view Gui/app.c @ 22153:0cf24df5d97b

Revert part of commit r22170. FFmpeg lavcodecs version is still (or according to ffmpeg commit r7868, it's back to) 49.3.0, so global variables are not yet directly accessable (if ever).
author iive
date Wed, 07 Feb 2007 12:31:37 +0000
parents 308495b6d611
children
line wrap: on
line source



#include <stdlib.h>
#include <stdio.h>
#include <string.h>

#include "config.h"
#include "mp_msg.h"
#include "help_mp.h"

#include "app.h"
#include "wm/wskeys.h"
#include "skin/skin.h"
#include "mplayer/gmplayer.h"
#include "interface.h"

evName evNames[] =
 {
  { evNone,              "evNone"              },
  { evPlay,              "evPlay"              },
  { evStop,              "evStop"              },
  { evPause,             "evPause"             },
  { evPrev,              "evPrev"              },
  { evNext,              "evNext"              },
  { evLoad,              "evLoad"              },
  { evEqualizer,         "evEqualizer"         },
  { evEqualizer,         "evEqualeaser"        },
  { evPlayList,          "evPlaylist"          },
  { evExit,              "evExit"              },
  { evIconify,           "evIconify"           },
  { evIncBalance,        "evIncBalance"        },
  { evDecBalance,        "evDecBalance"        },
  { evFullScreen,        "evFullScreen"        },
  { evFName,             "evFName"             },
  { evMovieTime,         "evMovieTime"         },
  { evAbout,             "evAbout"             },
  { evLoadPlay,          "evLoadPlay"          },
  { evPreferences,       "evPreferences"       },
  { evSkinBrowser,       "evSkinBrowser"       },
  { evBackward10sec,     "evBackward10sec"     },
  { evForward10sec,      "evForward10sec"      },
  { evBackward1min,      "evBackward1min"      },
  { evForward1min,       "evForward1min"       },
  { evBackward10min,     "evBackward10min"     },
  { evForward10min,      "evForward10min"      },
  { evIncVolume,         "evIncVolume"         },
  { evDecVolume,         "evDecVolume"         },
  { evMute,              "evMute"              },
  { evIncAudioBufDelay,  "evIncAudioBufDelay"  },
  { evDecAudioBufDelay,  "evDecAudioBufDelay"  },
  { evPlaySwitchToPause, "evPlaySwitchToPause" },
  { evPauseSwitchToPlay, "evPauseSwitchToPlay" },
  { evNormalSize,        "evHalfSize"          },
  { evNormalSize,        "evNormalSize"        },
  { evDoubleSize,        "evDoubleSize"        },
  { evSetMoviePosition,  "evSetMoviePosition"  },
  { evSetVolume,         "evSetVolume"         },
  { evSetBalance,        "evSetBalance"        },
  { evHelp,		 "evHelp"	       },	
  { evLoadSubtitle,      "evLoadSubtitle"      },
  { evPlayDVD,		 "evPlayDVD"	       },
  { evPlayVCD,		 "evPlayVCD"	       },
  { evSetURL,		 "evSetURL"	       },
  { evLoadAudioFile,	 "evLoadAudioFile"     },
  { evDropSubtitle,      "evDropSubtitle"      },
  { evSetAspect,	 "evSetAspect"	       }
 };

int evBoxs = sizeof( evNames ) / sizeof( evName );

// ---

extern char *get_path(const char *);

listItems   appMPlayer;

/* FIXME: Eventually remove the obsolete directory names. */
char      * skinDirInHome=NULL;
char      * skinDirInHome_obsolete=NULL;
char      * skinMPlayerDir=NULL;
char      * skinMPlayerDir_obsolete=NULL;
char      * skinName = NULL;

void appClearItem( wItem * item )
{
 item->type=0;
// ---
 item->x=0; item->y=0; item->width=0; item->height=0;
// ---
 item->px=0; item->py=0; item->psx=0; item->psy=0;
// ---
 item->msg=0; item->msg2=0;
 item->pressed=btnReleased;
 item->tmp=0;
 item->key=0; item->key2=0;
 item->Bitmap.Width=0; item->Bitmap.Height=0; item->Bitmap.BPP=0; item->Bitmap.ImageSize=0;
 if ( item->Bitmap.Image ) free( item->Bitmap.Image ); 
 item->Bitmap.Image=NULL;
// ---
 item->fontid=0;
 if ( item->label ) free( item->label ); item->label=NULL;
 item->event=0;
}

void appCopy( listItems * dest,listItems * source )
{
 dest->NumberOfItems=source->NumberOfItems;
 memcpy( &dest->Items,&source->Items,128 * sizeof( wItem ) );

 dest->NumberOfMenuItems=source->NumberOfMenuItems;
 memcpy( &dest->MenuItems,&source->MenuItems,32 * sizeof( wItem ) );

 memcpy( &dest->main,&source->main,sizeof( wItem ) );
 memcpy( &dest->sub,&source->sub,sizeof( wItem ) );
 memcpy( &dest->menuBase,&source->menuBase,sizeof( wItem ) );
 memcpy( &dest->menuSelected,&source->menuSelected,sizeof( wItem ) );
}

void appInitStruct( listItems * item )
{
 int i;
 for ( i=0;i<item->NumberOfItems;i++ )
  appClearItem( &item->Items[i] );
 for ( i=0;i<item->NumberOfMenuItems;i++ )
  appClearItem( &item->MenuItems[i] );
 for ( i=0;i<item->NumberOfBarItems;i++ )
  appClearItem( &item->barItems[i] );

 item->NumberOfItems=-1;
 memset( item->Items,0,256 * sizeof( wItem ) );
 item->NumberOfMenuItems=-1;
 memset( item->MenuItems,0,64 * sizeof( wItem ) );
 item->NumberOfBarItems=-1;
 memset( item->barItems,0,256 * sizeof( wItem ) );

 appClearItem( &item->main );
 item->mainDecoration=0;
 appClearItem( &item->sub );
 item->sub.width=0; item->sub.height=0;
 item->sub.x=-1; item->sub.y=-1;
 appClearItem( &item->menuBase );
 appClearItem( &item->menuSelected );
 item->sub.R=item->sub.G=item->sub.B=0;
 item->bar.R=item->bar.G=item->bar.B=0;
 item->main.R=item->main.G=item->main.B=0;
 item->barIsPresent=0;
 item->menuIsPresent=0;
}

int appFindKey( unsigned char * name )
{
 int i;
 for ( i=0;i<wsKeyNumber;i++ )
  if ( !strcmp( wsKeyNames[i].name,name ) ) return wsKeyNames[i].code;
 return -1;
}

int appFindMessage( unsigned char * str )
{
 int i;
 for ( i=0;i<evBoxs;i++ )
  if ( !strcmp( evNames[i].name,str ) ) return evNames[i].msg;
 return -1;
}

void btnModify( int event,float state )
{
 int j;
 for ( j=0;j < appMPlayer.NumberOfItems + 1;j++ )
  if ( appMPlayer.Items[j].msg == event )
   {
    switch ( appMPlayer.Items[j].type )
     {
      case itButton:
            appMPlayer.Items[j].pressed=(int)state;
            appMPlayer.Items[j].tmp=(int)state;
            break;
      case itPotmeter:
      case itVPotmeter:
      case itHPotmeter:
    	    if ( state < 0.0f ) state=0.0f;
	    if ( state > 100.f ) state=100.0f;
	    appMPlayer.Items[j].value=state;
	    break;
     }
   }

 for ( j=0;j < appMPlayer.NumberOfBarItems + 1;j++ )
  if ( appMPlayer.barItems[j].msg == event )
   {
    switch ( appMPlayer.barItems[j].type )
     {
      case itButton:
            appMPlayer.barItems[j].pressed=(int)state;
            appMPlayer.barItems[j].tmp=(int)state;
            break;
      case itPotmeter:
      case itVPotmeter:
      case itHPotmeter:
    	    if ( state < 0.0f ) state=0.0f;
	    if ( state > 100.f ) state=100.0f;
	    appMPlayer.barItems[j].value=state;
	    break;
     }
   }
}

float btnGetValue( int event )
{
 int j;
 for ( j=0;j<appMPlayer.NumberOfItems + 1;j++ )
   if ( appMPlayer.Items[j].msg == event ) return appMPlayer.Items[j].value;
 return 0;
}

void btnSet( int event,int set )
{
 int j;
 for ( j=0;j<appMPlayer.NumberOfItems + 1;j++ )
   if ( appMPlayer.Items[j].msg == event )
    { appMPlayer.Items[j].pressed=set; appMPlayer.barItems[j].tmp=0; }
 for ( j=0;j<appMPlayer.NumberOfBarItems + 1;j++ )
   if ( appMPlayer.barItems[j].msg == event )
    { appMPlayer.barItems[j].pressed=set; appMPlayer.barItems[j].tmp=0; } 
}