view libvo/w32_common.c @ 30795:1001c606f94c

Make emulated Win32 critical sections thread safe. Earlier, cs->locked was accessed outside the mutex to get around the problem that default pthread mutexes are not recursive (ie., you cannot do a double-lock from the same thread), causing a thread-safety problem, as both detected by Helgrind and showing up in some multithreaded codecs. The ideal solution here would be to simply use recursive pthread mutexes, but there were concerns about reduced debuggability and possibly portability. Thus, instead, rewrite the critical sections to be a simple lock count (with owner) protected by a regular mutex. Whenever a thread wants to enter the critical section and lock_count is not 0, it sleeps on a special event that tells it when the critical section is available.
author sesse
date Thu, 04 Mar 2010 15:57:08 +0000
parents 9b7b4eeea093
children fca6cfc4d5ca
line wrap: on
line source

/*
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include <stdio.h>
#include <limits.h>
#include <windows.h>
#include <windowsx.h>

#include "osdep/keycodes.h"
#include "input/input.h"
#include "input/mouse.h"
#include "mp_msg.h"
#include "video_out.h"
#include "aspect.h"
#include "w32_common.h"
#include "mp_fifo.h"

extern int enable_mouse_movements;

#ifndef MONITOR_DEFAULTTOPRIMARY
#define MONITOR_DEFAULTTOPRIMARY 1
#endif

static const char classname[] = "MPlayer - The Movie Player";
int vo_vm = 0;

// last non-fullscreen extends
static int prev_width;
static int prev_height;
static int prev_x;
static int prev_y;

static uint32_t o_dwidth;
static uint32_t o_dheight;

static HINSTANCE hInstance;
#define vo_window vo_w32_window
HWND vo_window = 0;
/** HDC used when rendering to a device instead of window */
static HDC dev_hdc;
static int event_flags;
static int mon_cnt;

static HMONITOR (WINAPI* myMonitorFromWindow)(HWND, DWORD);
static BOOL (WINAPI* myGetMonitorInfo)(HMONITOR, LPMONITORINFO);
static BOOL (WINAPI* myEnumDisplayMonitors)(HDC, LPCRECT, MONITORENUMPROC, LPARAM);

static const struct keymap vk_map[] = {
    // special keys
    {VK_ESCAPE, KEY_ESC}, {VK_BACK, KEY_BS}, {VK_TAB, KEY_TAB}, {VK_CONTROL, KEY_CTRL},

    // cursor keys
    {VK_LEFT, KEY_LEFT}, {VK_UP, KEY_UP}, {VK_RIGHT, KEY_RIGHT}, {VK_DOWN, KEY_DOWN},

    // navigation block
    {VK_INSERT, KEY_INSERT}, {VK_DELETE, KEY_DELETE}, {VK_HOME, KEY_HOME}, {VK_END, KEY_END},
    {VK_PRIOR, KEY_PAGE_UP}, {VK_NEXT, KEY_PAGE_DOWN},

    // F-keys
    {VK_F1, KEY_F+1}, {VK_F2, KEY_F+2}, {VK_F3, KEY_F+3}, {VK_F4, KEY_F+4},
    {VK_F5, KEY_F+5}, {VK_F6, KEY_F+6}, {VK_F7, KEY_F+7}, {VK_F8, KEY_F+8},
    {VK_F9, KEY_F+9}, {VK_F10, KEY_F+10}, {VK_F11, KEY_F+11}, {VK_F1, KEY_F+12},
    // numpad
    {VK_NUMPAD0, KEY_KP0}, {VK_NUMPAD1, KEY_KP1}, {VK_NUMPAD2, KEY_KP2},
    {VK_NUMPAD3, KEY_KP3}, {VK_NUMPAD4, KEY_KP4}, {VK_NUMPAD5, KEY_KP5},
    {VK_NUMPAD6, KEY_KP6}, {VK_NUMPAD7, KEY_KP7}, {VK_NUMPAD8, KEY_KP8},
    {VK_NUMPAD9, KEY_KP9}, {VK_DECIMAL, KEY_KPDEC},

    {0, 0}
};

static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) {
    RECT r;
    POINT p;
    int mpkey;
    switch (message) {
        case WM_ERASEBKGND: // no need to erase background seperately
            return 1;
        case WM_PAINT:
            event_flags |= VO_EVENT_EXPOSE;
            break;
        case WM_MOVE:
            p.x = 0;
            p.y = 0;
            ClientToScreen(vo_window, &p);
            vo_dx = p.x;
            vo_dy = p.y;
            break;
        case WM_SIZE:
            event_flags |= VO_EVENT_RESIZE;
            GetClientRect(vo_window, &r);
            vo_dwidth = r.right;
            vo_dheight = r.bottom;
            break;
        case WM_WINDOWPOSCHANGING:
            if (vo_keepaspect && !vo_fs && WinID < 0) {
              WINDOWPOS *wpos = lParam;
              int xborder, yborder;
              r.left = r.top = 0;
              r.right = wpos->cx;
              r.bottom = wpos->cy;
              AdjustWindowRect(&r, GetWindowLong(vo_window, GWL_STYLE), 0);
              xborder = (r.right - r.left) - wpos->cx;
              yborder = (r.bottom - r.top) - wpos->cy;
              wpos->cx -= xborder; wpos->cy -= yborder;
              aspect_fit(&wpos->cx, &wpos->cy, wpos->cx, wpos->cy);
              wpos->cx += xborder; wpos->cy += yborder;
            }
            return 0;
        case WM_CLOSE:
            mplayer_put_key(KEY_CLOSE_WIN);
            break;
        case WM_SYSCOMMAND:
            switch (wParam) {
                case SC_SCREENSAVE:
                case SC_MONITORPOWER:
                    mp_msg(MSGT_VO, MSGL_V, "vo: win32: killing screensaver\n");
                    return 0;
            }
            break;
        case WM_KEYDOWN:
            mpkey = lookup_keymap_table(vk_map, wParam);
            if (mpkey)
                mplayer_put_key(mpkey);
            break;
        case WM_CHAR:
            mplayer_put_key(wParam);
            break;
        case WM_LBUTTONDOWN:
            if (!vo_nomouse_input && (vo_fs || (wParam & MK_CONTROL))) {
                mplayer_put_key(MOUSE_BTN0);
                break;
            }
            if (!vo_fs) {
                ReleaseCapture();
                SendMessage(hWnd, WM_NCLBUTTONDOWN, HTCAPTION, 0);
                return 0;
            }
            break;
        case WM_MBUTTONDOWN:
            if (!vo_nomouse_input)
                mplayer_put_key(MOUSE_BTN1);
            break;
        case WM_RBUTTONDOWN:
            if (!vo_nomouse_input)
                mplayer_put_key(MOUSE_BTN2);
            break;
        case WM_MOUSEMOVE:
            if (enable_mouse_movements) {
                char cmd_str[40];
                snprintf(cmd_str, sizeof(cmd_str), "set_mouse_pos %i %i",
                        GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
                mp_input_queue_cmd(mp_input_parse_cmd(cmd_str));
            }
            break;
        case WM_MOUSEWHEEL:
            if (!vo_nomouse_input) {
                int x = GET_WHEEL_DELTA_WPARAM(wParam);
                if (x > 0)
                    mplayer_put_key(MOUSE_BTN3);
                else
                    mplayer_put_key(MOUSE_BTN4);
                break;
            }
    }

    return DefWindowProc(hWnd, message, wParam, lParam);
}

/**
 * \brief Dispatch incoming window events and handle them.
 *
 * This function should be placed inside libvo's function "check_events".
 *
 * Global libvo variables changed:
 * vo_dwidth:  new window client area width
 * vo_dheight: new window client area height
 *
 * \return int with these flags possibly set, take care to handle in the right order
 *         if it matters in your driver:
 *
 * VO_EVENT_RESIZE = The window was resized. If necessary reinit your
 *                   driver render context accordingly.
 * VO_EVENT_EXPOSE = The window was exposed. Call e.g. flip_frame() to redraw
 *                   the window if the movie is paused.
 */
int vo_w32_check_events(void) {
    MSG msg;
    event_flags = 0;
    while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE)) {
        TranslateMessage(&msg);
        DispatchMessage(&msg);
    }
    if (WinID >= 0) {
        RECT r;
        GetClientRect(vo_window, &r);
        if (r.right != vo_dwidth || r.bottom != vo_dheight) {
            vo_dwidth = r.right; vo_dheight = r.bottom;
            event_flags |= VO_EVENT_RESIZE;
        }
        GetClientRect(WinID, &r);
        if (r.right != vo_dwidth || r.bottom != vo_dheight)
            MoveWindow(vo_window, 0, 0, r.right, r.bottom, FALSE);
    }

    return event_flags;
}

static BOOL CALLBACK mon_enum(HMONITOR hmon, HDC hdc, LPRECT r, LPARAM p) {
    // this defaults to the last screen if specified number does not exist
    xinerama_x = r->left;
    xinerama_y = r->top;
    vo_screenwidth = r->right - r->left;
    vo_screenheight = r->bottom - r->top;
    if (mon_cnt == xinerama_screen)
        return FALSE;
    mon_cnt++;
    return TRUE;
}

/**
 * \brief Update screen information.
 *
 * This function should be called in libvo's "control" callback
 * with parameter VOCTRL_UPDATE_SCREENINFO.
 * Note that this also enables the new API where geometry and aspect
 * calculations are done in video_out.c:config_video_out
 *
 * Global libvo variables changed:
 * xinerama_x
 * xinerama_y
 * vo_screenwidth
 * vo_screenheight
 */
void w32_update_xinerama_info(void) {
    xinerama_x = xinerama_y = 0;
    if (xinerama_screen < -1) {
        int tmp;
        xinerama_x = GetSystemMetrics(SM_XVIRTUALSCREEN);
        xinerama_y = GetSystemMetrics(SM_YVIRTUALSCREEN);
        tmp = GetSystemMetrics(SM_CXVIRTUALSCREEN);
        if (tmp) vo_screenwidth = tmp;
        tmp = GetSystemMetrics(SM_CYVIRTUALSCREEN);
        if (tmp) vo_screenheight = tmp;
    } else if (xinerama_screen == -1 && myMonitorFromWindow && myGetMonitorInfo) {
        MONITORINFO mi;
        HMONITOR m = myMonitorFromWindow(vo_window, MONITOR_DEFAULTTOPRIMARY);
        mi.cbSize = sizeof(mi);
        myGetMonitorInfo(m, &mi);
        xinerama_x = mi.rcMonitor.left;
        xinerama_y = mi.rcMonitor.top;
        vo_screenwidth = mi.rcMonitor.right - mi.rcMonitor.left;
        vo_screenheight = mi.rcMonitor.bottom - mi.rcMonitor.top;
    } else if (xinerama_screen > 0 && myEnumDisplayMonitors) {
        mon_cnt = 0;
        myEnumDisplayMonitors(NULL, NULL, mon_enum, 0);
    }
    aspect_save_screenres(vo_screenwidth, vo_screenheight);
}

static void updateScreenProperties(void) {
    DEVMODE dm;
    dm.dmSize = sizeof dm;
    dm.dmDriverExtra = 0;
    dm.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
    if (!EnumDisplaySettings(0, ENUM_CURRENT_SETTINGS, &dm)) {
        mp_msg(MSGT_VO, MSGL_ERR, "vo: win32: unable to enumerate display settings!\n");
        return;
    }

    vo_screenwidth = dm.dmPelsWidth;
    vo_screenheight = dm.dmPelsHeight;
    vo_depthonscreen = dm.dmBitsPerPel;
    w32_update_xinerama_info();
}

static void changeMode(void) {
    DEVMODE dm;
    dm.dmSize = sizeof dm;
    dm.dmDriverExtra = 0;

    dm.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
    dm.dmBitsPerPel = vo_depthonscreen;
    dm.dmPelsWidth = vo_screenwidth;
    dm.dmPelsHeight = vo_screenheight;

    if (vo_vm) {
        int bestMode = -1;
        int bestScore = INT_MAX;
        int i;
        for (i = 0; EnumDisplaySettings(0, i, &dm); ++i) {
            int score = (dm.dmPelsWidth - o_dwidth) * (dm.dmPelsHeight - o_dheight);
            if (dm.dmBitsPerPel != vo_depthonscreen) continue;
            if (dm.dmPelsWidth < o_dwidth) continue;
            if (dm.dmPelsHeight < o_dheight) continue;

            if (score < bestScore) {
                bestScore = score;
                bestMode = i;
            }
        }

        if (bestMode != -1)
            EnumDisplaySettings(0, bestMode, &dm);

    ChangeDisplaySettings(&dm, CDS_FULLSCREEN);
    }
}

static void resetMode(void) {
    if (vo_vm)
    ChangeDisplaySettings(0, 0);
}

static int createRenderingContext(void) {
    HWND layer = HWND_NOTOPMOST;
    RECT r;
  if (WinID < 0) {
    int style = (vo_border && !vo_fs) ?
                (WS_OVERLAPPEDWINDOW | WS_SIZEBOX) : WS_POPUP;

    if (vo_fs || vo_ontop) layer = HWND_TOPMOST;
    if (vo_fs) {
        changeMode();
        while (ShowCursor(0) >= 0) /**/ ;
    } else {
        resetMode();
        while (ShowCursor(1) < 0) /**/ ;
    }
    updateScreenProperties();
    ShowWindow(vo_window, SW_HIDE);
    SetWindowLong(vo_window, GWL_STYLE, style);
    if (vo_fs) {
        prev_width = vo_dwidth;
        prev_height = vo_dheight;
        prev_x = vo_dx;
        prev_y = vo_dy;
        vo_dwidth = vo_screenwidth;
        vo_dheight = vo_screenheight;
        vo_dx = xinerama_x;
        vo_dy = xinerama_y;
    } else {
        // make sure there are no "stale" resize events
        // that would set vo_d* to wrong values
        vo_w32_check_events();
        vo_dwidth = prev_width;
        vo_dheight = prev_height;
        vo_dx = prev_x;
        vo_dy = prev_y;
        // HACK around what probably is a windows focus bug:
        // when pressing 'f' on the console, then 'f' again to
        // return to windowed mode, any input into the video
        // window is lost forever.
        SetFocus(vo_window);
    }
    r.left = vo_dx;
    r.right = r.left + vo_dwidth;
    r.top = vo_dy;
    r.bottom = r.top + vo_dheight;
    AdjustWindowRect(&r, style, 0);
    SetWindowPos(vo_window, layer, r.left, r.top, r.right - r.left, r.bottom - r.top, SWP_SHOWWINDOW);
  }
    return 1;
}

/**
 * \brief Configure and show window on the screen.
 *
 * This function should be called in libvo's "config" callback.
 * It configures a window and shows it on the screen.
 *
 * Global libvo variables changed:
 * vo_fs
 * vo_vm
 *
 * \return 1 - Success, 0 - Failure
 */
int vo_w32_config(uint32_t width, uint32_t height, uint32_t flags) {
    // we already have a fully initialized window, so nothing needs to be done
    if (flags & VOFLAG_HIDDEN)
        return;
    // store original size for videomode switching
    o_dwidth = width;
    o_dheight = height;

    if (WinID < 0) {
        // the desired size is ignored in wid mode, it always matches the window size.
        prev_width = vo_dwidth = width;
        prev_height = vo_dheight = height;
        prev_x = vo_dx;
        prev_y = vo_dy;
    }

    vo_fs = flags & VOFLAG_FULLSCREEN;
    vo_vm = flags & VOFLAG_MODESWITCHING;
    return createRenderingContext();
}

/**
 * \brief return the name of the selected device if it is indepedant
 */
static char *get_display_name(void) {
    DISPLAY_DEVICE disp;
    disp.cb = sizeof(disp);
    EnumDisplayDevices(NULL, vo_adapter_num, &disp, 0);
    if (disp.StateFlags & DISPLAY_DEVICE_ATTACHED_TO_DESKTOP)
        return NULL;
    return disp.DeviceName;
}

/**
 * \brief Initialize w32_common framework.
 *
 * The first function that should be called from the w32_common framework.
 * It handles window creation on the screen with proper title and attributes.
 * It also initializes the framework's internal variables. The function should
 * be called after your own preinit initialization and you shouldn't do any
 * window management on your own.
 *
 * Global libvo variables changed:
 * vo_w32_window
 * vo_depthonscreen
 * vo_screenwidth
 * vo_screenheight
 *
 * \return 1 = Success, 0 = Failure
 */
int vo_w32_init(void) {
    PIXELFORMATDESCRIPTOR pfd;
    HDC vo_hdc;
    int pf;
    HICON mplayerIcon = 0;
    char exedir[MAX_PATH];
    HINSTANCE user32;
    char *dev;

    if (vo_window)
        return 1;

    hInstance = GetModuleHandle(0);

    if (GetModuleFileName(0, exedir, MAX_PATH))
        mplayerIcon = ExtractIcon(hInstance, exedir, 0);
    if (!mplayerIcon)
        mplayerIcon = LoadIcon(0, IDI_APPLICATION);

  {
    WNDCLASSEX wcex = { sizeof wcex, CS_OWNDC | CS_DBLCLKS, WndProc, 0, 0, hInstance, mplayerIcon, LoadCursor(0, IDC_ARROW), NULL, 0, classname, mplayerIcon };

    if (!RegisterClassEx(&wcex)) {
        mp_msg(MSGT_VO, MSGL_ERR, "vo: win32: unable to register window class!\n");
        return 0;
    }
  }

    if (WinID >= 0)
    {
        RECT r;
        GetClientRect(WinID, &r);
        vo_dwidth = r.right; vo_dheight = r.bottom;
        vo_window = CreateWindowEx(WS_EX_NOPARENTNOTIFY, classname, classname,
                     WS_CHILD | WS_VISIBLE,
                     0, 0, vo_dwidth, vo_dheight, WinID, 0, hInstance, 0);
        EnableWindow(vo_window, 0);
    } else
    vo_window = CreateWindowEx(0, classname, classname,
                  vo_border ? (WS_OVERLAPPEDWINDOW | WS_SIZEBOX) : WS_POPUP,
                  CW_USEDEFAULT, 0, 100, 100, 0, 0, hInstance, 0);
    if (!vo_window) {
        mp_msg(MSGT_VO, MSGL_ERR, "vo: win32: unable to create window!\n");
        return 0;
    }

    myMonitorFromWindow = NULL;
    myGetMonitorInfo = NULL;
    myEnumDisplayMonitors = NULL;
    user32 = GetModuleHandle("user32.dll");
    if (user32) {
        myMonitorFromWindow = (void *)GetProcAddress(user32, "MonitorFromWindow");
        myGetMonitorInfo = GetProcAddress(user32, "GetMonitorInfoA");
        myEnumDisplayMonitors = GetProcAddress(user32, "EnumDisplayMonitors");
    }
    dev_hdc = 0;
    dev = get_display_name();
    if (dev) dev_hdc = CreateDC(dev, NULL, NULL, NULL);
    updateScreenProperties();

    vo_hdc = vo_w32_get_dc(vo_window);
    memset(&pfd, 0, sizeof pfd);
    pfd.nSize = sizeof pfd;
    pfd.nVersion = 1;
    pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
    pfd.iPixelType = PFD_TYPE_RGBA;
    pfd.cColorBits = 24;
    pfd.iLayerType = PFD_MAIN_PLANE;
    pf = ChoosePixelFormat(vo_hdc, &pfd);
    if (!pf) {
            mp_msg(MSGT_VO, MSGL_ERR, "vo: win32: unable to select a valid pixel format!\n");
        vo_w32_release_dc(vo_window, vo_hdc);
        return 0;
    }

    SetPixelFormat(vo_hdc, pf, &pfd);
    vo_w32_release_dc(vo_window, vo_hdc);

    mp_msg(MSGT_VO, MSGL_V, "vo: win32: running at %dx%d with depth %d\n", vo_screenwidth, vo_screenheight, vo_depthonscreen);

    return 1;
}

/**
 * \brief Toogle fullscreen / windowed mode.
 *
 * Should be called on VOCTRL_FULLSCREEN event. The window is
 * always resized after this call, so the rendering context
 * should be reinitialized with the new dimensions.
 * It is unspecified if vo_check_events will create a resize
 * event in addition or not.
 *
 * Global libvo variables changed:
 * vo_dwidth
 * vo_dheight
 * vo_fs
 */

void vo_w32_fullscreen(void) {
    vo_fs = !vo_fs;

    createRenderingContext();
}

/**
 * \brief Toogle window border attribute.
 *
 * Should be called on VOCTRL_BORDER event.
 *
 * Global libvo variables changed:
 * vo_border
 */
void vo_w32_border(void) {
    vo_border = !vo_border;
    createRenderingContext();
}

/**
 * \brief Toogle window ontop attribute.
 *
 * Should be called on VOCTRL_ONTOP event.
 *
 * Global libvo variables changed:
 * vo_ontop
 */
void vo_w32_ontop( void )
{
    vo_ontop = !vo_ontop;
    if (!vo_fs) {
        createRenderingContext();
    }
}

/**
 * \brief Uninitialize w32_common framework.
 *
 * Should be called last in video driver's uninit function. First release
 * anything built on top of the created window e.g. rendering context inside
 * and call vo_w32_uninit at the end.
 */
void vo_w32_uninit(void) {
    mp_msg(MSGT_VO, MSGL_V, "vo: win32: uninit\n");
    resetMode();
    ShowCursor(1);
    vo_depthonscreen = 0;
    if (dev_hdc) DeleteDC(dev_hdc);
    dev_hdc = 0;
    DestroyWindow(vo_window);
    vo_window = 0;
    UnregisterClass(classname, 0);
}

/**
 * \brief get a device context to draw in
 *
 * \param wnd window the DC should belong to if it makes sense
 */
HDC vo_w32_get_dc(HWND wnd) {
    if (dev_hdc) return dev_hdc;
    return GetDC(wnd);
}

/**
 * \brief release a device context
 *
 * \param wnd window the DC probably belongs to
 */
void vo_w32_release_dc(HWND wnd, HDC dc) {
    if (dev_hdc) return;
    ReleaseDC(wnd, dc);
}