view gui/skin/font.h @ 26365:10dfbc523184

Add gui/ prefix to some #include paths so that compilation from the top-level source directory does not fail.
author diego
date Fri, 11 Apr 2008 16:55:27 +0000
parents 4129c8cfa742
children b0a7b35b78d2
line wrap: on
line source

#ifndef MPLAYER_GUI_FONT_H
#define MPLAYER_GUI_FONT_H

#include "gui/bitmap.h"
#include "gui/app.h"

#define fntAlignLeft   0
#define fntAlignCenter 1
#define fntAlignRight  2

typedef struct
{
 int x,y;   // location
 int sx,sy; // size
} fntChar;

typedef struct
{
 fntChar    Fnt[256];
 txSample   Bitmap;
 char       name[128];
} bmpFont;

extern txSample   Bitmap;
extern bmpFont  * Fonts[26];

extern int  fntAddNewFont( char * name );
extern void fntFreeFont( void );
extern int  fntFindID( char * name );
extern int  fntTextHeight( int id,char * str );
extern int  fntTextWidth( int id,char * str );

extern int        fntRead( char * path,char * fname );
extern txSample * fntRender( wItem * item,int px,const char * fmt,... );

#endif /* MPLAYER_GUI_FONT_H */