view loader/dmo/DMO_AudioDecoder.h @ 32078:0dfbb22d68c8

Get rid of MPLAYER_DSP_H hack and #include dsp.h instead. If dsp.h #inclusion is a prerequisite for window.h/filter.h, the clean solution is to have those headers #include dsp.h directly instead of relying on the user.
author diego
date Sat, 11 Sep 2010 22:11:40 +0000
parents 837cd9762b4e
children
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#ifndef MPLAYER_DMO_AUDIODECODER_H
#define MPLAYER_DMO_AUDIODECODER_H

#include "loader/com.h"
#include "loader/wine/mmreg.h"

typedef struct DMO_AudioDecoder DMO_AudioDecoder;

//DMO_AudioDecoder * DMO_AudioDecoder_Create(const CodecInfo * info, const WAVEFORMATEX* wf);
DMO_AudioDecoder * DMO_AudioDecoder_Open(char* dllname, GUID* guid, WAVEFORMATEX* wf,int out_channels);

void DMO_AudioDecoder_Destroy(DMO_AudioDecoder *this);

int DMO_AudioDecoder_Convert(DMO_AudioDecoder *this, const void* in_data, unsigned int in_size,
			     void* out_data, unsigned int out_size,
			     unsigned int* size_read, unsigned int* size_written);

int DMO_AudioDecoder_GetSrcSize(DMO_AudioDecoder *this, int dest_size);

#endif /* MPLAYER_DMO_AUDIODECODER_H */