Mercurial > mplayer.hg
view libmpcodecs/vf_2xsai.c @ 26201:10af2bb3fdae
synced with r26014
author | ptt |
---|---|
date | Thu, 13 Mar 2008 19:03:22 +0000 |
parents | 7d5b292b8ade |
children | 0f1b5b68af32 |
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#include <stdio.h> #include <stdlib.h> #include <string.h> #include <inttypes.h> #include "config.h" #include "mp_msg.h" #include "img_format.h" #include "mp_image.h" #include "vf.h" //===========================================================================// /* FIXME: these all belong in the context, not as globals! */ static uint32_t colorMask = 0xF7DEF7DE; static uint32_t lowPixelMask = 0x08210821; static uint32_t qcolorMask = 0xE79CE79C; static uint32_t qlowpixelMask = 0x18631863; static uint32_t redblueMask = 0xF81F; static uint32_t greenMask = 0x7E0; static int PixelsPerMask = 2; #define makecol(r,g,b) (r+(g<<8)+(b<<16)) #define makecol_depth(d,r,g,b) (r+(g<<8)+(b<<16)) int Init_2xSaI(int d) { int minr = 0, ming = 0, minb = 0; int i; // if (d != 15 && d != 16 && d != 24 && d != 32) // return -1; /* Get lowest color bit */ for (i = 0; i < 255; i++) { if (!minr) minr = makecol(i, 0, 0); if (!ming) ming = makecol(0, i, 0); if (!minb) minb = makecol(0, 0, i); } colorMask = (makecol_depth(d, 255, 0, 0) - minr) | (makecol_depth(d, 0, 255, 0) - ming) | (makecol_depth(d, 0, 0, 255) - minb); lowPixelMask = minr | ming | minb; qcolorMask = (makecol_depth(d, 255, 0, 0) - 3 * minr) | (makecol_depth(d, 0, 255, 0) - 3 * ming) | (makecol_depth(d, 0, 0, 255) - 3 * minb); qlowpixelMask = (minr * 3) | (ming * 3) | (minb * 3); redblueMask = makecol_depth(d, 255, 0, 255); greenMask = makecol_depth(d, 0, 255, 0); PixelsPerMask = (d <= 16) ? 2 : 1; if (PixelsPerMask == 2) { colorMask |= (colorMask << 16); qcolorMask |= (qcolorMask << 16); lowPixelMask |= (lowPixelMask << 16); qlowpixelMask |= (qlowpixelMask << 16); } // TRACE("Color Mask: 0x%lX\n", colorMask); // TRACE("Low Pixel Mask: 0x%lX\n", lowPixelMask); // TRACE("QColor Mask: 0x%lX\n", qcolorMask); // TRACE("QLow Pixel Mask: 0x%lX\n", qlowpixelMask); return 0; } #define GET_RESULT(A, B, C, D) ((A != C || A != D) - (B != C || B != D)) #define INTERPOLATE(A, B) (((A & colorMask) >> 1) + ((B & colorMask) >> 1) + (A & B & lowPixelMask)) #define Q_INTERPOLATE(A, B, C, D) ((A & qcolorMask) >> 2) + ((B & qcolorMask) >> 2) + ((C & qcolorMask) >> 2) + ((D & qcolorMask) >> 2) \ + ((((A & qlowpixelMask) + (B & qlowpixelMask) + (C & qlowpixelMask) + (D & qlowpixelMask)) >> 2) & qlowpixelMask) void Super2xSaI_ex(uint8_t *src, uint32_t src_pitch, uint8_t *dst, uint32_t dst_pitch, uint32_t width, uint32_t height, int sbpp) { unsigned int x, y; uint32_t color[16]; unsigned char *src_line[4]; /* Point to the first 3 lines. */ src_line[0] = src; src_line[1] = src; src_line[2] = src + src_pitch; src_line[3] = src + src_pitch * 2; x = 0, y = 0; if (PixelsPerMask == 2) { unsigned short *sbp; sbp = (unsigned short*)src_line[0]; color[0] = *sbp; color[1] = color[0]; color[2] = color[0]; color[3] = color[0]; color[4] = color[0]; color[5] = color[0]; color[6] = *(sbp + 1); color[7] = *(sbp + 2); sbp = (unsigned short*)src_line[2]; color[8] = *sbp; color[9] = color[8]; color[10] = *(sbp + 1); color[11] = *(sbp + 2); sbp = (unsigned short*)src_line[3]; color[12] = *sbp; color[13] = color[12]; color[14] = *(sbp + 1); color[15] = *(sbp + 2); } else { uint32_t *lbp; lbp = (uint32_t*)src_line[0]; color[0] = *lbp; color[1] = color[0]; color[2] = color[0]; color[3] = color[0]; color[4] = color[0]; color[5] = color[0]; color[6] = *(lbp + 1); color[7] = *(lbp + 2); lbp = (uint32_t*)src_line[2]; color[8] = *lbp; color[9] = color[8]; color[10] = *(lbp + 1); color[11] = *(lbp + 2); lbp = (uint32_t*)src_line[3]; color[12] = *lbp; color[13] = color[12]; color[14] = *(lbp + 1); color[15] = *(lbp + 2); } for (y = 0; y < height; y++) { unsigned char *dst_line[2]; dst_line[0] = dst + dst_pitch*2*y; dst_line[1] = dst + dst_pitch*(2*y+1); /* Todo: x = width - 2, x = width - 1 */ for (x = 0; x < width; x++) { uint32_t product1a, product1b, product2a, product2b; //--------------------------------------- B0 B1 B2 B3 0 1 2 3 // 4 5* 6 S2 -> 4 5* 6 7 // 1 2 3 S1 8 9 10 11 // A0 A1 A2 A3 12 13 14 15 //-------------------------------------- if (color[9] == color[6] && color[5] != color[10]) { product2b = color[9]; product1b = product2b; } else if (color[5] == color[10] && color[9] != color[6]) { product2b = color[5]; product1b = product2b; } else if (color[5] == color[10] && color[9] == color[6]) { int r = 0; r += GET_RESULT(color[6], color[5], color[8], color[13]); r += GET_RESULT(color[6], color[5], color[4], color[1]); r += GET_RESULT(color[6], color[5], color[14], color[11]); r += GET_RESULT(color[6], color[5], color[2], color[7]); if (r > 0) product1b = color[6]; else if (r < 0) product1b = color[5]; else product1b = INTERPOLATE(color[5], color[6]); product2b = product1b; } else { if (color[6] == color[10] && color[10] == color[13] && color[9] != color[14] && color[10] != color[12]) product2b = Q_INTERPOLATE(color[10], color[10], color[10], color[9]); else if (color[5] == color[9] && color[9] == color[14] && color[13] != color[10] && color[9] != color[15]) product2b = Q_INTERPOLATE(color[9], color[9], color[9], color[10]); else product2b = INTERPOLATE(color[9], color[10]); if (color[6] == color[10] && color[6] == color[1] && color[5] != color[2] && color[6] != color[0]) product1b = Q_INTERPOLATE(color[6], color[6], color[6], color[5]); else if (color[5] == color[9] && color[5] == color[2] && color[1] != color[6] && color[5] != color[3]) product1b = Q_INTERPOLATE(color[6], color[5], color[5], color[5]); else product1b = INTERPOLATE(color[5], color[6]); } if (color[5] == color[10] && color[9] != color[6] && color[4] == color[5] && color[5] != color[14]) product2a = INTERPOLATE(color[9], color[5]); else if (color[5] == color[8] && color[6] == color[5] && color[4] != color[9] && color[5] != color[12]) product2a = INTERPOLATE(color[9], color[5]); else product2a = color[9]; if (color[9] == color[6] && color[5] != color[10] && color[8] == color[9] && color[9] != color[2]) product1a = INTERPOLATE(color[9], color[5]); else if (color[4] == color[9] && color[10] == color[9] && color[8] != color[5] && color[9] != color[0]) product1a = INTERPOLATE(color[9], color[5]); else product1a = color[5]; if (PixelsPerMask == 2) { *((uint32_t *) (&dst_line[0][x * 4])) = product1a | (product1b << 16); *((uint32_t *) (&dst_line[1][x * 4])) = product2a | (product2b << 16); } else { *((uint32_t *) (&dst_line[0][x * 8])) = product1a; *((uint32_t *) (&dst_line[0][x * 8 + 4])) = product1b; *((uint32_t *) (&dst_line[1][x * 8])) = product2a; *((uint32_t *) (&dst_line[1][x * 8 + 4])) = product2b; } /* Move color matrix forward */ color[0] = color[1]; color[4] = color[5]; color[8] = color[9]; color[12] = color[13]; color[1] = color[2]; color[5] = color[6]; color[9] = color[10]; color[13] = color[14]; color[2] = color[3]; color[6] = color[7]; color[10] = color[11]; color[14] = color[15]; if (x < width - 3) { x += 3; if (PixelsPerMask == 2) { color[3] = *(((unsigned short*)src_line[0]) + x); color[7] = *(((unsigned short*)src_line[1]) + x); color[11] = *(((unsigned short*)src_line[2]) + x); color[15] = *(((unsigned short*)src_line[3]) + x); } else { color[3] = *(((uint32_t*)src_line[0]) + x); color[7] = *(((uint32_t*)src_line[1]) + x); color[11] = *(((uint32_t*)src_line[2]) + x); color[15] = *(((uint32_t*)src_line[3]) + x); } x -= 3; } } /* We're done with one line, so we shift the source lines up */ src_line[0] = src_line[1]; src_line[1] = src_line[2]; src_line[2] = src_line[3]; /* Read next line */ if (y + 3 >= height) src_line[3] = src_line[2]; else src_line[3] = src_line[2] + src_pitch; /* Then shift the color matrix up */ if (PixelsPerMask == 2) { unsigned short *sbp; sbp = (unsigned short*)src_line[0]; color[0] = *sbp; color[1] = color[0]; color[2] = *(sbp + 1); color[3] = *(sbp + 2); sbp = (unsigned short*)src_line[1]; color[4] = *sbp; color[5] = color[4]; color[6] = *(sbp + 1); color[7] = *(sbp + 2); sbp = (unsigned short*)src_line[2]; color[8] = *sbp; color[9] = color[9]; color[10] = *(sbp + 1); color[11] = *(sbp + 2); sbp = (unsigned short*)src_line[3]; color[12] = *sbp; color[13] = color[12]; color[14] = *(sbp + 1); color[15] = *(sbp + 2); } else { uint32_t *lbp; lbp = (uint32_t*)src_line[0]; color[0] = *lbp; color[1] = color[0]; color[2] = *(lbp + 1); color[3] = *(lbp + 2); lbp = (uint32_t*)src_line[1]; color[4] = *lbp; color[5] = color[4]; color[6] = *(lbp + 1); color[7] = *(lbp + 2); lbp = (uint32_t*)src_line[2]; color[8] = *lbp; color[9] = color[9]; color[10] = *(lbp + 1); color[11] = *(lbp + 2); lbp = (uint32_t*)src_line[3]; color[12] = *lbp; color[13] = color[12]; color[14] = *(lbp + 1); color[15] = *(lbp + 2); } } // y loop } //===========================================================================// static int config(struct vf_instance_s* vf, int width, int height, int d_width, int d_height, unsigned int flags, unsigned int outfmt){ Init_2xSaI(outfmt&255); return vf_next_config(vf,2*width,2*height,2*d_width,2*d_height,flags,outfmt); } static int put_image(struct vf_instance_s* vf, mp_image_t *mpi, double pts){ mp_image_t *dmpi; // hope we'll get DR buffer: dmpi=vf_get_image(vf->next,mpi->imgfmt, MP_IMGTYPE_TEMP, MP_IMGFLAG_ACCEPT_STRIDE, 2*mpi->w, 2*mpi->h); Super2xSaI_ex(mpi->planes[0], mpi->stride[0], dmpi->planes[0], dmpi->stride[0], mpi->w, mpi->h, mpi->bpp/8); return vf_next_put_image(vf,dmpi, pts); } //===========================================================================// static int query_format(struct vf_instance_s* vf, unsigned int fmt){ switch(fmt){ // case IMGFMT_BGR15: // case IMGFMT_BGR16: case IMGFMT_BGR32: return vf_next_query_format(vf,fmt); } return 0; } static int open(vf_instance_t *vf, char* args){ vf->config=config; vf->put_image=put_image; vf->query_format=query_format; return 1; } const vf_info_t vf_info_2xsai = { "2xSai BGR bitmap 2x scaler", "2xsai", "A'rpi", "http://elektron.its.tudelft.nl/~dalikifa/", open, NULL }; //===========================================================================//