Mercurial > mplayer.hg
view Gui/mplayer/play.h @ 23033:0922c459e61d
Scale camera distance.
Otherwise perspective does not look the same in fullscreen.
author | eugeni |
---|---|
date | Sat, 21 Apr 2007 10:42:10 +0000 |
parents | 3577c58d07c6 |
children |
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#ifndef __GUI_PLAY_H #define __GUI_PLAY_H #include "../config.h" extern int mplGotoTheNext; extern void mplEnd( void ); extern void mplFullScreen( void ); extern void mplPlay( void ); extern void mplPause( void ); extern void mplState( void ); extern void mplPrev( void ); extern void mplNext( void ); extern void mplCurr( void ); extern void mplIncAudioBufDelay( void ); extern void mplDecAudioBufDelay( void ); extern void mplRelSeek( float s ); extern void mplAbsSeek( float s ); extern float mplGetPosition( void ); extern void mplPlayFork( void ); extern void mplSigHandler( int s ); extern void mplPlayerThread( void ); extern void ChangeSkin( char * name ); extern void EventHandling( void ); extern void mplSetFileName( char * dir,char * name,int type ); #endif