view libmpcodecs/vfcap.h @ 25957:0a3b2b2cc1c3

Implement test for system byteswap.h header file. The result of this check is required by libavutil library. If it is not defined the library would try to implement its own byte swapping routines in bswap.h . As the routines are with same names, if included, the system definition would replace the function names with the macros. The result can not be compiled and looks like this: # 42 "../libavutil/bswap.h" -static av_always_inline uint16_t bswap_16(uint16_t x) +static __attribute__((always_inline)) inline uint16_t (__extension__ ({ register unsigned short int __v, __x = (uint16_t x); if (__builtin_constant_p (__x)) __v = ((((__x) >> 8) & 0xff) | (((__x) & 0xff) << 8)); else __asm__ ("rorw $8, %w0" : "=r" (__v) : "0" (__x) : "cc"); __v; }))
author iive
date Tue, 12 Feb 2008 21:10:13 +0000
parents 6ac1ece1f9fe
children 4129c8cfa742
line wrap: on
line source

// VFCAP_* values: they are flags, returned by query_format():

#ifndef VFCAP_H
#define VFCAP_H

// set, if the given colorspace is supported (with or without conversion)
#define VFCAP_CSP_SUPPORTED 0x1
// set, if the given colorspace is supported _without_ conversion
#define VFCAP_CSP_SUPPORTED_BY_HW 0x2
// set if the driver/filter can draw OSD
#define VFCAP_OSD 0x4
// set if the driver/filter can handle compressed SPU stream
#define VFCAP_SPU 0x8
// scaling up/down by hardware, or software:
#define VFCAP_HWSCALE_UP 0x10
#define VFCAP_HWSCALE_DOWN 0x20
#define VFCAP_SWSCALE 0x40
// driver/filter can do vertical flip (upside-down)
#define VFCAP_FLIP 0x80

// driver/hardware handles timing (blocking)
#define VFCAP_TIMER 0x100
// driver _always_ flip image upside-down (for ve_vfw)
#define VFCAP_FLIPPED 0x200
// vf filter: accepts stride (put_image)
// vo driver: has draw_slice() support for the given csp
#define VFCAP_ACCEPT_STRIDE 0x400
// filter does postprocessing (so you shouldn't scale/filter image before it)
#define VFCAP_POSTPROC 0x800
// filter cannot be reconfigured to different size & format
#define VFCAP_CONSTANT 0x1000
// filter can draw EOSD
#define VFCAP_EOSD 0x2000
// filter will draw EOSD at screen resolution (without scaling)
#define VFCAP_EOSD_UNSCALED 0x4000

#endif /* VFCAP_H */