view libass/ass_library.h @ 34114:113156bc1137

Ensure that filename related config will always be loaded. Currently, filename related config will only be loaded if MPlayer knows the filename when it gets called, which isn't the case if either MPlayer is called in slave mode or the GUI is called without file argument. In either case, the file to be played is known only later. If filename related config hasn't yet been read, do it after leaving the idle mode loop.
author ib
date Sat, 15 Oct 2011 11:07:29 +0000
parents 88eebbbbd6a0
children
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/*
 * Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com>
 *
 * This file is part of libass.
 *
 * Permission to use, copy, modify, and distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

#ifndef LIBASS_LIBRARY_H
#define LIBASS_LIBRARY_H

#include <stdarg.h>

typedef struct {
    char *name;
    char *data;
    int size;
} ASS_Fontdata;

struct ass_library {
    char *fonts_dir;
    int extract_fonts;
    char **style_overrides;

    ASS_Fontdata *fontdata;
    int num_fontdata;
    void (*msg_callback)(int, const char *, va_list, void *);
    void *msg_callback_data;
};

#endif                          /* LIBASS_LIBRARY_H */