItem:menuItem];

//Create Window Menu
	menu = [[NSMenu alloc] initWithTitle:@"Window"];

	menuItem = [[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"]; [menu addItem:menuItem];
	menuItem = [[NSMenuItem alloc] initWithTitle:@"Zoom" action:@selector(performZoom:) keyEquivalent:@""]; [menu addItem:menuItem];

	//Add to menubar
	menuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""];
	[menuItem setSubmenu:menu];
	[[NSApp mainMenu] addItem:menuItem];
	[NSApp setWindowsMenu:menu];

	[menu release];
	[menuItem release];
}

- (void)set_winSizeMult:(float)mult
{
    NSRect frame;
    int d_width, d_height;
    aspect(&d_width, &d_height, A_NOZOOM);

    if (isFullscreen) {
        vo_fs = !vo_fs;
        [self fullscreen:NO];
    }

    winSizeMult = mult;
    frame.size.width  = d_width  * mult;
    frame.size.height = d_height * mult;
    [window setContentSize: frame.size];
    [self reshape];
}

/*
	Menu Action
 */
- (void)menuAction:(id)sender
{
	if(sender == kHalfScreenCmd)
		[self set_winSizeMult: 0.5];
	if(sender == kNormalScreenCmd)
		[self set_winSizeMult: 1];
	if(sender == kDoubleScreenCmd)
		[self set_winSizeMult: 2];
	if(sender == kFullScreenCmd)
	{
		vo_fs = !vo_fs;
		[self fullscreen:NO];
	}

	if(sender == kKeepAspectCmd)
	{
		vo_keepaspect = !vo_keepaspect;
		if(vo_keepaspect)
			[kKeepAspectCmd setState:NSOnState];
		else
			[kKeepAspectCmd setState:NSOffState];

		[self reshape];
	}

	if(sender == kPanScanCmd)
	{
		vo_panscan = !vo_panscan;
		if(vo_panscan)
			[kPanScanCmd setState:NSOnState];
		else
			[kPanScanCmd setState:NSOffState];

		[self panscan];
	}

	if(sender == kAspectOrgCmd)
		change_movie_aspect(-1);

	if(sender == kAspectFullCmd)
		change_movie_aspect(4.0f/3.0f);

	if(sender == kAspectWideCmd)
		change_movie_aspect(16.0f/9.0f);
}

/*
	Setup OpenGL
*/
- (void)prepareOpenGL
{
	glEnable(GL_BLEND);
	glDisable(GL_DEPTH_TEST);
	glDepthMask(GL_FALSE);
	glDisable(GL_CULL_FACE);
	[self reshape];
}

/*
	reshape OpenGL viewport
*/
- (void)reshape
{
	int d_width, d_height;

	NSRect frame = [self frame];
	vo_dwidth  = frame.size.width;
	vo_dheight = frame.size.height;

	glViewport(0, 0, frame.size.width, frame.size.height);
	glMatrixMode(GL_PROJECTION);
	glLoadIdentity();
	glOrtho(0, frame.size.width, frame.size.height, 0, -1.0, 1.0);
	glMatrixMode(GL_MODELVIEW);
	glLoadIdentity();

	//set texture frame
	if(vo_keepaspect)
	{
		aspect(&d_width, &d_height, A_WINZOOM);

		textureFrame = NSMakeRect((vo_dwidth - d_width) / 2, (vo_dheight - d_height) / 2, d_width, d_height);
	}
	else
	{
		textureFrame = frame;
	}
}

/*
	Render frame
*/
- (void) render
{
	glClear(GL_COLOR_BUFFER_BIT);

	glEnable(CVOpenGLTextureGetTarget(texture));
	glBindTexture(CVOpenGLTextureGetTarget(texture), CVOpenGLTextureGetName(texture));

	glColor3f(1,1,1);
	glBegin(GL_QUADS);
	glTexCoord2f(upperLeft[0], upperLeft[1]); glVertex2i(	textureFrame.origin.x-(vo_panscan_x >> 1), textureFrame.origin.y-(vo_panscan_y >> 1));
	glTexCoord2f(lowerLeft[0], lowerLeft[1]); glVertex2i(textureFrame.origin.x-(vo_panscan_x >> 1), NSMaxY(textureFrame)+(vo_panscan_y >> 1));
	glTexCoord2f(lowerRight[0], lowerRight[1]); glVertex2i(NSMaxX(textureFrame)+(vo_panscan_x >> 1), NSMaxY(textureFrame)+(vo_panscan_y >> 1));
	glTexCoord2f(upperRight[0], upperRight[1]); glVertex2i(NSMaxX(textureFrame)+(vo_panscan_x >> 1), textureFrame.origin.y-(vo_panscan_y >> 1));
	glEnd();
	glDisable(CVOpenGLTextureGetTarget(texture));

	//render resize box
	if(!isFullscreen)
	{
		NSRect frame = [self frame];

		glBegin(GL_LINES);
		glColor4f(0.2, 0.2, 0.2, 0.5);
		glVertex2i(frame.size.width-1, frame.size.height-1); glVertex2i(frame.size.width-1, frame.size.height-1);
		glVertex2i(frame.size.width-1, frame.size.height-5); glVertex2i(frame.size.width-5, frame.size.height-1);
		glVertex2i(frame.size.width-1, frame.size.height-9); glVertex2i(frame.size.width-9, frame.size.height-1);

		glColor4f(0.4, 0.4, 0.4, 0.5);
		glVertex2i(frame.size.width-1, frame.size.height-2); glVertex2i(frame.size.width-2, frame.size.height-1);
		glVertex2i(frame.size.width-1, frame.size.height-6); glVertex2i(frame.size.width-6, frame.size.height-1);
		glVertex2i(frame.size.width-1, frame.size.height-10); glVertex2i(frame.size.width-10, frame.size.height-1);

		glColor4f(0.6, 0.6, 0.6, 0.5);
		glVertex2i(frame.size.width-1, frame.size.height-3); glVertex2i(frame.size.width-3, frame.size.height-1);
		glVertex2i(frame.size.width-1, frame.size.height-7); glVertex2i(frame.size.width-7, frame.size.height-1);
		glVertex2i(frame.size.width-1, frame.size.height-11); glVertex2i(frame.size.width-11, frame.size.height-1);
		glEnd();
	}

	glFlush();
}

/*
	Create OpenGL texture from current frame & set texco
*/
- (void) setCurrentTexture
{
	CVReturn error = kCVReturnSuccess;

	CVOpenGLTextureRelease(texture);
	error = CVOpenGLTextureCacheCreateTextureFromImage(NULL, textureCache, frameBuffers[image_page], 0, &texture);
	if(error != kCVReturnSuccess)
		mp_msg(MSGT_VO, MSGL_ERR,"[vo_corevideo] Failed to create OpenGL texture(%d)\n", error);

    CVOpenGLTextureGetCleanTexCoords(texture, lowerLeft, lowerRight, upperRight, upperLeft);
}

/*
	redraw win rect
*/
- (void) drawRect: (NSRect *) bounds
{
	[self render];
}

/*
	Toggle Fullscreen
*/
- (void) fullscreen: (BOOL) animate
{
	static NSRect old_frame;
	static NSRect old_view_frame;

	panscan_calc();

	//go fullscreen
	if(vo_fs)
	{
		if(!isRootwin)
		{
			SetSystemUIMode( kUIModeAllHidden, kUIOptionAutoShowMenuBar);
			CGDisplayHideCursor(kCGDirectMainDisplay);
			mouseHide = YES;
		}

		old_frame = [window frame];	//save main window size & position
		update_screen_info();

		[window setFrame:screen_frame display:YES animate:animate]; //zoom-in window with nice useless sfx
		old_view_frame = [self bounds];

		//fix origin for multi screen setup
		screen_frame.origin.x = 0;
		screen_frame.origin.y = 0;
		[self setFrame:screen_frame];
		[self setNeedsDisplay:YES];
		[window setHasShadow:NO];
		isFullscreen = 1;
	}
	else
	{
		SetSystemUIMode( kUIModeNormal, 0);

		isFullscreen = 0;
		CGDisplayShowCursor(kCGDirectMainDisplay);
		mouseHide = NO;

		//revert window to previous setting
		[self setFrame:old_view_frame];
		[self setNeedsDisplay:YES];
		[window setHasShadow:YES];
		[window setFrame:old_frame display:YES animate:animate];//zoom-out window with nice useless sfx
	}
}

/*
	Toggle ontop
*/
- (void) ontop
{
	if(vo_ontop)
	{
		[window setLevel:NSScreenSaverWindowLevel];
		isOntop = YES;
	}
	else
	{
		[window setLevel:NSNormalWindowLevel];
		isOntop = NO;
	}
}

/*
	Toggle panscan
*/
- (void) panscan
{
	panscan_calc();
}

/*
	Toggle rootwin
 */
- (void) rootwin
{
	if(vo_rootwin)
	{
		[window setLevel:CGWindowLevelForKey(kCGDesktopWindowLevelKey)];
		[window orderBack:self];
		isRootwin = YES;
	}
	else
	{
		[window setLevel:NSNormalWindowLevel];
		isRootwin = NO;
	}
}

/*
	Check event for new event
*/
- (void) check_events
{
	NSEvent *event;
	int curTime = TickCount()/60;

	//automatically hide mouse cursor (and future on-screen control?)
	if(isFullscreen && !mouseHide && !isRootwin)
	{
		if(curTime - lastMouseHide >= 5 || lastMouseHide == 0)
		{
			CGDisplayHideCursor(kCGDirectMainDisplay);
			mouseHide = TRUE;
			lastMouseHide = curTime;
		}
	}

	//update activity every 30 seconds to prevent
	//screensaver from starting up.
	if(curTime - lastScreensaverUpdate >= 30 || lastScreensaverUpdate == 0)
	{
		UpdateSystemActivity(UsrActivity);
		lastScreensaverUpdate = curTime;
	}

	event = [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:nil inMode:NSEventTrackingRunLoopMode dequeue:YES];
	if (event == nil)
		return;
	[NSApp sendEvent:event];
	// Without SDL's bootstrap code (include SDL.h in mplayer.c),
	// on Leopard, we have trouble to get the play window automatically focused
	// when the app is actived. The Following code fix this problem.
#ifndef CONFIG_SDL
	if (isLeopardOrLater && [event type] == NSAppKitDefined
			&& [event subtype] == NSApplicationActivatedEventType) {
		[window makeMainWindow];
		[window makeKeyAndOrderFront:mpGLView];
	}
#endif
}

/*
	From NSView, respond to key equivalents.
*/
- (BOOL)performKeyEquivalent:(NSEvent *)theEvent
{
	switch([theEvent keyCode])
	{
		case 0x21: [window setAlphaValue: winAlpha-=0.05]; return YES;
		case 0x1e: [window setAlphaValue: winAlpha+=0.05]; return YES;
	}
	return NO;
}

/*
	Process key event
*/
- (void) keyDown: (NSEvent *) theEvent
{
	int key = convert_key([theEvent keyCode], *[[theEvent characters] UTF8String]);
	if (key != -1)
	mplayer_put_key(key);
}

/*
	Process mouse button event
*/
- (void) mouseMoved: (NSEvent *) theEvent
{
	if(isFullscreen && !isRootwin)
	{
		CGDisplayShowCursor(kCGDirectMainDisplay);
		mouseHide = NO;
	}
	if (enable_mouse_movements && !isRootwin) {
		NSPoint p =[self convertPoint:[theEvent locationInWindow] fromView:nil];
		if ([self mouse:p inRect:textureFrame]) {
			vo_mouse_movement(vo_fs ? p.x : p.x - textureFrame.origin.x,
			                  vo_fs ? [self frame].size.height - p.y : NSMaxY(textureFrame) - p.y);
		}
	}
}

- (void) mouseDown: (NSEvent *) theEvent
{
	[self mouseEvent: theEvent];
}

- (void) mouseUp: (NSEvent *) theEvent
{
	[self mouseEvent: theEvent];
}

- (void) rightMouseDown: (NSEvent *) theEvent
{
	[self mouseEvent: theEvent];
}

- (void) rightMouseUp: (NSEvent *) theEvent
{
	[self mouseEvent: theEvent];
}

- (void) otherMouseDown: (NSEvent *) theEvent
{
	[self mouseEvent: theEvent];
}

- (void) otherMouseUp: (NSEvent *) theEvent
{
	[self mouseEvent: theEvent];
}

- (void) scrollWheel: (NSEvent *) theEvent
{
	if([theEvent deltaY] > 0)
		mplayer_put_key(MOUSE_BTN3);
	else
		mplayer_put_key(MOUSE_BTN4);
}

- (void) mouseEvent: (NSEvent *) theEvent
{
	if ( [theEvent buttonNumber] >= 0 && [theEvent buttonNumber] <= 9 )
	{
		int buttonNumber = [theEvent buttonNumber];
		// Fix to mplayer defined button order: left, middle, right
		if (buttonNumber == 1)
			buttonNumber = 2;
		else if (buttonNumber == 2)
			buttonNumber = 1;
		switch([theEvent type])
		{
			case NSLeftMouseDown:
			case NSRightMouseDown:
			case NSOtherMouseDown:
				mplayer_put_key((MOUSE_BTN0 + buttonNumber) | MP_KEY_DOWN);
				break;
			case NSLeftMouseUp:
			case NSRightMouseUp:
			case NSOtherMouseUp:
				mplayer_put_key(MOUSE_BTN0 + buttonNumber);
				break;
		}
	}
}

/*
	NSResponder
*/
- (BOOL) acceptsFirstResponder
{
	return YES;
}

- (BOOL) becomeFirstResponder
{
	return YES;
}

- (BOOL) resignFirstResponder
{
	return YES;
}

- (BOOL)windowShouldClose:(id)sender
{
	mplayer_put_key(KEY_CLOSE_WIN);
	// We have to wait for MPlayer to handle this,
	// otherwise we are in trouble if the
	// KEY_CLOSE_WIN handler is disabled
	return NO;
}

- (void)handleQuitEvent:(NSAppleEventDescriptor*)e withReplyEvent:(NSAppleEventDescriptor*)r
{
	mplayer_put_key(KEY_CLOSE_WIN);
}
@end