Mercurial > mplayer.hg
view libvo/vo_corevideo.h @ 29713:0b73008149f2
K&R coding style and whitespace cosmetics
author | diego |
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date | Tue, 06 Oct 2009 08:45:20 +0000 |
parents | 0e182921966b |
children | e87d7a5949b1 |
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/* * CoreVideo video output driver * * Copyright (c) 2005 Nicolas Plourde <nicolasplourde@gmail.com> * * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #import <Cocoa/Cocoa.h> #import <QuartzCore/QuartzCore.h> #import <Carbon/Carbon.h> // MPlayer OS X VO Protocol @protocol MPlayerOSXVOProto - (int) startWithWidth: (bycopy int)width withHeight: (bycopy int)height withBytes: (bycopy int)bytes withAspect: (bycopy int)aspect; - (void) stop; - (void) render; - (void) toggleFullscreen; - (void) ontop; @end @interface MPlayerOpenGLView : NSOpenGLView { //Cocoa NSWindow *window; NSEvent *event; //CoreVideo CVPixelBufferRef frameBuffers[2]; CVOpenGLTextureCacheRef textureCache; CVOpenGLTextureRef texture; NSRect textureFrame; GLfloat lowerLeft[2]; GLfloat lowerRight[2]; GLfloat upperRight[2]; GLfloat upperLeft[2]; BOOL mouseHide; //menu command id NSMenuItem *kQuitCmd; NSMenuItem *kHalfScreenCmd; NSMenuItem *kNormalScreenCmd; NSMenuItem *kDoubleScreenCmd; NSMenuItem *kFullScreenCmd; NSMenuItem *kKeepAspectCmd; NSMenuItem *kAspectOrgCmd; NSMenuItem *kAspectFullCmd; NSMenuItem *kAspectWideCmd; NSMenuItem *kPanScanCmd; //timestamps for disabling screensaver and mouse hiding int lastMouseHide; int lastScreensaverUpdate; @public float winSizeMult; } - (BOOL) acceptsFirstResponder; - (BOOL) becomeFirstResponder; - (BOOL) resignFirstResponder; //window & rendering - (void) preinit; - (void) config; - (void) prepareOpenGL; - (void) render; - (void) reshape; - (void) setCurrentTexture; - (void) drawRect: (NSRect *) bounds; //vo control - (void) fullscreen: (BOOL) animate; - (void) ontop; - (void) panscan; - (void) rootwin; //menu - (void) initMenu; - (void) menuAction:(id)sender; //event - (void) keyDown: (NSEvent *) theEvent; - (void) mouseMoved: (NSEvent *) theEvent; - (void) mouseDown: (NSEvent *) theEvent; - (void) mouseUp: (NSEvent *) theEvent; - (void) rightMouseDown: (NSEvent *) theEvent; - (void) rightMouseUp: (NSEvent *) theEvent; - (void) otherMouseDown: (NSEvent *) theEvent; - (void) otherMouseUp: (NSEvent *) theEvent; - (void) scrollWheel: (NSEvent *) theEvent; - (void) mouseEvent: (NSEvent *) theEvent; - (void) check_events; @end