Mercurial > mplayer.hg
view TOOLS/blocking.c @ 12014:0a20e1643227
OpenGL now works under Windows.
author | diego |
---|---|
date | Tue, 09 Mar 2004 01:45:58 +0000 |
parents | b9ad3b70fc61 |
children |
line wrap: on
line source
#include <stdio.h> #include <stdlib.h> #include <sys/time.h> #include <sys/types.h> #include <unistd.h> #include <sys/stat.h> #include <fcntl.h> #define BUFFSIZE (32*65536) unsigned char *buffer[1]; int main(int argc,char* argv[]){ fd_set rfds; struct timeval tv; int retval; int in_fd=0; // stdin buffer[0]=malloc(BUFFSIZE); if(argc>1) in_fd=open(argv[1],O_RDONLY|O_NONBLOCK); while(1){ FD_ZERO(&rfds); FD_SET(in_fd, &rfds); tv.tv_sec = 1; tv.tv_usec = 0; retval = select(in_fd+1, &rfds, NULL, NULL, &tv); if (retval){ if(FD_ISSET(in_fd, &rfds)){ // we can read input. int len; fprintf(stderr,"r");fflush(stderr); len=read(in_fd,buffer[0],BUFFSIZE); fprintf(stderr,"(%d)",len);fflush(stderr); } } else { fprintf(stderr,".");fflush(stderr); } fprintf(stderr,"\n");fflush(stderr); } return 0; }