view mp3lib/mp3.h @ 13316:0d17bef9894d

* Changed malloc and strncpy to strdup. Less code. * More error checking. If malloc or strdup fails, print message and exit. * Free malloc'd memory when uninit is called. * Moved default of jpeg_outdir to preinit, so it is always malloc'd and can easily be freed at uninit.
author ivo
date Sat, 11 Sep 2004 19:59:31 +0000
parents e14114170e01
children f580a7755ac5
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/* MP3 Player Library 2.0      (C) 1999 A'rpi/Astral&ESP-team  */

/* decoder level: */
#ifdef USE_FAKE_MONO
extern void MP3_Init(int fakemono);
#else
extern void MP3_Init();
#endif
extern int MP3_Open(char *filename,int buffsize);
extern void MP3_SeekFrame(int num,int dir);
extern void MP3_SeekForward(int num);
extern int MP3_PrintTAG();
extern int MP3_DecodeFrame(unsigned char *hova,short single);
extern int MP3_FillBuffers();
extern void MP3_PrintHeader();
extern void MP3_Close();
/* public variables: */
extern int MP3_eof;        // set if EOF reached
extern int MP3_pause;      // lock playing
/* informational: */
extern int MP3_filesize;   // filesize
extern int MP3_frames;     // current frame no
extern int MP3_fpos;       // current file pos
extern int MP3_framesize;  // current framesize in bytes (including header)
extern int MP3_bitrate;    // current bitrate (kbits)
extern int MP3_samplerate; // current sampling freq (Hz)
extern int MP3_channels;
extern int MP3_bps;

/* player level: */
extern int  MP3_OpenDevice(char *devname);  /* devname can be NULL for default) */
extern void MP3_Play();
extern void MP3_Stop();
extern void MP3_CloseDevice();